Game (functions)/Map and Adventure Control: Revision history

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17 January 2026

  • curprev 21:4521:45, 17 January 2026 Imbion talk contribs 5,340 bytes +1,337 No edit summary
  • curprev 20:5920:59, 17 January 2026 Imbion talk contribs 4,003 bytes +4,003 Created page with " == GAME:GetCurrentGround == Gets the current ground map. == GAME:GetCurrentFloor == Gets the current dungeon map. == GAME:GetCurrentDungeon == Gets the current zone, also known as dungeon. == GAME:EnterGroundMap(System.Int32,System.Int32,System.Boolean) == Leave current map, and enter specified ground map within the current zone === Arguments === * <code>id</code>: The index of the ground map in the zone * <code>idxentrypoint</code>: The index of the en..."