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	<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Add_Boss_Room_Step</id>
	<title>Add Boss Room Step - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Add_Boss_Room_Step"/>
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	<updated>2026-07-31T15:57:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Add_Boss_Room_Step&amp;diff=3490&amp;oldid=prev</id>
		<title>Imbion at 19:06, 13 August 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Add_Boss_Room_Step&amp;diff=3490&amp;oldid=prev"/>
		<updated>2025-08-13T19:06:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 13 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Boss Components ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Boss Components ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[components]] to tag the boss room with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[components]] to tag the boss room with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Treasure Rooms ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Treasure Rooms &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A spawn table of the possible vaults to generate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A spawn table of the possible vaults to generate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Boss Components ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Boss Components ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Add_Boss_Room_Step&amp;diff=3474&amp;oldid=prev</id>
		<title>Imbion: Created page with &quot;The &#039;&#039;&#039;Add Boss Room Step&#039;&#039;&#039; is a floor generation step. Its typical priority is unknown.  == Usage == With a pre-existing floor plan, this step attaches a boss room connecting to an existing room. Then, a vault room is attached that will be unlocked when the boss is defeated.  == Fields == This step has the following fields. === Filters === Filters to determine what rooms are valid to attach the room to. === Boss Rooms === A spawn table of the possible r...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Add_Boss_Room_Step&amp;diff=3474&amp;oldid=prev"/>
		<updated>2025-08-13T18:44:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Add Boss Room Step&amp;#039;&amp;#039;&amp;#039; is a &lt;a href=&quot;/Floor_generation_step&quot; class=&quot;mw-redirect&quot; title=&quot;Floor generation step&quot;&gt;floor generation step&lt;/a&gt;. Its typical priority is unknown.  == Usage == With a pre-existing floor plan, this step attaches a boss room connecting to an existing room. Then, a &lt;a href=&quot;/Vault&quot; title=&quot;Vault&quot;&gt;vault&lt;/a&gt; room is attached that will be unlocked when the boss is defeated.  == Fields == This step has the following fields. === Filters === &lt;a href=&quot;/Filters&quot; class=&quot;mw-redirect&quot; title=&quot;Filters&quot;&gt;Filters&lt;/a&gt; to determine what rooms are valid to attach the room to. === Boss Rooms === A &lt;a href=&quot;/Spawn_table&quot; class=&quot;mw-redirect&quot; title=&quot;Spawn table&quot;&gt;spawn table&lt;/a&gt; of the possible r...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Add Boss Room Step&amp;#039;&amp;#039;&amp;#039; is a [[floor generation step]]. Its typical priority is unknown.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
With a pre-existing floor plan, this step attaches a boss room connecting to an existing room. Then, a [[vault]] room is attached that will be unlocked when the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
== Fields ==&lt;br /&gt;
This step has the following fields.&lt;br /&gt;
=== Filters ===&lt;br /&gt;
[[Filters]] to determine what rooms are valid to attach the room to.&lt;br /&gt;
=== Boss Rooms ===&lt;br /&gt;
A [[spawn table]] of the possible rooms for the boss.&lt;br /&gt;
=== Boss Components ===&lt;br /&gt;
The [[components]] to tag the boss room with.&lt;br /&gt;
=== Treasure Rooms ==&lt;br /&gt;
A spawn table of the possible vaults to generate.&lt;br /&gt;
=== Boss Components ===&lt;br /&gt;
The components to tag the vault with.&lt;br /&gt;
=== Generic Halls ===&lt;br /&gt;
The rooms that can be used as a hallway between the vault and boss room.&lt;br /&gt;
=== Room Hall Components ===&lt;br /&gt;
The components to tag the hall in-between the rest of the floor and boss room.&lt;br /&gt;
=== Vault Hall Components ===&lt;br /&gt;
The components to tag the hallway in-between the vault and boss room. &lt;br /&gt;
[[Category:Floor Generation Step]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
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