Anger Point: Difference between revisions
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Created page with "{{:Anger Point/Data|AbilityInfobox}} '''Anger Point''' is an ability in PMDO. == Effects == Upon taking a critical hit, the Anger Point user's Attack stat will immediately be set to +6, regardless of its current stage." |
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Upon taking a critical hit, the Anger Point user's Attack stat will immediately be set to +6, regardless of its current stage. | Upon taking a critical hit, the Anger Point user's Attack stat will immediately be set to +6, regardless of its current stage. | ||
== Strategy == | |||
===== Using Anger Point ===== | |||
* Attacks that critical hit are fairly uncommon, but upon successfully activating it, Anger Point almost guarantees any enemy you fight will be defeated in one hit | |||
* If fighting an enemy you know to have a move with a critical hit chance, let the Anger Point user fight them at full HP; having a party member who can restore HP is a plus | |||
===== Fighting Anger Point ===== | |||
* Do not use attacks with a chance to critical hit unless you are sure the enemy will faint that turn | |||
Revision as of 03:31, 9 August 2025
| Ability ID | anger_point
|
|---|---|
| Description | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. |
Anger Point is an ability in PMDO.
Effects
Upon taking a critical hit, the Anger Point user's Attack stat will immediately be set to +6, regardless of its current stage.
Strategy
Using Anger Point
- Attacks that critical hit are fairly uncommon, but upon successfully activating it, Anger Point almost guarantees any enemy you fight will be defeated in one hit
- If fighting an enemy you know to have a move with a critical hit chance, let the Anger Point user fight them at full HP; having a party member who can restore HP is a plus
Fighting Anger Point
- Do not use attacks with a chance to critical hit unless you are sure the enemy will faint that turn
