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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Random_Room_Spawn_Step</id>
	<title>Random Room Spawn Step - Revision history</title>
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	<updated>2026-07-31T13:04:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Random_Room_Spawn_Step&amp;diff=2914&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;The &#039;&#039;&#039;Random Room Spawn Step&#039;&#039;&#039; is a floor generation step. Its typical priority is &#039;&#039;&#039;5&#039;&#039;&#039;. == Usage == This step can be used to spawn objects across rooms. Possible spawnables are Effect Tiles, Inventory Items, Map Items, Map Entrances, Map Exists, and Money Spawns.  == Fields ==  === Success Percent === The chance that an object will successfully spawn when attempted.  === Include Halls === If checked, spawns will also be possible in halls.  === Filters === What cond...&quot;</title>
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		<updated>2025-08-07T15:11:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Random Room Spawn Step&amp;#039;&amp;#039;&amp;#039; is a floor generation step. Its typical priority is &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;. == Usage == This step can be used to spawn objects across rooms. Possible spawnables are Effect Tiles, Inventory Items, Map Items, Map Entrances, Map Exists, and Money Spawns.  == Fields ==  === Success Percent === The chance that an object will successfully spawn when attempted.  === Include Halls === If checked, spawns will also be possible in halls.  === Filters === What cond...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Random Room Spawn Step&amp;#039;&amp;#039;&amp;#039; is a floor generation step. Its typical priority is &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
== Usage ==&lt;br /&gt;
This step can be used to spawn objects across rooms. Possible spawnables are Effect Tiles, Inventory Items, Map Items, Map Entrances, Map Exists, and Money Spawns. &lt;br /&gt;
== Fields ==&lt;br /&gt;
&lt;br /&gt;
=== Success Percent ===&lt;br /&gt;
The chance that an object will successfully spawn when attempted.&lt;br /&gt;
&lt;br /&gt;
=== Include Halls ===&lt;br /&gt;
If checked, spawns will also be possible in halls.&lt;br /&gt;
&lt;br /&gt;
=== Filters ===&lt;br /&gt;
What conditions must be true in order for a location to have objects spawnable in it. For more information, see [[filters]].&lt;br /&gt;
&lt;br /&gt;
=== Spawn ===&lt;br /&gt;
Used to determine what or how things will spawn. For more information, see [[Spawn Table|spawn tables]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Spawn Step]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
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