Load Generation: Difference between revisions

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Created page with "'''Load Generation''', known internally as <code>LoadGen</code>, is a type of FloorGen. It loads a pre-existing map into a floor. == Usage == Pre-made maps are directly loaded to be used as a dungeon map. Using the step MappedRoomStep, the map can be loaded as a floor. These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms. Category:FloorGenCategory:LoadGen"
 
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'''Load Generation''', known internally as <code>LoadGen</code>, is a type of [[FloorGen]]. It loads a pre-existing map into a floor.
'''Load Generation''', known internally as <code>LoadGen</code>, is a type of [[FloorGen]]. It loads a pre-existing map into a floor.
== Usage ==
== Usage ==
Pre-made maps are directly loaded to be used as a dungeon map. Using the step [[Mapped Room Step|MappedRoomStep]], the map can be loaded as a floor.
Pre-made maps are directly loaded to be used as a dungeon map. They can load anything from the <code>Data/Maps/</code> directory. Using the step [[Mapped Room Step|MappedRoomStep]], the map can be loaded as a floor.


These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.
These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.


[[Category:FloorGen]][[Category:LoadGen]]
[[Category:FloorGen]][[Category:LoadGen]]

Latest revision as of 20:24, 10 August 2025

Load Generation, known internally as LoadGen, is a type of FloorGen. It loads a pre-existing map into a floor.

Usage

Pre-made maps are directly loaded to be used as a dungeon map. They can load anything from the Data/Maps/ directory. Using the step MappedRoomStep, the map can be loaded as a floor.

These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.