User:WalterTheRalts: Difference between revisions

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A music-making Ralts that edits wikis for the games he mods.
A music-making Ralts that edits wikis for the games he mods.


Currently creating a whole game in this system, using a bunch of COMMON functions along the way. There are definitely a lot of things for me to share on this siki, because a lot of things aren't explained anywhere. Some of which include:
Currently creating a whole game in this system, using many COMMON functions along the way. There are a lot of things for me to share on this wiki, because many things aren't explained anywhere. Some of which include:
* Markers and called with MRKR("Marker Name")
* Markers and called with '''MRKR("Marker Name")'''
* To remove the default personality, you need to remove the check for it in some script somewhere, then you can make one up in Battle Events.
* To remove the default personality, as far as I'm aware, you need to remove the check for it in event_battle, then you can make one up in Battle Events underneath everything.
* Any functions called within services need to be branch coroutines. This can be done with: '''TASK:BranchCoroutine(function() "list of functions" end)'''


This list will be updated as I find more things and others are publicly explained.
This list will be updated as I find more things and others are publicly explained.

Revision as of 18:42, 1 May 2025

A music-making Ralts that edits wikis for the games he mods.

Currently creating a whole game in this system, using many COMMON functions along the way. There are a lot of things for me to share on this wiki, because many things aren't explained anywhere. Some of which include:

  • Markers and called with MRKR("Marker Name")
  • To remove the default personality, as far as I'm aware, you need to remove the check for it in event_battle, then you can make one up in Battle Events underneath everything.
  • Any functions called within services need to be branch coroutines. This can be done with: TASK:BranchCoroutine(function() "list of functions" end)

This list will be updated as I find more things and others are publicly explained.