Game (functions)/Party Management: Difference between revisions

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== AddPlayerTeam ==
== AddPlayerTeam ==


Adds a character to the player's team.
Adds a character to the player's team. {{FuncUsage|nmspace=GAME|nm=AddPlayerTeam|args=chara}}


=== Arguments ===
=== Arguments ===
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{{ArgHeader}}
{{ArgHeader}}
{{ArgRow
{{ArgRow
|name=character
|name=chara
|type=Dungeon Character
|type=Dungeon Character
|techt=RogueEssence.Dungeon.Character
|techt=RogueEssence.Dungeon.Character

Latest revision as of 22:27, 17 January 2026

GetPlayerPartyCount

Returns the player party count. Does not include guests.

GetPlayerPartyTable

Return the party as a LuaTable. Does not include guests.

GetPlayerPartyMember

Gets the character at the specified index within the player's team. Argument order is GAME:GetPlayerPartyMember(index).

Arguments

Name Type Technical Type Purpose
index Integer System.Int32 The specified index

Returns

The team member retrieved.

AddPlayerTeam

Adds a character to the player's team. Argument order is GAME:AddPlayerTeam(chara).

Arguments

Name Type Technical Type Purpose
chara Dungeon Character RogueEssence.Dungeon.Character The character to add.

RemovePlayerTeam

Removes the character from the team, placing its item back in the inventory.Argument order is GAME:RemovePartyMember(index).

Arguments

Name Type Technical Type Purpose
index Integer System.Int32 The index of the character to remove from the team.