Game (functions)/Queuing: Revision history

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18 January 2026

17 January 2026

  • curprev 21:1021:10, 17 January 2026 Imbion talk contribs 384 bytes +384 Created page with " == GAME:QueueLeaderEvent(System.Object) == Prepares an event to execute on the next frame. === Arguments === * <code>obj</code>: None == GAME:WaitFrames == Waits for a specified number of frames before continuing. === Arguments === * <code>frames</code>: The number of frames ot wait. Each frame is 1/60th of a second. === Example === <pre> GAME:WaitFrames(60) </pre>"