<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Chance_Floor_Generation</id>
	<title>Chance Floor Generation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Chance_Floor_Generation"/>
	<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Chance_Floor_Generation&amp;action=history"/>
	<updated>2026-07-31T04:09:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Chance_Floor_Generation&amp;diff=3465&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;&#039;&#039;&#039;Chance Floor Generation&#039;&#039;&#039;, known internally as &lt;code&gt;ChanceFloorGen&lt;/code&gt;, is a type of FloorGen.  == Usage == ChanceFloorGen is unique when compared to other types of FloorGen. Rather than specifying its own algorithm or steps, ChanceFloorGen instead serves as a spawn table of possible floor generation schemes. Inside, possible spawns for the floor are initalized, assigned weights to influence the chance that they will appear.  As a result, this can be used...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Chance_Floor_Generation&amp;diff=3465&amp;oldid=prev"/>
		<updated>2025-08-13T18:29:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Chance Floor Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;ChanceFloorGen&amp;lt;/code&amp;gt;, is a type of &lt;a href=&quot;/FloorGen&quot; title=&quot;FloorGen&quot;&gt;FloorGen&lt;/a&gt;.  == Usage == ChanceFloorGen is unique when compared to other types of FloorGen. Rather than specifying its own algorithm or steps, ChanceFloorGen instead serves as a &lt;a href=&quot;/Spawn_table&quot; class=&quot;mw-redirect&quot; title=&quot;Spawn table&quot;&gt;spawn table&lt;/a&gt; of possible floor generation schemes. Inside, possible spawns for the floor are initalized, assigned weights to influence the chance that they will appear.  As a result, this can be used...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Chance Floor Generation&amp;#039;&amp;#039;&amp;#039;, known internally as &amp;lt;code&amp;gt;ChanceFloorGen&amp;lt;/code&amp;gt;, is a type of [[FloorGen]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
ChanceFloorGen is unique when compared to other types of FloorGen. Rather than specifying its own algorithm or steps, ChanceFloorGen instead serves as a [[spawn table]] of possible floor generation schemes. Inside, possible spawns for the floor are initalized, assigned weights to influence the chance that they will appear.&lt;br /&gt;
&lt;br /&gt;
As a result, this can be used to create floors with a greater degree of randomization, creating different possible floors that can be randomly drawn.&lt;br /&gt;
[[Category:FloorGen]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
</feed>