Game (functions): Revision history

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17 January 2026

26 November 2025

  • curprev 19:1219:12, 26 November 2025 Imbion talk contribs 22,898 bytes +22,898 Created page with "{{Cleanup}} == GAME:GroundSave == Saves the game while in ground mode. === Example === <pre> GAME:GroundSave() </pre> == GAME:GetModDiff(System.String) == TODO === Arguments === * <code>uuidStr</code>: None == GAME:GetCurrentGround == Gets the current ground map. == GAME:GetCurrentFloor == Gets the current dungeon map. == GAME:GetCurrentDungeon == Gets the current zone, also known as dungeon. == GAME:EnterGroundMap(System.Int32,System.Int32,Syst..."