Ground (functions)/Leveling: Difference between revisions

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Created page with " == GROUND:HandoutEXP == Gives a character a set amount of EXP. Also handles leveling up and learning new moves. === Arguments === * <code>character</code>: The characters to level up. * <code>experience</code>: The amount of EXP to gain. == GROUND:LevelUpChar == Levels up a character a certain amount of times all at once. Also handles learning new moves. === Arguments === * <code>character</code>: The characters to level up. * <code>numLevelUps</code>: The nu..."
 
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Latest revision as of 20:07, 17 January 2026

GROUND:HandoutEXP

Gives a character a set amount of EXP. Also handles leveling up and learning new moves.


Arguments

  • character: The characters to level up.
  • experience: The amount of EXP to gain.

GROUND:LevelUpChar

Levels up a character a certain amount of times all at once. Also handles learning new moves.


Arguments

  • character: The characters to level up.
  • numLevelUps: The number of level ups.