Floor: Difference between revisions

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A '''floor''' is an individual map that composes a [[dungeon]] [[segment]]. Floors are typically generated in PMDO using a [[FloorGen]] method.
A '''floor''' is an individual map that composes a [[dungeon]] [[segment]]. Floors are typically generated in PMDO using a [[FloorGen]] method.
== Details ==
A floor consists of [[floor generation steps]], which are the steps responsible for configuring how the floor generates. Depending on the FloorGen method, different generation steps are required.
[[Category:Floor]]
[[Category:Floor]]

Latest revision as of 16:17, 13 August 2025

A floor is an individual map that composes a dungeon segment. Floors are typically generated in PMDO using a FloorGen method.

Details

A floor consists of floor generation steps, which are the steps responsible for configuring how the floor generates. Depending on the FloorGen method, different generation steps are required.