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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Theme</id>
	<title>Theme - Revision history</title>
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	<updated>2026-07-31T07:54:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Theme&amp;diff=3845&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;A &#039;&#039;&#039;theme&#039;&#039;&#039; is a general classification of a type of object into a subset of objects based on that theme.  == Usage == Themes are typically used to modify the spawn rates of spawnables. They are typically assigned their own separate weight in a spawn table, in order to modify the rate that each member of that theme will have of spawning.  The use of themes is most predominant in the generation of houses and shops. The most used themes in PMDO are item...&quot;</title>
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		<updated>2025-08-18T22:01:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A &amp;#039;&amp;#039;&amp;#039;theme&amp;#039;&amp;#039;&amp;#039; is a general classification of a type of object into a subset of objects based on that theme.  == Usage == Themes are typically used to modify the spawn rates of &lt;a href=&quot;/Spawnables&quot; class=&quot;mw-redirect&quot; title=&quot;Spawnables&quot;&gt;spawnables&lt;/a&gt;. They are typically assigned their own separate weight in a &lt;a href=&quot;/Spawn_table&quot; class=&quot;mw-redirect&quot; title=&quot;Spawn table&quot;&gt;spawn table&lt;/a&gt;, in order to modify the rate that each member of that theme will have of spawning.  The use of themes is most predominant in the generation of &lt;a href=&quot;/Houses&quot; class=&quot;mw-redirect&quot; title=&quot;Houses&quot;&gt;houses&lt;/a&gt; and &lt;a href=&quot;/Shops&quot; class=&quot;mw-redirect&quot; title=&quot;Shops&quot;&gt;shops&lt;/a&gt;. The most used themes in PMDO are item...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;theme&amp;#039;&amp;#039;&amp;#039; is a general classification of a type of object into a subset of objects based on that theme.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Themes are typically used to modify the spawn rates of [[spawnables]]. They are typically assigned their own separate weight in a [[spawn table]], in order to modify the rate that each member of that theme will have of spawning.&lt;br /&gt;
&lt;br /&gt;
The use of themes is most predominant in the generation of [[houses]] and [[shops]]. The most used themes in PMDO are [[item themes]] and [[mob themes]].&lt;br /&gt;
&lt;br /&gt;
[[Category:PMDO Technical]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
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