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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ground_%28functions%29%2FEntity_Animation%2FTable</id>
	<title>Ground (functions)/Entity Animation/Table - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ground_%28functions%29%2FEntity_Animation%2FTable"/>
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	<updated>2026-07-31T18:43:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity_Animation/Table&amp;diff=6368&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;{| class=&quot;wikitable&quot; |- ! Function !! Description |- |CharSetEmote |Make a character emote on the ground map.  |- |CharSetDrawEffect |Sets the ground character&#039;s draw effect to become invisible, shaking, still, etc.  |- |CharEndDrawEffect |Ends the character&#039;s draw effect. |- |CharGetAnimFallback |Gets the fallback animation for the character.  |- |CharGetAnim |Gets a character&#039;s current animation as a string.  |- |CharGetAnimPoint |Gets the chosen action point of the ch...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity_Animation/Table&amp;diff=6368&amp;oldid=prev"/>
		<updated>2026-01-17T20:41:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |- ! Function !! Description |- |CharSetEmote |Make a character emote on the ground map.  |- |CharSetDrawEffect |Sets the ground character&amp;#039;s draw effect to become invisible, shaking, still, etc.  |- |CharEndDrawEffect |Ends the character&amp;#039;s draw effect. |- |CharGetAnimFallback |Gets the fallback animation for the character.  |- |CharGetAnim |Gets a character&amp;#039;s current animation as a string.  |- |CharGetAnimPoint |Gets the chosen action point of the ch...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Function !! Description&lt;br /&gt;
|-&lt;br /&gt;
|CharSetEmote&lt;br /&gt;
|Make a character emote on the ground map. &lt;br /&gt;
|-&lt;br /&gt;
|CharSetDrawEffect&lt;br /&gt;
|Sets the ground character&amp;#039;s draw effect to become invisible, shaking, still, etc. &lt;br /&gt;
|-&lt;br /&gt;
|CharEndDrawEffect&lt;br /&gt;
|Ends the character&amp;#039;s draw effect.&lt;br /&gt;
|-&lt;br /&gt;
|CharGetAnimFallback&lt;br /&gt;
|Gets the fallback animation for the character. &lt;br /&gt;
|-&lt;br /&gt;
|CharGetAnim&lt;br /&gt;
|Gets a character&amp;#039;s current animation as a string. &lt;br /&gt;
|-&lt;br /&gt;
|CharGetAnimPoint&lt;br /&gt;
|Gets the chosen action point of the character at this specific frame. &lt;br /&gt;
|-&lt;br /&gt;
|CharSetAnim&lt;br /&gt;
|Set a character&amp;#039;s animation. &lt;br /&gt;
|-&lt;br /&gt;
|CharEndAnim&lt;br /&gt;
|Stops a character&amp;#039;s current animation, reverting them to default idle. &lt;br /&gt;
|-&lt;br /&gt;
|CharWaitAnim&lt;br /&gt;
|Makes the character perform an animation and waits until it&amp;#039;s over. &lt;br /&gt;
|-&lt;br /&gt;
|CharSetAction&lt;br /&gt;
|Set a character&amp;#039;s action. &lt;br /&gt;
|-&lt;br /&gt;
|CharWaitAction&lt;br /&gt;
|Makes the character perform an action and waits until it&amp;#039;s over. &lt;br /&gt;
|-&lt;br /&gt;
|ObjectSectAnim&lt;br /&gt;
|Sets a ground object&amp;#039;s animation. After it finishes, it will return to the default animation. &lt;br /&gt;
|-&lt;br /&gt;
|ObjectSetDefaultAnim&lt;br /&gt;
|Sets a ground object&amp;#039;s default animation.&lt;br /&gt;
|-&lt;br /&gt;
|ObjectWaitAnimFrame&lt;br /&gt;
|Waits for the object to reach a specific frame before continuing. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
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