State Map Status Step: Difference between revisions

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Created page with "The '''State Map Status Step''' is a floor generation step. Its typical priority is '''-6'''. == Usage == This step adds a map status to the map. The specified MapStatusStates are used on the map. == Fields == This step has the following fields. === Map Status === The map status itself to use. === States === The map states to use with the status. Category:Floor Generation Step"
 
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The '''State Map Status Step''' is a [[floor generation step]]. Its typical priority is '''-6'''.
The '''State Map Status Step''' is a [[floor generation step]]. Its typical priority is '''3'''.


== Usage ==
== Usage ==
This step adds a [[map status]] to the map. The specified [[MapStatusStates]] are used on the map.
This step sets the terrain within a [[room]] to a certain value.  


== Fields ==
== Fields ==
This step has the following fields.
This step has the following fields.


=== Map Status ===
=== Post Proc ===
The [[map status]] itself to use.
The tile representing what the terrain will be painted with.{{Unverified}}


=== States ===
=== Terrain Stencil ===
The [[map states]] to use with the status.
Uses a [[stencil]] to determine what tiles are valid to be painted on.
 
=== Include Halls ===
If checked, halls are included as valid target for the step.
 
=== Include Rooms ===
If checked, rooms are included as valid targets for the step.
 
== Amount ==
The range of the amount of targets to run this step with.{{Unverified}}


[[Category:Floor Generation Step]]
[[Category:Floor Generation Step]]

Revision as of 03:07, 18 August 2025

The State Map Status Step is a floor generation step. Its typical priority is 3.

Usage

This step sets the terrain within a room to a certain value.

Fields

This step has the following fields.

Post Proc

The tile representing what the terrain will be painted with.(unverified)


Terrain Stencil

Uses a stencil to determine what tiles are valid to be painted on.

Include Halls

If checked, halls are included as valid target for the step.

Include Rooms

If checked, rooms are included as valid targets for the step.

Amount

The range of the amount of targets to run this step with.(unverified)