Game (functions)/Game Control: Revision history

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18 January 2026

17 January 2026

  • curprev 21:0721:07, 17 January 2026 Imbion talk contribs 738 bytes +258 No edit summary
  • curprev 20:5720:57, 17 January 2026 Imbion talk contribs 480 bytes +480 Created page with "== GAME:GroundSave == Saves the game while in ground mode. === Example === <pre> GAME:GroundSave() </pre> == GAME:GetModDiff(System.String) == TODO === Arguments === * <code>uuidStr</code>: None == GAME:RestartToTitle == Leave current map and load up the title screen. == GAME:RestartRogue(RogueEssence.Data.RogueConfig) == Restarts a Roguelocke run based on the configuration === Arguments === * <code>config</code>: The configuration of the roguelock..."