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Created page with "A '''House''' is a type of structure that can generate in PMDO. They generate inside of certain rooms in some floors. == Types of Houses == PMDO has the following types of houses. === Item House === Items only are spawned in a house. There are no extra generated mobs. === Monster House === Lots of items are typically spawned. However, when the player enters into the room where the structure is in, extra mobs will be spawned. == Creating a House == Houses are defined a..."
 
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== Creating a House ==
== Creating a House ==
Houses are defined and customized by using the [[zone step]] [[Spread Houses]] in a segment.  
Houses are defined and customized by using the [[zone step]] [[Spread Houses]] in a segment. They can also be defined on floors with the [[MonsterHallStep]], [[MonsterHouseStep]], and [[MonsterMansionStep]].
 
For direct steps on how to create a basic monster house, see [[Creating Monster Houses]].
 
When defined, houses always have the following fields to fill:
 
=== Items ===
The [[spawn table]] of the items that can spawn in the houses.
 
=== Item Themes ===
The [[Item Themes|item themes]] and their weights, to modify the rate items can spawn.
 
=== Mobs ===
The [[spawn table]] of the [[mobs]] that can spawn in the houses.
 
=== Mob Themes ===
The [[Mob Themes|mob themes]] and their weights, to modify the rate items can spawn.


[[Category:Structure]]
[[Category:Structure]]

Revision as of 00:42, 13 August 2025

A House is a type of structure that can generate in PMDO. They generate inside of certain rooms in some floors.

Types of Houses

PMDO has the following types of houses.

Item House

Items only are spawned in a house. There are no extra generated mobs.

Monster House

Lots of items are typically spawned. However, when the player enters into the room where the structure is in, extra mobs will be spawned.

Creating a House

Houses are defined and customized by using the zone step Spread Houses in a segment. They can also be defined on floors with the MonsterHallStep, MonsterHouseStep, and MonsterMansionStep.

For direct steps on how to create a basic monster house, see Creating Monster Houses.

When defined, houses always have the following fields to fill:

Items

The spawn table of the items that can spawn in the houses.

Item Themes

The item themes and their weights, to modify the rate items can spawn.

Mobs

The spawn table of the mobs that can spawn in the houses.

Mob Themes

The mob themes and their weights, to modify the rate items can spawn.