Game (functions)/Assembly Management: Revision history

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17 January 2026

  • curprev 22:2622:26, 17 January 2026 Imbion talk contribs 1,122 bytes +243 No edit summary
  • curprev 21:0321:03, 17 January 2026 Imbion talk contribs 879 bytes +879 Created page with "== GAME:GetPlayerAssemblyCount == Gets the number of characters currently in the player's assembly. === Returns === The number of characters == GAME:GetPlayerAssemblyTable == Return the assembly as a LuaTable === Returns === A Lua Table of Characters == GAME:GetPlayerAssemblyMember(System.Int32) == Gets the character at the specified index within the player's assembly. === Arguments === * <code>index</code>: The specified index === Returns === The asse..."