Shop Step: Difference between revisions

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Created page with "The '''Shop Step''' is a floor generation step. Its typical priority is '''4.1'''. == Usage == This step spawns a shop present in a room on the floor. == Fields == This step has the following fields. === Items === A spawn table of the items that can be sold in the ship. === Item Themes === The item themes that will be used to change the weight of the spawn rates of items in the shop, based on their theme. === Mobs === A spawn table of the mobs that..."
 
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The '''Shop Step''' is a [[floor generation step]]. Its typical priority is '''4.1'''.
The '''Shop Step''' is a [[floor generation step]]. Its typical priority is '''4.2'''.


== Usage ==
== Usage ==

Latest revision as of 03:55, 17 August 2025

The Shop Step is a floor generation step. Its typical priority is 4.2.

Usage

This step spawns a shop present in a room on the floor.

Fields

This step has the following fields.

Items

A spawn table of the items that can be sold in the ship.

Item Themes

The item themes that will be used to change the weight of the spawn rates of items in the shop, based on their theme.

Mobs

A spawn table of the mobs that will appear if the shop is stolen from.

Start Mob

The shopkeeper that will be present in the shop.

Security Status

The map status that checks for thievery. Typical value is shop_security in most cases.

Personality

The personality the shopkeeper will have. Usually is just 0.