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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Load_Generation</id>
	<title>Load Generation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Load_Generation"/>
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	<updated>2026-07-31T08:10:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Load_Generation&amp;diff=3085&amp;oldid=prev</id>
		<title>Imbion at 20:24, 10 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Load_Generation&amp;diff=3085&amp;oldid=prev"/>
		<updated>2025-08-10T20:24:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:24, 10 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Load Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;LoadGen&amp;lt;/code&amp;gt;, is a type of [[FloorGen]]. It loads a pre-existing map into a floor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Load Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;LoadGen&amp;lt;/code&amp;gt;, is a type of [[FloorGen]]. It loads a pre-existing map into a floor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pre-made maps are directly loaded to be used as a dungeon map. Using the step [[Mapped Room Step|MappedRoomStep]], the map can be loaded as a floor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pre-made maps are directly loaded to be used as a dungeon map&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. They can load anything from the &amp;lt;code&amp;gt;Data/Maps/&amp;lt;/code&amp;gt; directory&lt;/ins&gt;. Using the step [[Mapped Room Step|MappedRoomStep]], the map can be loaded as a floor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:FloorGen]][[Category:LoadGen]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:FloorGen]][[Category:LoadGen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Load_Generation&amp;diff=3080&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;&#039;&#039;&#039;Load Generation&#039;&#039;&#039;, known internally as &lt;code&gt;LoadGen&lt;/code&gt;, is a type of FloorGen. It loads a pre-existing map into a floor. == Usage == Pre-made maps are directly loaded to be used as a dungeon map. Using the step MappedRoomStep, the map can be loaded as a floor.  These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.  Category:FloorGenCategory:LoadGen&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Load_Generation&amp;diff=3080&amp;oldid=prev"/>
		<updated>2025-08-10T20:10:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Load Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;LoadGen&amp;lt;/code&amp;gt;, is a type of &lt;a href=&quot;/FloorGen&quot; title=&quot;FloorGen&quot;&gt;FloorGen&lt;/a&gt;. It loads a pre-existing map into a floor. == Usage == Pre-made maps are directly loaded to be used as a dungeon map. Using the step &lt;a href=&quot;/Mapped_Room_Step&quot; title=&quot;Mapped Room Step&quot;&gt;MappedRoomStep&lt;/a&gt;, the map can be loaded as a floor.  These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.  &lt;a href=&quot;/Category:FloorGen&quot; title=&quot;Category:FloorGen&quot;&gt;Category:FloorGen&lt;/a&gt;&lt;a href=&quot;/Category:LoadGen&quot; title=&quot;Category:LoadGen&quot;&gt;Category:LoadGen&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Load Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;LoadGen&amp;lt;/code&amp;gt;, is a type of [[FloorGen]]. It loads a pre-existing map into a floor.&lt;br /&gt;
== Usage ==&lt;br /&gt;
Pre-made maps are directly loaded to be used as a dungeon map. Using the step [[Mapped Room Step|MappedRoomStep]], the map can be loaded as a floor.&lt;br /&gt;
&lt;br /&gt;
These maps are often used for fixed dungeon floors, such as reward rooms at the end of a dungeon, or secret rooms.&lt;br /&gt;
&lt;br /&gt;
[[Category:FloorGen]][[Category:LoadGen]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
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