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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ground_%28functions%29%2FEntity</id>
	<title>Ground (functions)/Entity - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ground_%28functions%29%2FEntity"/>
	<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity&amp;action=history"/>
	<updated>2026-07-31T06:01:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity&amp;diff=6346&amp;oldid=prev</id>
		<title>Imbion: Imbion moved page Ground (function)/Entity to Ground (functions)/Entity: Misspelled title</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity&amp;diff=6346&amp;oldid=prev"/>
		<updated>2026-01-17T20:07:33Z</updated>

		<summary type="html">&lt;p&gt;Imbion moved page &lt;a href=&quot;/Ground_(function)/Entity&quot; class=&quot;mw-redirect&quot; title=&quot;Ground (function)/Entity&quot;&gt;Ground (function)/Entity&lt;/a&gt; to &lt;a href=&quot;/Ground_(functions)/Entity&quot; title=&quot;Ground (functions)/Entity&quot;&gt;Ground (functions)/Entity&lt;/a&gt;: Misspelled title&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 17 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity&amp;diff=6323&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;== Hide ==  Hides an entity. {{FuncUsage|nmspace=GROUND|nm=Hide|args=entityName}}  === Arguments === {| class=&quot;wikitable&quot; {{ArgHeader}} {{ArgRow |name=entityName |type=String |techt=System.String |purp=The name of the entity to hide. }} |}  == Unhide == Unhides an entity. {{FuncUsage|nmspace=GROUND|nm=Unhide|args=entityName}}   === Arguments === {| class=&quot;wikitable&quot; {{ArgHeader}} {{ArgRow |name=entityName |type=String |techt=System.String |purp=The name of the entity to...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ground_(functions)/Entity&amp;diff=6323&amp;oldid=prev"/>
		<updated>2026-01-17T19:52:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Hide ==  Hides an entity. {{FuncUsage|nmspace=GROUND|nm=Hide|args=entityName}}  === Arguments === {| class=&amp;quot;wikitable&amp;quot; {{ArgHeader}} {{ArgRow |name=entityName |type=String |techt=System.String |purp=The name of the entity to hide. }} |}  == Unhide == Unhides an entity. {{FuncUsage|nmspace=GROUND|nm=Unhide|args=entityName}}   === Arguments === {| class=&amp;quot;wikitable&amp;quot; {{ArgHeader}} {{ArgRow |name=entityName |type=String |techt=System.String |purp=The name of the entity to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Hide ==&lt;br /&gt;
&lt;br /&gt;
Hides an entity. {{FuncUsage|nmspace=GROUND|nm=Hide|args=entityName}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=entityName&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The name of the entity to hide.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unhide ==&lt;br /&gt;
Unhides an entity. {{FuncUsage|nmspace=GROUND|nm=Unhide|args=entityName}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=entityName&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The name of the entity to unhide.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CreateObject ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TODO: WIP. {{FuncUsage|nmspace=GROUND|nm=CreateObject|args=objType, instName, x, y, w, h}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=objType&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=The type of object to create.&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=instName&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=The name to create the object with.&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=x&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=y&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=w&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=h&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CreateCharacter ==&lt;br /&gt;
&lt;br /&gt;
TODO: WIP. {{FuncUsage|nmspace=GROUND|nm=|args=charType, instName, x, y, actionFunc, thinkFunc}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=objType&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=The type of character to create.&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=instName&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=The name to create the character with.&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=x&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=y&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=actionFunc&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=thinkFunc&lt;br /&gt;
|type=(undocumented)&lt;br /&gt;
|techt=(undocumented)&lt;br /&gt;
|purp=(undocumented)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== RemoveObject ==&lt;br /&gt;
&lt;br /&gt;
Deletes an object from the ground map, identified by its instance name. {{FuncUsage|nmspace=GROUND|nm=RemoveObject|args=instName}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=instName&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The instance name of the object.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
&lt;br /&gt;
Returns true if succeeded, false otherwise.&lt;br /&gt;
&lt;br /&gt;
== RemoveCharacter ==&lt;br /&gt;
&lt;br /&gt;
Deletes a character from the ground map, identified by its instance name. {{FuncUsage|nmspace=GROUND|nm=RemoveCharacter|args=instName}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=instName&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The instance name of the character.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
&lt;br /&gt;
Returns true if succeeded, false otherwise.&lt;br /&gt;
&lt;br /&gt;
== CreateCharacterFromCharData ==&lt;br /&gt;
&lt;br /&gt;
Creates a ground character, given a dungeon character. {{FuncUsage|nmspace=GROUND|nm=CreateCharacterFromCharData|args=instName, dunCh, x, y, dir}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=instName&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The instance name to give the character&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=dunCh&lt;br /&gt;
|type=Dungeon Character&lt;br /&gt;
|techt=RogueEssence.Dungeon.Character&lt;br /&gt;
|purp=Character data to create from&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=x&lt;br /&gt;
|type=Integer&lt;br /&gt;
|techt=System.Int32&lt;br /&gt;
|purp=X coordinate of the character&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=y&lt;br /&gt;
|type=Integer&lt;br /&gt;
|techt=System.Int32&lt;br /&gt;
|purp=Y coordinate of the character&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=dir&lt;br /&gt;
|type=&lt;br /&gt;
|techt=&lt;br /&gt;
|purp=Direction the character will face, defaults to Dir8.Down&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== RefreshPlayer ==&lt;br /&gt;
&lt;br /&gt;
Reloads the controllable player&amp;#039;s character data to be the current team&amp;#039;s leader.&lt;br /&gt;
&lt;br /&gt;
== SetPlayer ==&lt;br /&gt;
&lt;br /&gt;
Sets the controllable player to use new character data. {{FuncUsage|nmspace=GROUND|nm=SetPlayer|args=charData}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=charData&lt;br /&gt;
|type=Character Data&lt;br /&gt;
|techt=RogueEssence.Dungeon.CharData&lt;br /&gt;
|purp=The new character data to use for the player&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SpawnerDoSpawn ==&lt;br /&gt;
&lt;br /&gt;
Make the specified spawner run its spawn method. {{FuncUsage|nmspace=GROUND|nm=SpawnerDoSpawn|args=spawner}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=spawner&lt;br /&gt;
|type=String&lt;br /&gt;
|techt=System.String&lt;br /&gt;
|purp=The name of the spawner to run the spawn method of.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
&lt;br /&gt;
The ground character spawned.&lt;br /&gt;
&lt;br /&gt;
== SpawnerSetSpawn ==&lt;br /&gt;
&lt;br /&gt;
Sets the character to the specified spawner. {{FuncUsage|nmspace=GROUND|nm=SpawnerSetSpawn|args=spawner, chara}}&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ArgHeader}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=spawner&lt;br /&gt;
|type=&lt;br /&gt;
|techt=&lt;br /&gt;
|purp=The spawner to set the character to, by name&lt;br /&gt;
}}&lt;br /&gt;
{{ArgRow&lt;br /&gt;
|name=chara&lt;br /&gt;
|type=Character Data&lt;br /&gt;
|techt=RogueEssence.Dungeon.CharData&lt;br /&gt;
|purp=The character to spawn.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
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