Map Dict Texture Step: Revision history

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5 August 2025

  • curprev 23:0423:04, 5 August 2025 Imbion talk contribs 1,571 bytes +1,571 Created page with "The '''Map Dict Texture Step''' is a floor generation step. Its typical priority is '''4'''. It is a variation of the Map Texture Step. This step is used to define the appearance of multiple different types of tiles. == Usage == While Map Texture Step is used for most dungeons, it only supports dungeons that use a typical tileset of floor, walls, and a secondary tile. That step does not support additional tiles, such as tall grass. Thus, when creating a floor t..."