Game (functions)/Money: Difference between revisions

From PMDOWiki
Imbion (talk | contribs)
Created page with " == GAME:GetPlayerMoney == Gets the amount of money the player currently has on hand. === Returns === The amount of money. == GAME:AddToPlayerMoney(System.Int32) == Adds money to the player's wallet. === Arguments === * <code>toadd</code>: The amount of money to add. == GAME:RemoveFromPlayerMoney(System.Int32) == Removes money from the player's wallet. === Arguments === * <code>toremove</code>: The amount of money to remove. == GAME:GetPlayerMoneyBank =..."
 
Imbion (talk | contribs)
No edit summary
 
Line 1: Line 1:


== GAME:GetPlayerMoney ==
== GetPlayerMoney ==
 
 
Gets the amount of money the player currently has on hand.


Returns the amount of money the player currently has on hand.


=== Returns ===
=== Returns ===
Line 10: Line 8:
The amount of money.
The amount of money.


== GAME:AddToPlayerMoney(System.Int32) ==
== AddToPlayerMoney ==
 
 
Adds money to the player's wallet.


Adds money to the player's wallet. {{FuncUsage|nmspace=GAME|nm=AddToPlayerMoney|args=toAdd}}


=== Arguments ===
=== Arguments ===
{| class="wikitable"
{{ArgHeader}}
{{ArgRow
|name=toAdd
|type=Integer
|techt=System.Int32
|purp=The amount of money to add.
}}
|}


* <code>toadd</code>: The amount of money to add.
== RemoveFromPlayerMoney ==
 
== GAME:RemoveFromPlayerMoney(System.Int32) ==
 
 
Removes money from the player's wallet.


Removes money from the player's wallet. {{FuncUsage|nmspace=GAME|nm=RemoveFromPlayerMoney |args=toRemove}}


=== Arguments ===
=== Arguments ===
{| class="wikitable"
{{ArgHeader}}
{{ArgRow
|name=toRemove
|type=Integer
|techt=System.Int32
|purp=Removes money from the player's wallet.
}}
|}


* <code>toremove</code>: The amount of money to remove.
== GetPlayerMoneyBank ==
 
== GAME:GetPlayerMoneyBank ==
 
 
Gets the amount of money in the player's bank
 
 
=== Returns ===
 
The amount of money.
 
== GAME:AddToPlayerMoneyBank(System.Int32) ==


Returns the amount of money in the player's bank


Adds money to the player's bank.
== AddToPlayerMoneyBank ==


Adds money to the player's bank. {{FuncUsage|nmspace=GAME|nm=AddToPlayerMoneyBank|args=toAdd}}


=== Arguments ===
=== Arguments ===
{| class="wikitable"
{{ArgHeader}}
{{ArgRow
|name=toAdd
|type=Integer
|techt=System.Int32
|purp=The amount of money to add.
}}
|}


* <code>toadd</code>: The amount of money to add.
== RemoveFromPlayerMoneyBank ==
 
== GAME:RemoveFromPlayerMoneyBank(System.Int32) ==
 
 
Removes money from the player's bank.


Removes money from the player's bank. {{FuncUsage|nmspace=GAME|nm=RemoveFromPlayerMoneyBank|args=toRemove}}


=== Arguments ===
=== Arguments ===
 
{| class="wikitable"
* <code>toremove</code>: The amount of money to remove.
{{ArgHeader}}
{{ArgRow
|name=toRemove
|type=Integer
|techt=System.Int32
|purp=The amount of money to remove.
}}
|}

Latest revision as of 23:58, 17 January 2026

GetPlayerMoney

Returns the amount of money the player currently has on hand.

Returns

The amount of money.

AddToPlayerMoney

Adds money to the player's wallet. Argument order is GAME:AddToPlayerMoney(toAdd).

Arguments

Name Type Technical Type Purpose
toAdd Integer System.Int32 The amount of money to add.

RemoveFromPlayerMoney

Removes money from the player's wallet. Argument order is GAME:RemoveFromPlayerMoney(toRemove).

Arguments

Name Type Technical Type Purpose
toRemove Integer System.Int32 Removes money from the player's wallet.

GetPlayerMoneyBank

Returns the amount of money in the player's bank

AddToPlayerMoneyBank

Adds money to the player's bank. Argument order is GAME:AddToPlayerMoneyBank(toAdd).

Arguments

Name Type Technical Type Purpose
toAdd Integer System.Int32 The amount of money to add.

RemoveFromPlayerMoneyBank

Removes money from the player's bank. Argument order is GAME:RemoveFromPlayerMoneyBank(toRemove).

Arguments

Name Type Technical Type Purpose
toRemove Integer System.Int32 The amount of money to remove.