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	<title>Unbreakable Border Step - Revision history</title>
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	<updated>2026-07-31T18:55:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Unbreakable_Border_Step&amp;diff=2871&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;The &#039;&#039;&#039;Unbreakable Border Step&#039;&#039;&#039; is a floor generation step. Its typical priority is &#039;&#039;&#039;0.1&#039;&#039;&#039;.  == Usage == This step simply places a border using unbreakable blocks around the entire map.  Its &#039;&#039;&#039;thickness&#039;&#039;&#039; can be set, to control how many tiles of unbreakable blocks are placed, typically of value 1.  Category:Floor Generation Step&quot;</title>
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		<updated>2025-08-05T23:51:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Unbreakable Border Step&amp;#039;&amp;#039;&amp;#039; is a floor generation step. Its typical priority is &amp;#039;&amp;#039;&amp;#039;0.1&amp;#039;&amp;#039;&amp;#039;.  == Usage == This step simply places a border using unbreakable blocks around the entire map.  Its &amp;#039;&amp;#039;&amp;#039;thickness&amp;#039;&amp;#039;&amp;#039; can be set, to control how many tiles of unbreakable blocks are placed, typically of value 1.  &lt;a href=&quot;/Category:Floor_Generation_Step&quot; title=&quot;Category:Floor Generation Step&quot;&gt;Category:Floor Generation Step&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Unbreakable Border Step&amp;#039;&amp;#039;&amp;#039; is a floor generation step. Its typical priority is &amp;#039;&amp;#039;&amp;#039;0.1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
This step simply places a border using unbreakable blocks around the entire map.&lt;br /&gt;
&lt;br /&gt;
Its &amp;#039;&amp;#039;&amp;#039;thickness&amp;#039;&amp;#039;&amp;#039; can be set, to control how many tiles of unbreakable blocks are placed, typically of value 1.&lt;br /&gt;
&lt;br /&gt;
[[Category:Floor Generation Step]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
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