Connect Grid Branch Step: Difference between revisions

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Created page with "The '''Connect Grid Branch Step''' is a floor generation step. It is used exclusively in Grid Floor Generation . Its typical priority is '''-4'''. == Usage == This step is used to connect the adjacent hallways of rooms during the generation process. == Fields == Connect Grid Branch Step has the following fields. === Connect Percent === The percentage of eligible branches to connect together. === Filters === What conditions must be true in order for a room to be..."
 
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The '''Connect Grid Branch Step''' is a floor generation step. It is used exclusively in [[Grid Floor Generation]] . Its typical priority is '''-4'''.
The '''Connect Grid Branch Step''' is a floor generation step. It is used exclusively in [[Grid of Rooms Generation]] . Its typical priority is '''-4'''.


== Usage ==
== Usage ==
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What conditions must be true in order for a room to be eligible for connection.
What conditions must be true in order for a room to be eligible for connection.


For more information on how filters can be used, see [[Generation Filters|generation filters]].
For more information on how filters can be used, see [[filters]].


=== Generic Halls ===
=== Generic Halls ===
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=== Hall Component ===
=== Hall Component ===
The type of component labels to give the newly generated hall. For more information, see [[Component Tag|component tag]].
The type of component labels to give the newly generated hall. For more information, see [[Component Tag|component tag]].
 
[[Category:Floor Generation Step]][[Category:GridFloorGen]]
[[Category:Floor Generation Step]]

Latest revision as of 17:07, 13 August 2025

The Connect Grid Branch Step is a floor generation step. It is used exclusively in Grid of Rooms Generation . Its typical priority is -4.

Usage

This step is used to connect the adjacent hallways of rooms during the generation process.

Fields

Connect Grid Branch Step has the following fields.

Connect Percent

The percentage of eligible branches to connect together.

Filters

What conditions must be true in order for a room to be eligible for connection.

For more information on how filters can be used, see filters.

Generic Halls

What types of rooms can be used to connect together selected rooms.

For more information on the possible spawns, see spawns.

Hall Component

The type of component labels to give the newly generated hall. For more information, see component tag.