Seed: Difference between revisions
From PMDOWiki
Created page with "A '''Seed''' is a type of item in PMDO. They have various effects. == Usage == Seeds usually cause various effects when consumed. These effects typically are utility based, causing the consumer to be affected by the seed. Seeds with negative effects are typically used by throwing them at foes to force them to consume it. The one seed that does not activate its effect upon being consumed is the reviver seed. == Berries in PMDO == To see a list of berries, see..." |
No edit summary |
||
| Line 4: | Line 4: | ||
Seeds usually cause various effects when consumed. These effects typically are utility based, causing the consumer to be affected by the seed. Seeds with negative effects are typically used by throwing them at foes to force them to consume it. | Seeds usually cause various effects when consumed. These effects typically are utility based, causing the consumer to be affected by the seed. Seeds with negative effects are typically used by throwing them at foes to force them to consume it. | ||
The one seed that does not activate its effect upon being consumed is the [[reviver seed]]. | The one seed that does not activate its effect upon being consumed is the [[Reviver Seed|reviver seed]]. | ||
== Berries in PMDO == | == Berries in PMDO == | ||
Revision as of 18:06, 18 August 2025
A Seed is a type of item in PMDO. They have various effects.
Usage
Seeds usually cause various effects when consumed. These effects typically are utility based, causing the consumer to be affected by the seed. Seeds with negative effects are typically used by throwing them at foes to force them to consume it.
The one seed that does not activate its effect upon being consumed is the reviver seed.
Berries in PMDO
To see a list of berries, see Category:Seed.
