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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Dungeon_Stake</id>
	<title>Dungeon Stake - Revision history</title>
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	<updated>2026-07-31T06:42:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Dungeon_Stake&amp;diff=7744&amp;oldid=prev</id>
		<title>Imbion at 16:00, 8 February 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Dungeon_Stake&amp;diff=7744&amp;oldid=prev"/>
		<updated>2026-02-08T16:00:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:00, 8 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stakes do not keep any part of the progress the player has made in the dungeon. Items, money, etc. will be reverted to what they were before entering the dungeon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stakes do not keep any part of the progress the player has made in the dungeon. Items, money, etc. will be reverted to what they were before entering the dungeon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mechanics&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mechanic&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Dungeon_Stake&amp;diff=4074&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;&#039;&#039;&#039;Dungeon Stakes&#039;&#039;&#039;, sometimes referred to as a &#039;&#039;&#039;stake&#039;&#039;&#039;, are a mechanic in PMDO. == Usage == Stakes are used to control the outcome that will occur when an adventure is concluded. Adventure, in this context, refers to any instance where the player properly enters a dungeon. This is typically done by calling a function such as &lt;code&gt;GAME:EnterDungeon&lt;/code&gt;, which accepts a stake as an argument.  Vanilla PMDO uses the &lt;code&gt;Risk&lt;/code&gt; stake in most contexts....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Dungeon_Stake&amp;diff=4074&amp;oldid=prev"/>
		<updated>2025-08-31T15:05:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Dungeon Stakes&amp;#039;&amp;#039;&amp;#039;, sometimes referred to as a &amp;#039;&amp;#039;&amp;#039;stake&amp;#039;&amp;#039;&amp;#039;, are a mechanic in PMDO. == Usage == Stakes are used to control the outcome that will occur when an &lt;a href=&quot;/wiki/index.php?title=Adventure&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Adventure (page does not exist)&quot;&gt;adventure&lt;/a&gt; is concluded. Adventure, in this context, refers to any instance where the player properly enters a &lt;a href=&quot;/Dungeon&quot; title=&quot;Dungeon&quot;&gt;dungeon&lt;/a&gt;. This is typically done by calling a function such as &amp;lt;code&amp;gt;GAME:EnterDungeon&amp;lt;/code&amp;gt;, which accepts a stake as an argument.  Vanilla PMDO uses the &amp;lt;code&amp;gt;Risk&amp;lt;/code&amp;gt; stake in most contexts....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dungeon Stakes&amp;#039;&amp;#039;&amp;#039;, sometimes referred to as a &amp;#039;&amp;#039;&amp;#039;stake&amp;#039;&amp;#039;&amp;#039;, are a mechanic in PMDO.&lt;br /&gt;
== Usage ==&lt;br /&gt;
Stakes are used to control the outcome that will occur when an [[adventure]] is concluded. Adventure, in this context, refers to any instance where the player properly enters a [[dungeon]]. This is typically done by calling a function such as &amp;lt;code&amp;gt;GAME:EnterDungeon&amp;lt;/code&amp;gt;, which accepts a stake as an argument.&lt;br /&gt;
&lt;br /&gt;
Vanilla PMDO uses the &amp;lt;code&amp;gt;Risk&amp;lt;/code&amp;gt; stake in most contexts. The configuration exists primary for [[mod]] developers, to allow modification of dungeon outcomes.&lt;br /&gt;
&lt;br /&gt;
Each different type of stake can be referenced in the script by writing &amp;lt;code&amp;gt;RogueEssence.Data.GameProgress.DungeonStakes.[stake]&amp;lt;/code&amp;gt;&lt;br /&gt;
== List of Stakes ==&lt;br /&gt;
The following stakes are present in the game.&lt;br /&gt;
&lt;br /&gt;
=== Risk ===&lt;br /&gt;
&amp;#039;&amp;#039;Variable: &amp;lt;code&amp;gt;RogueEssence.Data.GameProgress.DungeonStakes.Risk&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Stakes are risky, with some loss to the player should they lose the dungeon. The PMDO default is the loss of all items and money. This may be tweaked by modders to apply a different punishment, such as the loss of half items and money.&lt;br /&gt;
&lt;br /&gt;
=== Progress ===&lt;br /&gt;
&amp;#039;&amp;#039;Variable: &amp;lt;code&amp;gt;RogueEssence.Data.GameProgress.DungeonStakes.Progress&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Stakes keep any progress the player has made, but no punishments will be applied if the player loses the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== None ===&lt;br /&gt;
&amp;#039;&amp;#039;Variable: &amp;lt;code&amp;gt;RogueEssence.Data.GameProgress.DungeonStakes.None&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Stakes do not keep any part of the progress the player has made in the dungeon. Items, money, etc. will be reverted to what they were before entering the dungeon.&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
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