AI (functions): Revision history

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17 January 2026

28 November 2025

26 November 2025

24 November 2025

  • curprev 17:5417:54, 24 November 2025 Imbion talk contribs 1,339 bytes +1,339 Created page with "The AI functions involve controlling the AI of actors on a ground map. It controls features such as characters walking around idly, or following the player. == SetCharacterAI == This function gives the argument character the assigned AI. === Arguments === Argument order is <code>AI:SetCharacterAI(chara, AI)</code>. {| class="wikitable" |- ! Name !! Type !! Purpose |- | chara || RogueEssence.Ground.GroundChar || The character to apply the AI to. |- | AI || System.Obj..."