Floor: Difference between revisions
From PMDOWiki
Created page with "A '''floor''' is an individual map that composes a dungeon segment. Floors are typically generated in PMDO using a FloorGen method. Category:Floor" |
No edit summary |
||
| Line 1: | Line 1: | ||
A '''floor''' is an individual map that composes a [[dungeon]] [[segment]]. Floors are typically generated in PMDO using a [[FloorGen]] method. | A '''floor''' is an individual map that composes a [[dungeon]] [[segment]]. Floors are typically generated in PMDO using a [[FloorGen]] method. | ||
== Details == | |||
A floor consists of [[floor generation steps]], which are the steps responsible for configuring how the floor generates. Depending on the FloorGen method, different generation steps are required. | |||
[[Category:Floor]] | [[Category:Floor]] | ||
Latest revision as of 16:17, 13 August 2025
A floor is an individual map that composes a dungeon segment. Floors are typically generated in PMDO using a FloorGen method.
Details
A floor consists of floor generation steps, which are the steps responsible for configuring how the floor generates. Depending on the FloorGen method, different generation steps are required.
