Template:TableOfOrbs: Difference between revisions
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Created page with "{|- class="wikitable" |- ! Orb ! Effect |- {{TableOfOrbs/Entry| |orb=All-Aim |info=? }} |- {{TableOfOrbs/Entry| |orb=All-Dodge |info=? }} |- {{TableOfOrbs/Entry| |orb=All Protect |info=? }} |- {{TableOfOrbs/Entry| |orb=Cleanse |info=? }} |- {{TableOfOrbs/Entry| |orb=Devolve |info=? }} |- {{TableOfOrbs/Entry| |orb=Endure |info=? }} |- {{TableOfOrbs/Entry| |orb=Escape |info=? }} |- {{TableOfOrbs/Entry| |orb=Fill-In |info=? }} |- {{TableOfOrbs/Entry| |orb=Foe-Hold |info=? }..." |
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! Effect | ! Effect | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=All-Aim | |orb=All-Aim | ||
|info= | |info=Ensures that all of the team's attacks hit. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=All-Dodge | |orb=All-Dodge | ||
|info= | |info=Drastically increases the team's evasion. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=All Protect | |orb=All Protect | ||
|info= | |info=Gives the protect status to the team. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Cleanse | |orb=Cleanse | ||
|info= | |info=Cleans all [[sticky]] items. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Devolve | |orb=Devolve | ||
|info= | |info=Devolves all enemies within range. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Endure | |orb=Endure | ||
|info= | |info=Gives the [[endure]] status to the team. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Escape | |orb=Escape | ||
|info= | |info=Escapes the dungeon without [[item]] or {{Poke}} loss. | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Fill-In | |orb=Fill-In | ||
|info= | |info=Fills in all gullies, water, or lava | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Foe-Hold | |orb=Foe-Hold | ||
|info= | |info=Immobilizes enemies in range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry| | {{TableOfOrbs/Entry | ||
|orb=Foe-Seal | |||
|info=Disables the last used move of enemies in range | |||
}} | |||
|- | |||
{{TableOfOrbs/Entry | |||
|orb=Freeze | |orb=Freeze | ||
|info= | |info=Freezes all enemies within range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Halving | |orb=Halving | ||
|info= | |info=Halves the health of all enemies within range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Invert | |orb=Invert | ||
|info= | |info=Temporarily inverts all type matchups | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Invisify | |orb=Invisify | ||
|info= | |info=Turns the team invisible | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Itemizer | |orb=Itemizer | ||
|info= | |info=Transforms the single target into an item | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Luminous | |orb=Luminous | ||
|info= | |info=Reveals the entire map, sets map brightness to clear | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Mirror | |orb=Mirror | ||
|info= | |info=Gives the entire team the [[Mirror Coat]] status | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Mobile | |orb=Mobile | ||
|info= | |info=Allows the entire team to move through walls | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Monster | |orb=Monster | ||
|info= | |info=Spawns a [[Monster House|monster house]] | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Mug | |orb=Mug | ||
|info= | |info=Steals items from all enemies on the floor | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Nullify | |orb=Nullify | ||
|info= | |info=Disables the ability of all enemies on the floor | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=One-Room | |orb=One-Room | ||
|info= | |info=Clears all walls on the floor that can be destroyed | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=One-Shot | |orb=One-Shot | ||
|info= | |info=Chance to one-shot all enemies within range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Petrify | |orb=Petrify | ||
|info= | |info=Paralyzes all enemies in range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Pierce | |orb=Pierce | ||
|info= | |info=Lets the team pierce through multiple targets | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Rebound | |orb=Rebound | ||
|info= | |info=Gives the team [[Mini-Counter]] | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Revival | |orb=Revival | ||
|info= | |info=Revives all fainted team members | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Rollcall | |orb=Rollcall | ||
|info= | |info=Summons all allies to the user | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Scanner | |orb=Scanner | ||
|info= | |info=Reveals the location of items and enemies | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Slow | |orb=Slow | ||
|info= | |info=Slows all enemies in range by one stage | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Slumber | |orb=Slumber | ||
|info= | |info=Puts all enemies in range to sleep | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Spurn | |orb=Spurn | ||
|info= | |info=Warps away all enemies in range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Stayaway | |orb=Stayaway | ||
|info= | |info=Warps away all enemies within range and puts them to sleep near the stairs | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Totter | |orb=Totter | ||
|info= | |info=Confuses all enemies within range | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Trap-See | |orb=Trap-See | ||
|info= | |info=Reveals all traps | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Trapbust | |orb=Trapbust | ||
|info= | |info=Destroys nearly all non-stair tiles on the floor | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Trawl | |orb=Trawl | ||
|info= | |info=Draws each item to the user | ||
}} | }} | ||
|- | |- | ||
{{TableOfOrbs/Entry | {{TableOfOrbs/Entry | ||
|orb=Weather | |orb=Weather | ||
|info= | |info=Changes the weather depending on the player's type | ||
}} | }} | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 03:45, 2 February 2026
| Orb | Effect |
|---|---|
| Ensures that all of the team's attacks hit. | |
| Drastically increases the team's evasion. | |
| Gives the protect status to the team. | |
| Cleans all sticky items. | |
| Devolves all enemies within range. | |
| Gives the endure status to the team. | |
| Escapes the dungeon without item or | |
| Fills in all gullies, water, or lava | |
| Immobilizes enemies in range | |
| Disables the last used move of enemies in range | |
| Freezes all enemies within range | |
| Halves the health of all enemies within range | |
| Temporarily inverts all type matchups | |
| Turns the team invisible | |
| Transforms the single target into an item | |
| Reveals the entire map, sets map brightness to clear | |
| Gives the entire team the Mirror Coat status | |
| Allows the entire team to move through walls | |
| Spawns a monster house | |
| Steals items from all enemies on the floor | |
| Disables the ability of all enemies on the floor | |
| Clears all walls on the floor that can be destroyed | |
| Chance to one-shot all enemies within range | |
| Paralyzes all enemies in range | |
| Lets the team pierce through multiple targets | |
| Gives the team Mini-Counter | |
| Revives all fainted team members | |
| Summons all allies to the user | |
| Reveals the location of items and enemies | |
| Slows all enemies in range by one stage | |
| Puts all enemies in range to sleep | |
| Warps away all enemies in range | |
| Warps away all enemies within range and puts them to sleep near the stairs | |
| Confuses all enemies within range | |
| Reveals all traps | |
| Destroys nearly all non-stair tiles on the floor | |
| Draws each item to the user | |
| Changes the weather depending on the player's type |
