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	<updated>2026-07-31T05:40:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Guildmaster_Trail/Items&amp;diff=8182</id>
		<title>Guildmaster Trail/Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Guildmaster_Trail/Items&amp;diff=8182"/>
		<updated>2026-04-07T02:48:21Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Mirage Tiles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:large;&lt;br /&gt;
|[[Guildmaster Trail]] • [[Guildmaster Trail/Pokemon|Pokemon]] • [[Guildmaster Trail/Items|Items]]&lt;br /&gt;
|}&lt;br /&gt;
== Guaranteed Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{GuaranteedItemHeader |}}&lt;br /&gt;
{{GuaranteedItemRow | item=Plain_Apricorn | start_floor=1 | end_floor=1 | frequency= Once}}&lt;br /&gt;
{{GuaranteedItemRow | item=Apple | start_floor=1 | end_floor=30 | frequency= Every 3-4 Floors}}&lt;br /&gt;
{{GuaranteedItemRow | item=Big_Apple | start_floor=1 | end_floor=30 | frequency= Every 13-14 Floors}}&lt;br /&gt;
{{GuaranteedItemRow | item=Leppa Berry | start_floor=1 | end_floor=30| frequency = Every 4-6 Floors}} &lt;br /&gt;
{{GuaranteedItemRow | item=Key |stack_size= 1 | start_floor=1 | end_floor=5 | frequency = Once}} &lt;br /&gt;
{{GuaranteedItemRow | item=Assembly_Box | start_floor=7 | end_floor=30 | frequency = Every 3-6 Floors}}&lt;br /&gt;
{{GuaranteedItemRow | item=Cleanse_Orb | start_floor=4 | end_floor=30 | frequency= Min: 1 Max: 10 &amp;lt;br&amp;gt; Odds decay by 50% past 1}} &lt;br /&gt;
{{GuaranteedItemRow | item=Fire Stone | start_floor=1 | end_floor=15 | frequency= 2-3 random Evolution Items}}&lt;br /&gt;
{{GuaranteedItemRow | item=Thunder Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Water Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Leaf Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Ice Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Dawn Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Dusk Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Moon Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Shiny Stone | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Sun Ribbon | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
{{GuaranteedItemRow | item=Lunar Ribbon | start_floor=1 | end_floor=15 | frequency=}}&lt;br /&gt;
| 2–21F ||[[File:Apricorn_Red.png|class=sprite|16px]][[Apricorn|Colored Apricorn (Any)]]&lt;br /&gt;
|| 1 random color every 4-6 Floors &lt;br /&gt;
|-&lt;br /&gt;
{{GuaranteedItemRow | item=Pearl | stack_size=1 | start_floor=6 | end_floor=14 | frequency=0-3 Pearls every Floor &amp;lt;br&amp;gt;Spawns in water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Main Spawn Pool ==&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Food &amp;amp; Herbs}}&lt;br /&gt;
{{ItemSpawnRow | item=Apple | start_floor=1 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Grimy Food | start_floor=6 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Power Herb | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Mental Herb| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=White Herb | start_floor=1 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Berries}}&lt;br /&gt;
{{ItemSpawnRow | item=Leppa Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Oran Berry | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Sitrus Berry | start_floor=11 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Lum Berry | start_floor=3 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Apicot Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Liechi Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ganlon Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Salac Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Petaya Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Starf Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Micle Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Enigma Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Jaboca Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Rowap Berry | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Tanga Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Colbur Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Haban Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Wacan Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Chople Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Occa Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Kasib Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Rindo Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Shuca Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Yache Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Chilan Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Kebia Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Payapa Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Charti Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Babiri Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Passho Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Roseli Berry | start_floor=7 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Seeds}}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | stack_size=Sometimes Sticky | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Blast Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Warp Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Decoy Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Sleep Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Blinker Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Last-Chance Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Doom Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ban Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Pure Seed | stack_size=Sometimes Sticky | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ice Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Vile Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Ammo}}&lt;br /&gt;
{{ItemSpawnRow | item=Stick | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Cacnea Spike | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Iron Thorn | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Silver Spike | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Corsola Twig | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Gravelerock | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Geo Pebble | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
{{ItemSpawnRow | item=Rare Fossil | start_floor=1 | end_floor=30 | stack_size=3}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Wands}}&lt;br /&gt;
{{ItemSpawnRow | item=Fear Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Lob Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Lure Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Path Wand | start_floor=1 | end_floor=30 | stack_size=2}}&lt;br /&gt;
{{ItemSpawnRow | item=Pounce Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Purge Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Slow Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Switcher Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Topsy-Turvy Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
{{ItemSpawnRow | item=Warp Wand | start_floor=1 | end_floor=30 | stack_size=2}}&lt;br /&gt;
{{ItemSpawnRow | item=Whirlwind Wand | start_floor=1 | end_floor=30 | stack_size=4}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Orbs}}&lt;br /&gt;
{{ItemSpawnRow | item=One-Room Orb | start_floor=4 | end_floor=30 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Fill-In Orb | start_floor=4 | end_floor=30 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Rebound Orb | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=All-Protect Orb | start_floor=1 | end_floor=20 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Luminous Orb | start_floor=1 | end_floor=20 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Trawl Orb | start_floor=1 | end_floor=20 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Scanner Orb | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Halving Orb | start_floor=1 | end_floor=20}}&lt;br /&gt;
{{ItemSpawnRow | item=Halving Orb | start_floor=1 | end_floor=20}}&lt;br /&gt;
{{ItemSpawnRow | item=Petrify Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Slow Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=Slumber Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Spurn Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Stayaway Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Totter Orb | start_floor=1 | end_floor=25 | stack_size=Sometimes Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Cleanse Orb | start_floor=3 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=All-Aim Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Foe-Hold Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Mobile Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Mirror Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Mug Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Rollcall Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Trap-See Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Trapbust Orb | start_floor=7 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Devolve Orb | start_floor=11 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Foe-Seal Orb | start_floor=11 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Freeze Orb | start_floor=11 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Nullify Orb | start_floor=11 | end_floor=25}}&lt;br /&gt;
{{ItemSpawnRow | item=Weather Orb | start_floor=11 | end_floor=25}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Boosters}}&lt;br /&gt;
{{ItemSpawnRow | item=HP Up| start_floor=4 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Protein| start_floor=4 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Iron| start_floor=4 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Calcium| start_floor=4 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Zinc| start_floor=4 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Carbos| start_floor=4 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;{{TypedGummiTable | start_floor=1 | end_floor=15}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Apricorns}}&lt;br /&gt;
{{ItemSpawnRow | item=Black Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Blue Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Brown Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Green Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Purple Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Red Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=White Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Yellow Apricorn| start_floor=1 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Black Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Blue Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Brown Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Green Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Purple Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Red Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=White Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Yellow Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
{{ItemSpawnRow | item=Plain Apricorn| start_floor=16 | end_floor=25 | stack_size=Sticky }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Evolution}}&lt;br /&gt;
{{ItemSpawnRow | item=Fire Stone| start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Thunder Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Water Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Leaf Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ice Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dawn Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dusk Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Moon Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Shiny Stone | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Sun Ribbon | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Lunar Ribbon | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Metal Coat | start_floor=1 | end_floor=25 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=TMs}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Acrobatics | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Aerial Ace | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Attract | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Brick Break | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Brine | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Bulk Up | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Bulldoze | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Bullet Seed | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Calm Mind | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Captivate | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Charge Beam | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Cut | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Defog | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dig | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dive | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Double Team | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dream Eater | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Echoed Voice | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Endure | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Energy Ball | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Explosion | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Façade | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM False Swipe | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flame Charge | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flamethrower | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flash | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Fling | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Fly | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Focus Punch | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Frustration | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Giga Drain | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Grass Knot | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Gyro Ball | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hail | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hidden Power | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hone Claws | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Incinerate | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Infestation | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Iron Tail | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Light Screen | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Natural Gift | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Nature Power | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Payback | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Pluck | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Poison Jab | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Power-Up Punch | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Protect | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psych Up | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psyshock | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rain Dance | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Recycle | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Reflect | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rest | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Retaliate | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Return | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Roar | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Climb | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Polish | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Slide | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Smash | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Tomb | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Roost | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Round | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Safeguard | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sandstorm | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Scald | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Secret Power | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Shadow Claw | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Shock Wave | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Smack Down | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Snarl | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Snatch | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Steel Wing | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Strength | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Struggle Bug | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Substitute | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sunny Day | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Surf | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Swagger | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Taunt | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Telekinesis | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thief | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thunder Wave | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thunderbolt | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Torment | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM U-turn | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Venoshock | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Water Pulse | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Waterfall | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Whirlpool | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Wild Charge | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Will-O-Wisp | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Work Up | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM X-Scissor | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Blizzard | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dark Pulse | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dazzling Gleam | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Earthquake | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Fire Blast | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flash Cannon | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Focus Blast | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Giga Impact | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hyper Beam | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Ice Beam | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Overheat | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psychic | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Shadow Ball | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sludge Bomb | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Stone Edge | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Swords Dance | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thunder | start_floor=11 | end_floor=30 | stack_size=Sometimes Sticky}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Held Items}}&lt;br /&gt;
{{ItemSpawnRow | item=Trap Scarf | stack_size=Sometimes Sticky | start_floor=1 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Big Root | stack_size=Sometimes Sticky | start_floor=1 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Defense Scarf | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Metronome | stack_size=Sometimes Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Miracle Seed | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Mobile Scarf | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Pass Scarf | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Pierce Band | stack_size=Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Power Band | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Scope Lens | stack_size=Sometimes Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Shed Shell | stack_size=Sometimes Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Shell Bell | stack_size=Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Special Band | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Twist Band | stack_size=Sometimes Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Wide Lens | stack_size=Sticky | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Zinc Band | start_floor=1 | end_floor=20 }}&lt;br /&gt;
{{ItemSpawnRow | item=Cover Band | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reunion Cape | stack_size=Sometimes Sticky | start_floor=1 | end_floor=25 }}&lt;br /&gt;
{{ItemSpawnRow | item=Blank Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Draco Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dread Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Earth Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Fist Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Flame Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Icicle Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Insect Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Iron Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Meadow Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Mind Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Pixie Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Sky Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Splash Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Spooky Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Stone Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Toxic Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Zap Plate | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assault Vest | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Black Belt | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Black Glasses | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Charcoal | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Choice Band | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Choice Scarf | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Choice Specs | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Expert Belt | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Fickle Lens | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Goggle Specs | stack_size=Sometimes Sticky | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Grip Claw | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Hard Stone | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Heal Ribbon | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Life Orb | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Magnet | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Metal Coat | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Mystic Water | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Never-Melt Ice | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Pink Bow | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Poison Barb | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Sharp Beak | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Silk Scarf | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Silver Powder | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Soft Sand | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Spell Tag | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Twisted Spoon | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Warp Scarf | stack_size=Sometimes Sticky | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Weather Rock | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X-Ray Specs | stack_size=Sometimes Sticky | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Flame Orb | start_floor=9 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ring Target | start_floor=9 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Sticky Barb | start_floor=9 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Toxic Orb | start_floor=9 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Machines}}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=10 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule| start_floor=14 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ShopHeader|start_floor=3|end_floor=25|shopkeeper=Shuckle}}&lt;br /&gt;
{{ShopRow|item=Oran Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Lum Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Sitrus Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Leppa Berry|price=150}}&lt;br /&gt;
{{ShopRow|item=Apicot Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Ganlon Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Liechi Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Micle Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Salac Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Starf Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Petaya Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Babiri Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Charti Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Chilan Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Chople Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Coba Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Colbur Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Haban Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Kasib Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Kebia Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Occa Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Passho Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Payapa Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Rindo Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Roseli Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Shuca Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Tanga Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Wacan Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Yache Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Blast Seed|price=350}}&lt;br /&gt;
{{ShopRow|item=Ban Seed|price=500}}&lt;br /&gt;
{{ShopRow|item=Reviver Seed|price=800}}&lt;br /&gt;
{{ShopRow|item=Joy Seed|price=2000}}&lt;br /&gt;
{{ShopRow|item=Black Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Blue Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Brown Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Green Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Purple Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Red Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=White Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Yellow Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Plain Apricorn|price=800}}&lt;br /&gt;
{{ShopRow|item=Fire Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Thunder Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Water Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Leaf Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Ice Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Dawn Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Dusk Stone |price=3500}}&lt;br /&gt;
{{ShopRow|item=Moon Stone |price=3500}}&lt;br /&gt;
{{ShopRow|item=Shiny Stone |price=3500}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ShopHeader|start_floor=16|end_floor=28|shopkeeper=Cleffa}}&lt;br /&gt;
{{ShopRow|item=Cleanse Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=All-Aim Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=All-Dodge Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=Mug Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=Rollcall Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=Weather Orb |price=300}}&lt;br /&gt;
{{ShopRow|item=Fill-In Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Foe-Seal Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Freeze Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Mirror Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Nullify Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Petrify Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Pierce Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Rebound Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Slow Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Totter Orb |price=400}}&lt;br /&gt;
{{ShopRow|item=Endure Orb |price=500}}&lt;br /&gt;
{{ShopRow|item=Foe-Hold Orb |price=500}}&lt;br /&gt;
{{ShopRow|item=One-Room Orb |price=500}}&lt;br /&gt;
{{ShopRow|item=Spurn Orb |price=500}}&lt;br /&gt;
{{ShopRow|item=All Protect Orb |price=600}}&lt;br /&gt;
{{ShopRow|item=Mobile Orb |price=600}}&lt;br /&gt;
{{ShopRow|item=One-Shot Orb |price=600}}&lt;br /&gt;
{{ShopRow|item=Stayaway Orb |price=600}}&lt;br /&gt;
{{ShopRow|item=Lob Wand |stack_size=3|price=120}}&lt;br /&gt;
{{ShopRow|item=Lure Wand |stack_size=3|price=120}}&lt;br /&gt;
{{ShopRow|item=Purge Wand |stack_size=3|price=120}}&lt;br /&gt;
{{ShopRow|item=Fear Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Pounce Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Switcher Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Topsy-Turvy Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Warp Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Whirlwind Wand |stack_size=3|price=150}}&lt;br /&gt;
{{ShopRow|item=Path Wand |stack_size=3|price=180}}&lt;br /&gt;
{{ShopRow|item=Fire Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Thunder Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Water Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Leaf Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Ice Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Dawn Stone |price=2500}}&lt;br /&gt;
{{ShopRow|item=Dusk Stone |price=3500}}&lt;br /&gt;
{{ShopRow|item=Moon Stone |price=3500}}&lt;br /&gt;
{{ShopRow|item=Shiny Stone |price=3500}}&lt;br /&gt;
{{ShopRow|item=Sun Ribbon |price=3500}}&lt;br /&gt;
{{ShopRow|item=Lunar Ribbon|price=3500}}&lt;br /&gt;
{{ShopRow|item=Metal Coat|price=3500}}&lt;br /&gt;
{{ShopRow|item=Blank Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Draco Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Dread Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Earth Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Fist Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Flame Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Icicle Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Insect Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Iron Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Meadow Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Mind Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Pixie Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Sky Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Splash Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Spooky Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Stone Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Toxic Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Zap Plate|price=2000}}&lt;br /&gt;
{{ShopRow|item=Black Belt|price=2000}}&lt;br /&gt;
{{ShopRow|item=Black Glasses|price=2000}}&lt;br /&gt;
{{ShopRow|item=Charcoal|price=2000}}&lt;br /&gt;
{{ShopRow|item=Hard Stone|price=2000}}&lt;br /&gt;
{{ShopRow|item=Dragon Scale|price=2000}}&lt;br /&gt;
{{ShopRow|item=Spell Tag|price=2000}}&lt;br /&gt;
{{ShopRow|item=Magnet|price=2000}}&lt;br /&gt;
{{ShopRow|item=Metal Coat|price=2000}}&lt;br /&gt;
{{ShopRow|item=Miracle Seed|price=2000}}&lt;br /&gt;
{{ShopRow|item=Mystic Water|price=2000}}&lt;br /&gt;
{{ShopRow|item=Never-Melt Ice|price=2000}}&lt;br /&gt;
{{ShopRow|item=Pink Bow|price=2000}}&lt;br /&gt;
{{ShopRow|item=Poison Barb|price=2000}}&lt;br /&gt;
{{ShopRow|item=Silk Scarf|price=2000}}&lt;br /&gt;
{{ShopRow|item=Silver Powder|price=2000}}&lt;br /&gt;
{{ShopRow|item=Soft Sand|price=2000}}&lt;br /&gt;
{{ShopRow|item=Sharp Beak|price=2000}}&lt;br /&gt;
{{ShopRow|item=Spell Tag|price=2000}}&lt;br /&gt;
{{ShopRow|item=Twisted Spoon|price=2000}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ShopHeader|start_floor=26|end_floor=28|shopkeeper=Kecleon}}&lt;br /&gt;
{{ShopRow|item=Oran Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Lum Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Sitrus Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Leppa Berry|price=150}}&lt;br /&gt;
{{ShopRow|item=Apicot Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Ganlon Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Liechi Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Micle Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Salac Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Starf Berry|price=600}}&lt;br /&gt;
{{ShopRow|item=Petaya Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Babiri Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Charti Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Chilan Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Chople Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Coba Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Colbur Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Haban Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Kasib Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Kebia Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Occa Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Passho Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Payapa Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Rindo Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Roseli Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Shuca Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Tanga Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Wacan Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Yache Berry|price=100}}&lt;br /&gt;
{{ShopRow|item=Blast Seed|price=350}}&lt;br /&gt;
{{ShopRow|item=Ban Seed|price=500}}&lt;br /&gt;
{{ShopRow|item=Reviver Seed|price=800}}&lt;br /&gt;
{{ShopRow|item=Joy Seed|price=2000}}&lt;br /&gt;
{{ShopRow|item=Black Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Blue Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Brown Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Green Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Purple Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Red Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=White Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Yellow Apricorn|price=600}}&lt;br /&gt;
{{ShopRow|item=Plain Apricorn|price=800}}&lt;br /&gt;
{{ShopRow|item=Black Belt|price=2000}}&lt;br /&gt;
{{ShopRow|item=Black Glasses|price=2000}}&lt;br /&gt;
{{ShopRow|item=Charcoal|price=2000}}&lt;br /&gt;
{{ShopRow|item=Hard Stone|price=2000}}&lt;br /&gt;
{{ShopRow|item=Dragon Scale|price=2000}}&lt;br /&gt;
{{ShopRow|item=Spell Tag|price=2000}}&lt;br /&gt;
{{ShopRow|item=Magnet|price=2000}}&lt;br /&gt;
{{ShopRow|item=Metal Coat|price=2000}}&lt;br /&gt;
{{ShopRow|item=Miracle Seed|price=2000}}&lt;br /&gt;
{{ShopRow|item=Mystic Water|price=2000}}&lt;br /&gt;
{{ShopRow|item=Never-Melt Ice|price=2000}}&lt;br /&gt;
{{ShopRow|item=Pink Bow|price=2000}}&lt;br /&gt;
{{ShopRow|item=Poison Barb|price=2000}}&lt;br /&gt;
{{ShopRow|item=Silk Scarf|price=2000}}&lt;br /&gt;
{{ShopRow|item=Silver Powder|price=2000}}&lt;br /&gt;
{{ShopRow|item=Soft Sand|price=2000}}&lt;br /&gt;
{{ShopRow|item=Sharp Beak|price=2000}}&lt;br /&gt;
{{ShopRow|item=Spell Tag|price=2000}}&lt;br /&gt;
{{ShopRow|item=Twisted Spoon|price=2000}}&lt;br /&gt;
{{ShopRow|item=TM Blizzard|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Dark Pulse|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Dazzling Gleam|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Earthquake|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Fire Blast|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Flash Cannon|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Focus Blast|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Ice Beam|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Overheat|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Psychic|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Shadow Ball|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Sludge Bomb|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Stone Edge|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Swords Dance|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Thunder|price=5000}}&lt;br /&gt;
{{ShopRow|item=TM Giga Impact|price=6000}}&lt;br /&gt;
{{ShopRow|item=TM Hyper Beam|price=6000}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monster Houses ==&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader|title=Monster House}}&lt;br /&gt;
{{ItemSpawnRow | item=Fire Stone| start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Thunder Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Water Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Leaf Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Ice Stone | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dawn Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Dusk Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Moon Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Shiny Stone | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Sun Ribbon | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Lunar Ribbon | start_floor=5 | end_floor=15}}&lt;br /&gt;
{{ItemSpawnRow | item=Banana| start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Monster Orb | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Golden Seed | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=11 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box| start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Friend Bow| start_floor=5 | end_floor=15 }}&lt;br /&gt;
{{ItemSpawnRow | item=Key|stack_size=1| start_floor=5 | end_floor=15 }}&lt;br /&gt;
| 5–15F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
| 5–15F ||[[File:Apricorn_Red.png|class=sprite|16px]][[Gummi|Colored Apricorn (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Plain Apricorn | start_floor=5 | end_floor=15 }}&lt;br /&gt;
| 5–15F ||[[File:Disc_Blue.png|class=sprite|16px]]TM from Main Spawn Pool&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Nugget| start_floor=5 | end_floor=15 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader|title=Monster Hall}}&lt;br /&gt;
{{ItemSpawnRow | item=Fire Stone| start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Thunder Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Water Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Leaf Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Ice Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Dawn Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Dusk Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Moon Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Shiny Stone | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Sun Ribbon | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Lunar Ribbon | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Banana| start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Monster Orb | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Golden Seed | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=16 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box| start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Friend Bow| start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Key|stack_size=1| start_floor=16 | end_floor=30}}&lt;br /&gt;
| 16–30F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
| 16–30F ||[[File:Apricorn_Red.png|class=sprite|16px]][[Gummi|Colored Apricorn (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Plain Apricorn | start_floor=16 | end_floor=30}}&lt;br /&gt;
| 16–30F ||[[File:Disc_Blue.png|class=sprite|16px]]TM from Main Spawn Pool&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Pearl|stack_size=2| start_floor=16 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=Nugget| start_floor=16 | end_floor=30}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chests ==&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader|title=Safe Chest}}&lt;br /&gt;
{{ItemSpawnRow | item=Max Elixir | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Max Potion | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Rare Fossil|stack_size=3 | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=11 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box| start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Wonder Gummi | start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Apricorn_Red.png|class=sprite|16px]][[Gummi|Colored Apricorn (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Plain Apricorn | start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Disc_Blue.png|class=sprite|16px]]TM from Main Spawn Pool&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Nugget| start_floor=7 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-grid&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader|title=Trapped Chest}}&lt;br /&gt;
{{ItemSpawnRow | item=Max Elixir | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Max Potion | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Amber Tear |stack_size=1 | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Rare Fossil|stack_size=3 | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Golden Seed | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=11 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box| start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Harmony Scarf| start_floor=7 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Key|stack_size=1| start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Wonder Gummi | start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Apricorn_Red.png|class=sprite|16px]][[Gummi|Colored Apricorn (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Big Apricorn | start_floor=7 | end_floor=30 }}&lt;br /&gt;
| 7–30F ||[[File:Disc_Blue.png|class=sprite|16px]]TM from Main Spawn Pool&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Nugget| start_floor=7 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vaults ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader}}&lt;br /&gt;
{{ItemSpawnRow | item=Elixir | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Potion | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Max Potion | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Full Heal | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Attack | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Defense | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Sp. Atk | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Sp. Def | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Speed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Accuracy | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dire Hit | start_floor=1 | end_floor=30 }}&lt;br /&gt;
| 1–30F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Wonder Gummi | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Amber Tear |stack_size=1 | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Assembly Box | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Recall Box| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Harmony Scarf| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Key|stack_size=1| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Transfer Wand|stack_size=3| start_floor=16 | end_floor=30 }}&lt;br /&gt;
|}&lt;br /&gt;
== Mirage Tiles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{GuaranteedItemHeader |title=Guaranteed}}&lt;br /&gt;
{{GuaranteedItemRow | item=Nugget | start_floor=1 | end_floor=30 |frequency= 1 per Mirage Tile}}&lt;br /&gt;
| 1–30F ||{{Poke}} (200)||6 piles of 200 per Mirage Tile&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader|title=Random}}&lt;br /&gt;
{{ItemSpawnRow | item=Max Elixir | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Max Potion | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Full Heal | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Attack | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Defense | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Sp. Atk | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Sp. Def | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Speed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=X Accuracy | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Dire Hit | start_floor=1 | end_floor=30 }}&lt;br /&gt;
| 1–30F ||[[File:Gummi_Grass.png|class=sprite|16px]][[Gummi|Colored Gummi (Any)]]&lt;br /&gt;
|-&lt;br /&gt;
{{ItemSpawnRow | item=Wonder Gummi | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Amber Tear |stack_size=1 | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Joy Seed | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Ability Capsule | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Harmony Scarf| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=Key|stack_size=1| start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Acrobatics | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Blizzard | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Brick Break | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Bulk Up | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Calm Mind | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Captivate | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Charge Beam | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dark Pulse | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dazzling Gleam | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Dream Eater | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Earthquake | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Energy Ball | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Explosion | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Façade | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Fire Blast | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flamethrower | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Flash Cannon | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Fling | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Focus Blast | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Focus Punch | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Giga Impact | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hail | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Hyper Beam | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Ice Beam | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Light Screen | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Natural Gift | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Nature Power | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Overheat | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Payback | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Pluck | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psych Up | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psychic | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Psyshock | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rain Dance | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Reflect | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Retaliate | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Climb | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Polish | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Rock Slide | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Roost | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Safeguard | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sandstorm | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Scald | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Secret Power | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Shadow Ball | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Shock Wave | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sludge Bomb | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Snatch | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Stone Edge | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Sunny Day | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Surf | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Swagger | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Swords Dance | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Taunt | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thunder | start_floor=1 | end_floor=30 }}&lt;br /&gt;
{{ItemSpawnRow | item=TM Thunderbolt | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Water Pulse | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Waterfall | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Wild Charge | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM Will-O-Wisp | start_floor=1 | end_floor=30}}&lt;br /&gt;
{{ItemSpawnRow | item=TM X-Scissor | start_floor=1 | end_floor=30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Guildmaster_Trail/Pokemon&amp;diff=8181</id>
		<title>Guildmaster Trail/Pokemon</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Guildmaster_Trail/Pokemon&amp;diff=8181"/>
		<updated>2026-04-07T02:47:59Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:large;&lt;br /&gt;
|[[Guildmaster Trail]] • [[Guildmaster Trail/Pokemon|Pokemon]] • [[Guildmaster Trail/Items|Items]]&lt;br /&gt;
|}&lt;br /&gt;
== Regular Spawns ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
! colspan=7|Fields&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Buneary&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|moves=Pound, Splash&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cleffa&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|moves=Pound&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=2&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pidgey&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Gust, Sand Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shinx&lt;br /&gt;
|level=4&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Leer, Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Slakoth&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Scratch&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Togepi&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=Serene Grace&lt;br /&gt;
|moves=Charm&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wurmple&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=String Shot, Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Budew&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=Poison Point&lt;br /&gt;
|moves=Absorb, Stun Spore, Water Sport&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cherubi&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Leech Seed, Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chingling&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Astonish, Wrap&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Nincada&lt;br /&gt;
|level=9&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Bide, Scratch, Harden&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Eevee&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Helping Hand, Quick Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Houndour&lt;br /&gt;
|level=7&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Ember, Smog, Roar&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mudkip&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mud Slap, Water Gun&lt;br /&gt;
|notes=Spawns asleep&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Torchic&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Growl, Ember&lt;br /&gt;
|notes=Spawns asleep&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Treecko&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Absorb, Quick Attack&lt;br /&gt;
|notes=Spawns asleep&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cascoon&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Harden, Bug Bite&lt;br /&gt;
|notes=Doesn&#039;t move&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Silcoon&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Harden, Bug Bite&lt;br /&gt;
|notes=Doesn&#039;t move&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pichu&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Thunder Shock, Charm&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Riolu&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Counter, Quick Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shellder&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Aurora Beam, Water Gun&lt;br /&gt;
}}&lt;br /&gt;
! colspan=7|Garden&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Aipom&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Astonish, Tickle, Scratch&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Exeggcute&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Barrage, Reflect&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Finneon&lt;br /&gt;
|level=13&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|ability=Storm Drain&lt;br /&gt;
|moves=Water Gun, Gust&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Paras&lt;br /&gt;
|level=9&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Poison Powder, Leech Life&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Poochyena&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Howl, Bite&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kecleon&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Thief&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Lickitung&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Wrap, Lick&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pachirisu&lt;br /&gt;
|level=13&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Nuzzle, Quick Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shuppet&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=Night Shade&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Swinub&lt;br /&gt;
|level=13&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mud Bomb&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Carnivine&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Ingrain, Sweet Scent, Bite&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|level=15&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|moves=Bestow, Pound&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gulpin&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Sludge, Yawn&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mankey&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Leer, Low Kick&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Meowth&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Pay Day, Scratch&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Scyther&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Vacuum Wave, False Swipe&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vulpix&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=9&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Ember&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bonsly&lt;br /&gt;
|level=15&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mimic, Low Kick, Rock Throw&lt;br /&gt;
|notes=Doesn&#039;t move if on screen &lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chatot&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Echoed Voice, Feather Dance&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Drowzee&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Hypnosis, Disable, Meditate&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mime Jr.&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Copycat, Substitute&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pinsir&lt;br /&gt;
|level=15&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Vice Grip, Seismic Toss&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tyrogue&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Tackle, Fake Out&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vigoroth&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Yawn, Slack Off, Slash&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
! colspan=7|Cliffs&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Psywave, Imprison&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Larvitar&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Screech, Rock Slide&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Tackle, Amnesia, Chip Away&lt;br /&gt;
|notes=Spawns asleep&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Trapinch&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=Arena Trap&lt;br /&gt;
|moves=Sand Tomb, Dig&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Voltorb&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=Soundproof&lt;br /&gt;
|moves=Charge Beam, Self Destruct&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cubone&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Rage, Bone Club&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Makuhita&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Knock Off, Arm Thrust&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Pursuit, Wing Attack, Assurance&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Razor Wind&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bagon&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Focus Energy, Rage, Headbutt&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Baltoy&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Cosmic Power, Heal Block, Mud Slap&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|moves=Follow Me, Pound, Minimize&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dunsparce&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Spite, Screech, Ancient Power&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Magikarp&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Splash, Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Phanpy&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Rollout, Slam&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sudowoodo&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Block, Rock Slide, Mimic&lt;br /&gt;
|notes=Doesn&#039;t move if on screen &lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mud Shot, Slam, Amnesia&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hitmonchan&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Focus Punch, Foresight&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Luxio&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Spark, Charge&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Natu&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Teleport, Future Sight&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Numel&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Flame Burst&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Onix&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Rock Tomb, Rock Slide&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Smoochum&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Sweet Kiss, Powder Snow&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Spinarak&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Night Shade, Spider Web&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vulpix&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Icy Wind&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kecleon&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=14&lt;br /&gt;
|end_floor=15&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Thief, Shadow Sneak&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Misdreavus&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=14&lt;br /&gt;
|end_floor=15&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Spite, Astonish, Pain Split&lt;br /&gt;
}}&lt;br /&gt;
! colspan=7|Hell&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Fire Fang&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Nosepass&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Power Gem, Discharge&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Slugma&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Incinerate, Harden&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vulpix&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Ember, Hex&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Claydol&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=16&lt;br /&gt;
|end_floor=17&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Psybeam, Ancient Power, Teleport&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=16&lt;br /&gt;
|end_floor=17&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Fire Spin, Last Resort&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Lickilicky&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=16&lt;br /&gt;
|end_floor=17&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Rollout, Power Whip, Wring Out, Wrap&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Probopass&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=16&lt;br /&gt;
|end_floor=17&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Magnet Bomb, Magnet Rise, Earth Power&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shuppet&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=16&lt;br /&gt;
|end_floor=17&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=Curse, Night Shade&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hitmonlee&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Wide Guard, High Jump Kick&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|moves=Clear Smog, Self Destruct&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Magcargo&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Lava Plume, Earth Power&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=18&lt;br /&gt;
|end_floor=19&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Swords Dance, Night Slash, Psycho Cut&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|level=45&lt;br /&gt;
|start_floor=18&lt;br /&gt;
|end_floor=19&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Fire Blast, Wing Attack&lt;br /&gt;
|notes=Spawns asleep&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=18&lt;br /&gt;
|end_floor=19&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Force Palm, Brine&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mawile&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=18&lt;br /&gt;
|end_floor=19&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Crunch, Iron Head, Fake Tears&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Swalot&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=19&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Liquid Ooze&lt;br /&gt;
|moves=Sludge Bomb, Acid Armor&lt;br /&gt;
}}&lt;br /&gt;
! colspan=7|Chasm&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Banette&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|moves=Grudge, Shadow Sneak&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chimecho&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Heal Bell, Yawn, Confusion&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hypno&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Nightmare, Confusion, Switcheroo&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Jigglypuff&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Sing, Rest&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kecleon&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Thief, Shadow Sneak, Synchronoise&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mismagius&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mystical Fire, Lucky Chant&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shedinja&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=21&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Spite, Fury Cutter, Phantom Force&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Spiritomb&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=20&lt;br /&gt;
|end_floor=22&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Hypnosis, Dream Eater&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=21&lt;br /&gt;
|end_floor=22&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Switcheroo, Feint Attack, Swift&lt;br /&gt;
|notes=Held: [[Toxic Orb]], [[Flame Orb]], [[Iron Ball]], [[Ring Target]], or [[Choice Scarf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|level=34&lt;br /&gt;
|start_floor=21&lt;br /&gt;
|end_floor=22&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mirror Move, Wing Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sneasel&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=21&lt;br /&gt;
|end_floor=22&lt;br /&gt;
|ability=Pickpocket&lt;br /&gt;
|moves=Agility, Icy Wind, Feint Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Snorunt&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=21&lt;br /&gt;
|end_floor=22&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Icy Wind, Powder Snow&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Beautifly&lt;br /&gt;
|level=34&lt;br /&gt;
|start_floor=22&lt;br /&gt;
|end_floor=23&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Attract, Quiver Dance, Giga Drain, Silver Wind&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dustox&lt;br /&gt;
|level=34&lt;br /&gt;
|start_floor=22&lt;br /&gt;
|end_floor=23&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Toxic, Moonlight, Bug Buzz&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Jolteon&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=22&lt;br /&gt;
|end_floor=23&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Thunder Wave, Agility, Pin Missile&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Ninjask&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=22&lt;br /&gt;
|end_floor=23&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Swords Dance, Slash&lt;br /&gt;
|notes=Retreater [[tactic]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Delibird&lt;br /&gt;
|level=39&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=25&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Present&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Rollout, Self Destruct, Light Screen&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Marowak&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Bonemerang, Bone Rush, Retaliate&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Roar, Thief, Embargo&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Piloswine&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Ice Fang, Fury Attack, Take Down&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mean Look, Feint Attack&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Weezing&lt;br /&gt;
|level=50&lt;br /&gt;
|start_floor=23&lt;br /&gt;
|end_floor=25&lt;br /&gt;
|ability=Neutralizing Gas&lt;br /&gt;
|moves=Destiny Bond, Explosion&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cloyster&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=24&lt;br /&gt;
|end_floor=25&lt;br /&gt;
|ability=Skill Link&lt;br /&gt;
|moves=Protect, Spike Cannon, Spikes&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Froslass&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=24&lt;br /&gt;
|end_floor=25&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|moves=Destiny Bond, Ice Beam&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Parasect&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=24&lt;br /&gt;
|end_floor=26&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|moves=Rage Powder, Spore&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|level=48&lt;br /&gt;
|start_floor=22&lt;br /&gt;
|end_floor=24&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Wing Attack, Ancient Power, Supersonic, Agility&lt;br /&gt;
|notes=Held: [[Nugget]]&amp;lt;br&amp;gt;Spawns behind a wall, flying over an Abyss tile&amp;lt;br&amp;gt;1 spawn per floor&lt;br /&gt;
}}&lt;br /&gt;
! colspan=7|Temple of Pidgeot&lt;br /&gt;
|-&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Blastoise&lt;br /&gt;
|level=40&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=27&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Hydro Pump&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bronzong&lt;br /&gt;
|level=42&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=28&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Sunny Day, Rain Dance, Imprison, Gyro Ball&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chimecho&lt;br /&gt;
|level=40&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=27&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Healing Wish, Yawn, Wrap&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Espeon&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=26&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Psychic, Morning Sun&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gallade&lt;br /&gt;
|level=40&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=27&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Wide Guard, Psycho Cut, Teleport, Swords Dance&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gardevoir&lt;br /&gt;
|level=40&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=27&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Psychic, Wish, Moonblast&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Lumineon&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=26&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|moves=Silver Wind, U-Turn, Captivate&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Slaking&lt;br /&gt;
|level=45&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=26&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Hammer Arm, Encore, Slack Off&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=25&lt;br /&gt;
|end_floor=27&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Beat Up, Snatch, Night Slash, Ice Punch&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|level=41&lt;br /&gt;
|start_floor=27&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|moves=Thunder&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Roserade&lt;br /&gt;
|level=43&lt;br /&gt;
|start_floor=27&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Weather Ball, Aromatherapy, Magical Leaf&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vaporeon&lt;br /&gt;
|level=39&lt;br /&gt;
|start_floor=27&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Aqua Ring, Water Gun, Rain Dance&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|level=46&lt;br /&gt;
|start_floor=28&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Safeguard, Flamethrower, Imprison&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|level=42&lt;br /&gt;
|start_floor=28&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|moves=Sky Attack, Air Slash, Hurricane&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cherrim&lt;br /&gt;
|level=47&lt;br /&gt;
|start_floor=29&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Petal Dance, Helping Hand, Sunny Day&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Flygon&lt;br /&gt;
|level=50&lt;br /&gt;
|start_floor=29&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Earthquake, Dragon Tail&lt;br /&gt;
|notes=Spawns alone&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Venusaur&lt;br /&gt;
|level=48&lt;br /&gt;
|start_floor=29&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Solar Beam, Sleep Powder&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Monster Houses ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Vaults ==&lt;br /&gt;
Vaults can spawn between floors 1-30F, with a total of 1-4 vault floors appearing in a single run.&lt;br /&gt;
&lt;br /&gt;
The level of all vault Pokémon is &#039;&#039;&#039;4+(5(Current Floor - 1)/3)&#039;&#039;&#039;, rounded down.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{VaultHeader}}&lt;br /&gt;
|-&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Leafeon&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=Grass Whistle, Leaf Blade, Synthesis, Sunny Day&lt;br /&gt;
|ability=Chlorophyll&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Stantler&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=Leer, Hypnosis, Take Down, Confuse Ray&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Octillery&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=15&lt;br /&gt;
|moves=Ice Beam, Psybeam, Octazooka&lt;br /&gt;
|ability=Sniper&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Raticate&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|moves=Pursuit, Super Fang, Assurance&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Kangaskhan&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Dizzy Punch, Comet Punch, Rage, Endure&lt;br /&gt;
|ability=Scrappy&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Assurance, Howl&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Acupressure, Poison Jab, Fire Fang, Fell Stinger&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Porygon&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=25&lt;br /&gt;
|moves=Conversion, Psybeam, Signal Beam, Tackle&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=15&lt;br /&gt;
|moves=Crunch, Dragon Rage, Rain Dance, Aqua Tail&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Rotom&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Thunder Wave, Trick, Discharge, Substitute&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Conversion 2, Recover, Tri Attack, Defense Curl&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Agility, Trick Room, Discharge&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Embargo, Lock-On, Hyper Beam&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Curse, Gyro Ball, Iron Tail, Leer&lt;br /&gt;
}}&lt;br /&gt;
{{VaultRow&lt;br /&gt;
|pokemon=Glaceon&lt;br /&gt;
|start_floor=21&lt;br /&gt;
|end_floor=30&lt;br /&gt;
|moves=Blizzard, Helping Hang, Hail&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{ShopGuard/Shuckle|start=3|end=25}}&lt;br /&gt;
|-&lt;br /&gt;
{{ShopGuard/Cleffa|start=16|end=30}}&lt;br /&gt;
|-&lt;br /&gt;
{{ShopGuard/Kecleon|start=26|end=30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mirage Tiles ==&lt;br /&gt;
{{Mirage/Beehive|start=1|end=14}}&lt;br /&gt;
{{Mirage/PinkWall|start=1|end=14}}&lt;br /&gt;
{{Mirage/Discharge|start=1|end=30}}&lt;br /&gt;
{{Mirage/Ditto|start=1|end=30}}&lt;br /&gt;
{{Mirage/Eeveelution1|start=1|end=30}}&lt;br /&gt;
{{Mirage/Eeveelution2|start=1|end=30}}&lt;br /&gt;
{{Mirage/Sandstorm1|start=13|end=30}}&lt;br /&gt;
{{Mirage/LavaPlume|start=15|end=19}}&lt;br /&gt;
{{Mirage/Dragon2|start=20|end=30}}&lt;br /&gt;
{{Mirage/Dragon1|start=24|end=30}}&lt;br /&gt;
{{Mirage/Artifact|start=24|end=30}}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Tiny_Tunnel&amp;diff=8180</id>
		<title>Tiny Tunnel</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Tiny_Tunnel&amp;diff=8180"/>
		<updated>2026-04-07T02:44:16Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonInfobox&lt;br /&gt;
|dungeon_name=Tiny Tunnel&lt;br /&gt;
|zone_id=tiny_tunnel&lt;br /&gt;
|prerequisites=Clear [[Tropical Path]] (secret room)&lt;br /&gt;
|floors=10&lt;br /&gt;
|image=Tiny_Tunnel_1.png&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|max_items=8&lt;br /&gt;
|level_reset=5&lt;br /&gt;
|team_size=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiny Tunnel&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]], generally considered to be the easiest of the level reset dungeons in the game. It unlocks [[Geode Crevice]] upon completion.&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
All floors use the [[GridPathBranch]] method for generation, creating a simple path on the grid that rooms and halways generate along. Rooms have an about average amount of branching, and fill around 80% of the total space.&lt;br /&gt;
&lt;br /&gt;
[[Cross Room|Cross]] and [[Block Room|block]] rooms are generated throughout the dungeon. A mixture of one and two tile wide hallways connect each room.&lt;br /&gt;
&lt;br /&gt;
Small patches of [[grass (terrain)|tall grass]] spawn throughout the dungeon. Wonder tiles also spawn spaced out in rooms.&lt;br /&gt;
&lt;br /&gt;
The dimensions of each dungeon cell are 9x9 on each floor.&lt;br /&gt;
At least one [[vault]] will spawn on floors B1F-B7F. These vaults can be opened using a [[switch]].&lt;br /&gt;
&lt;br /&gt;
Tiny Tunnel has two distinct zones.&lt;br /&gt;
=== Zone 1 ===&lt;br /&gt;
{{DungeonSectionInfoboxImageless&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Tiny Tunnel (B1F-B4F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Thunderwave Cave&lt;br /&gt;
|music=Random Dungeon Theme 2&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}}&lt;br /&gt;
}}All floors in this zone spawn 3-5 random items and 2-3 money piles.&lt;br /&gt;
&lt;br /&gt;
A [[Apricorn|plain apricorn]] is guaranteed to spawn on floor B1F.&lt;br /&gt;
&lt;br /&gt;
Floors B1F-B2F generate with 4x4 cells, 6-8 traps, and 5-6 enemy groups.&lt;br /&gt;
&lt;br /&gt;
Floors B3F-B4F generate with 5x4 cells, 8-11 traps, and 6-7 enemy groups.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Zone 2 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=5&lt;br /&gt;
|dungeon_name=Tiny Tunnel (B5F-B8F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Murky Cave&lt;br /&gt;
|music=Mysticism of the Thorns ~ Bramble Woods&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}}&lt;br /&gt;
|image=Tiny_Tunnel_2.png&lt;br /&gt;
}}All floors in this zone generate with 5x5 cells and 3-4 money piles.&lt;br /&gt;
&lt;br /&gt;
Floors B5F-B6F spawn 5-7 items and 8-9 enemy groups.&lt;br /&gt;
&lt;br /&gt;
Floors B7F-B8F spawn 7-9 items and 10-11 enemy groups.&lt;br /&gt;
&lt;br /&gt;
A [[vault]] sealed by a [[key]] is guaranteed to spawn once per exploration on floors B5F-B8F.&lt;br /&gt;
&lt;br /&gt;
An evolution room will always spawn on B6F.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== B9F ===&lt;br /&gt;
The last floor of Tiny Tunnel is a treasure floor. It contains a Dainty Box and two Heavy Boxes. The heavy boxes will always contain an exclusive bug-type item with a rarity of 2 stars.&lt;br /&gt;
&lt;br /&gt;
Additionally, a [[key]] can be used to access a Deluxe Box that contains [[Bug Dust]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TreasureBoxContentsHeader|box_name=Dainty Box}}&lt;br /&gt;
{{TreasureBoxContentsRow&lt;br /&gt;
|chance=33.3&lt;br /&gt;
|item=Joy Seed&lt;br /&gt;
}}&lt;br /&gt;
{{TreasureBoxContentsRow&lt;br /&gt;
|chance=33.3&lt;br /&gt;
|item=Nectar&lt;br /&gt;
}}&lt;br /&gt;
{{TreasureBoxContentsRow&lt;br /&gt;
|chance=33.3&lt;br /&gt;
|item=Perfect Apple&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kricketot&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=2&lt;br /&gt;
|moves=[[Growl]], [[Bide]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wurmple&lt;br /&gt;
|level=3&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=2&lt;br /&gt;
|moves=[[Tackle]], [[String Shot]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Spearow&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|moves=[[Leer]], [[Peck]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Purrloin&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=3&lt;br /&gt;
|moves=[[Scratch]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Water Gun]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Silcoon&lt;br /&gt;
|level=7&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Harden]], [[Bug Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cascoon&lt;br /&gt;
|level=7&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Harden]], [[Bug Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Whismur&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Uproar]]&lt;br /&gt;
|notes=Spawns [[sleep|asleep]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Nickit&lt;br /&gt;
|level=9&lt;br /&gt;
|start_floor=4&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Beat Up]], [[Tail Whip]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Zigzagoon&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Headbutt]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Venonat&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Confusion]]&lt;br /&gt;
|ability=Tinted Lens&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Rowlet&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Leafage]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Scorbunny&lt;br /&gt;
|level=11&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Ember]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sewaddle&lt;br /&gt;
|level=12&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Bug Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Beautifly&lt;br /&gt;
|level=13&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Gust]], [[String Shot]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dustox&lt;br /&gt;
|level=13&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Confusion]], [[String Shot]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Focus Energy]], [[Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kriketune&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Growl]], [[Leech Life]], [[Sing]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Snom&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Powder Snow]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Mud&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Warp&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slumber&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Seal&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Self-Destruct&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Hunger&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Apple&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=PP-Leech&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Summon&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Explosion&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Spin&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|weight=10&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ambush_Forest&amp;diff=8179</id>
		<title>Ambush Forest</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Ambush_Forest&amp;diff=8179"/>
		<updated>2026-04-07T02:41:33Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
{{DungeonInfobox&lt;br /&gt;
|dungeon_name=Ambush Forest&lt;br /&gt;
|zone_id=ambush_forest&lt;br /&gt;
|prerequisites=Progress the [[Supply Corps]] to [[Ravine Camp]]&lt;br /&gt;
|floors=20&lt;br /&gt;
|image=Ambush_Forest_1.png&lt;br /&gt;
}}&#039;&#039;&#039;Ambush Forest&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. It is the base of operations for a band of thieves lead by a Honchkrow, and the thieves that have been stealing from the couriers of supplies. &lt;br /&gt;
&lt;br /&gt;
Completing the dungeon rewards the player with expanded bag space.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
&lt;br /&gt;
=== Zone 1 ===&lt;br /&gt;
{{DungeonSectionInfoboxImageless&lt;br /&gt;
|floors=8&lt;br /&gt;
|dungeon_name=Ambush Forest (B1F-B8F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}} &lt;br /&gt;
|tileset=Dusk Forest 1&lt;br /&gt;
|music=Dusk Forest&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Zone 2 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=8&lt;br /&gt;
|dungeon_name=Ambush Forest (B9F-B16F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}} &lt;br /&gt;
|tileset=Dusk Forest 2&lt;br /&gt;
|music=Deep Dusk Forest&lt;br /&gt;
|image=Ambush_Forest_2.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Zone 3 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Ambush Forest (B17F-B20F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}} &lt;br /&gt;
|tileset=Murky Forest&lt;br /&gt;
|music=Sinister Woods&lt;br /&gt;
|image=Ambush_Forest_3.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Grove ===&lt;br /&gt;
Upon clearing the dungeon for the first time, the player finds themselves in Ambush Forest Grove. They are attacked by Honchkrow and their goons. They must be defeated to complete the courier quest.&lt;br /&gt;
&lt;br /&gt;
{{Boss/AmbushForest}}&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
All {{Pokemon}} are unrecruitable.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Corphish&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Bubble]], [[Knock Off]], [[Harden]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dartrix&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Foresight]], [[Razor Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gastly&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Sucker Punch]], [[Hypnosis]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=[[Pursuit]], [[Wing Attack]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Spinarak&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Spider Web]], [[Night Shade]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Scyther&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Vacuum Wave]], [[False Swipe]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Teddiursa&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=Quick Feet&lt;br /&gt;
|moves=[[Covet]], [[Sweet Scent]], [[Fury Swipes]]&lt;br /&gt;
|notes=[[AI Overview#Thief|Thief tactic]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Loudred&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Round]], [[Sing]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shedinja&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Sand Attack]], [[Shadow Sneak]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Zangoose&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Pursuit]], [[Crush Claw]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hattrem&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Dazzling Gleam]], [[Life Dew]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Raticate&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Pursuit]], [[Super Fang]], [[Crunch]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sneasel&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Beat Up]], [[Icy Wind]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Spinda&lt;br /&gt;
|level=31&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=Tangled Feet&lt;br /&gt;
|moves=[[Teeter Dance]], [[Copycat]]&lt;br /&gt;
|notes=Spawns asleep&amp;lt;br&amp;gt;Held: [[Trap Scarf]], [[Twist Band]], or [[Metronome]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Quick Guard]], [[Aerial Ace]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Ambipom&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|moves=[[Agility]], [[Swift]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Furret&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Defense Curl]], [[Follow Me]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Braixen&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=Magician&lt;br /&gt;
|moves=[[Howl]], [[Fire Spin]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Growlithe&lt;br /&gt;
|level=29&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Retaliate]], [[Flame Wheel]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Haunter&lt;br /&gt;
|level=29&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Hypnosis]], [[Night Shade]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Crawdaunt&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Razor Shell]], [[Night Slash]], [[Harden]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hypno&lt;br /&gt;
|level=29&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=[[Nightmare]], [[Confusion]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Parasect&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=19&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Spore]], [[Growth]], [[Leech Life]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slumber&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Hunger&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Seal&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Sticky&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Warp&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Spin&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Grimy&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trigger&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Explosion&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Summon&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=20&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Castaway_Cave&amp;diff=8178</id>
		<title>Castaway Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Castaway_Cave&amp;diff=8178"/>
		<updated>2026-04-07T02:34:20Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Castaway Cave&lt;br /&gt;
|zone_id=castaway_cave&lt;br /&gt;
|prerequisites=Clear [[Lava Floe Island]]&lt;br /&gt;
|floors=12&lt;br /&gt;
|image=Castaway_Cave.png&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Miracle Sea (B1F-B6F)&amp;lt;br&amp;gt;Stormy Sea 1 (B8F-B12F)&lt;br /&gt;
|music=Thirty Years I&#039;ve Been Sailing the Sea&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=zVs12qOl2Tw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Castaway Cave&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Base Camp]]. It is also available in [[Roguelocke]] mode.&lt;br /&gt;
&lt;br /&gt;
This dungeon has &amp;quot;up&amp;quot; stairs on each floor, which allow the player to go back a floor, exiting on B1F. In order to fully clear the dungeon after reaching its end, the player must find the exit stairs on B1F.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Rooms are generated on a grid using [[GridPathBranch]], creating a simple path of connecting rooms. [[Round Room|Round]] and [[Cave Room|cave]] type rooms can be found. Several rooms will also merge into larger rooms.&lt;br /&gt;
&lt;br /&gt;
The size of the cells on each floor is 4x4. B1F-B3F generate with 9x7 cells, B4F-B7F have 10x8 cells, B7F-B10F have 10x8 cells, and B11F-B12F has 11x8 cells.&lt;br /&gt;
&lt;br /&gt;
[[Water (terrain)|Water]] generates throughout the dungeon in high quantities.&lt;br /&gt;
&lt;br /&gt;
At least one [[vault]] that can be opened with a [[switch]] is guaranteed to spawn on floors B1F-B12F. &lt;br /&gt;
&lt;br /&gt;
[[Floor Chest|Floor chests]] have a chance of spawning on floors B5F-B11F, which can be opened using a [[key]].&lt;br /&gt;
&lt;br /&gt;
In the [[release candidate]], 1-3 [[Move Tutor|move tutors]] will spawn on floors 1-12F. These tutors will teach {{TypeAndIcon|type=Electric}}, {{TypeAndIcon|type=Grass}}, or {{TypeAndIcon|type=Dark}}-type moves.&lt;br /&gt;
&lt;br /&gt;
=== Last Floor ===&lt;br /&gt;
[[file:Castaway_Cave_Cradle.png|right|thumb|frame|The sea cradle.]]&lt;br /&gt;
On the last floor, the sea cradle can be found in one of the rooms. It contains a single {{:Mystery Egg/Data|ItemLinkWithSprite}}, which is unique and can only be obtained once.&lt;br /&gt;
&lt;br /&gt;
==== Taking the Treasure  ====&lt;br /&gt;
The dungeon changes when the Mystery Egg is picked up by the player. The music track changes to [https://www.youtube.com/watch?v=1iQ7dbvOkkA You Shall Not Take the Treasure of the Sea].&lt;br /&gt;
&lt;br /&gt;
There are no exit stairs present on the floor. Instead, the player must take reverse stairs to go back floors, aiming to reach the exit stairs on B1F. New {{Pokemon}} begin to spawn on the floors, attacking with far-reaching, status, and trapping moves that will slow down the player.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Clamperl&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Clamp]], [[Whirlpool]], [[Iron Defense]]&lt;br /&gt;
|notes=Held: [[Pearl]]&amp;lt;br&amp;gt;Doesn&#039;t move&amp;lt;br&amp;gt;Does not respawn&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Woobat&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Heart Stamp]], [[Confusion]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Goldeen&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Horn Attack]], [[Water Pulse]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Seel&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Icy Wind]], [[Encore]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Carvanha&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Bite]], [[Screech]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shellos&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Mud Bomb]], [[Hidden Power]]&lt;br /&gt;
|notes=East form&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mantyke&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Wing Attack]], [[Bubble Beam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Horsea&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Smokescreen]], [[Twister]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chinchou&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Confuse Ray]], [[Spark]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Honedge&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Auotomize]], [[Shadow Sneak]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Psywave]], [[Imprison]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Corphish&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Knock Off]], [[Bubble]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tentacool&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Acid Spray]], [[Wrap]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Corsola&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Spike Cannon]], [[Lucky Chant]], [[Ancient Power]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dratini&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Twister]], [[Dragon Rage]]&lt;br /&gt;
|notes=Only spawns in pockets of disconnected water terrain, 1-2 per floor if conditions are met&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Pursuers ===&lt;br /&gt;
These {{pokemon}} begin spawning once the {{:Mystery Egg/Data|ItemLinkWithSprite}} is picked up.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Huntail&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Ice Fang]], [[Sucker Punch]], [[Dive]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gorebyss&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Amnesia]], [[Draining Kiss]], [[Dive]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dhelmise&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Anchor Shot]], [[Giga Drain]], [[Metal Sound]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Phione&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Supersonic]], [[Bubble Beam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mantine&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=1&lt;br /&gt;
|moves=[[Wide Guard]], [[Psybeam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wailmer&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=1&lt;br /&gt;
|moves=[[Whirlpool]], [[Water Pulse]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Grimy&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Castaway_Cave&amp;diff=8177</id>
		<title>Castaway Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Castaway_Cave&amp;diff=8177"/>
		<updated>2026-04-07T02:31:25Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pursuers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Castaway Cave&lt;br /&gt;
|zone_id=castaway_cave&lt;br /&gt;
|prerequisites=Clear [[Lava Floe Island]]&lt;br /&gt;
|floors=12&lt;br /&gt;
|image=Castaway_Cave.png&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Miracle Sea (B1F-B6F)&amp;lt;br&amp;gt;Stormy Sea 1 (B8F-B12F)&lt;br /&gt;
|music=Thirty Years I&#039;ve Been Sailing the Sea&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=zVs12qOl2Tw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Castaway Cave&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Base Camp]]. It is also available in [[Roguelocke]] mode.&lt;br /&gt;
&lt;br /&gt;
This dungeon has &amp;quot;up&amp;quot; stairs on each floor, which allow the player to go back a floor, exiting on B1F. In order to fully clear the dungeon after reaching its end, the player must find the exit stairs on B1F.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Rooms are generated on a grid using [[GridPathBranch]], creating a simple path of connecting rooms. [[Round Room|Round]] and [[Cave Room|cave]] type rooms can be found. Several rooms will also merge into larger rooms.&lt;br /&gt;
&lt;br /&gt;
The size of the cells on each floor is 4x4. B1F-B3F generate with 9x7 cells, B4F-B7F have 10x8 cells, B7F-B10F have 10x8 cells, and B11F-B12F has 11x8 cells.&lt;br /&gt;
&lt;br /&gt;
[[Water (terrain)|Water]] generates throughout the dungeon in high quantities.&lt;br /&gt;
&lt;br /&gt;
At least one [[vault]] that can be opened with a [[switch]] is guaranteed to spawn on floors B1F-B12F. &lt;br /&gt;
&lt;br /&gt;
[[Floor Chest|Floor chests]] have a chance of spawning on floors B5F-B11F, which can be opened using a [[key]].&lt;br /&gt;
&lt;br /&gt;
In the [[release candidate]], 1-3 [[Move Tutor|move tutors]] will spawn on floors 1-12F. These tutors will teach {{TypeAndIcon|type=Electric}}, {{TypeAndIcon|type=Grass}}, or {{TypeAndIcon|type=Dark}}-type moves.&lt;br /&gt;
&lt;br /&gt;
=== Last Floor ===&lt;br /&gt;
[[file:Castaway_Cave_Cradle.png|right|thumb|frame|The sea cradle.]]&lt;br /&gt;
On the last floor, the sea cradle can be found in one of the rooms. It contains a single {{:Mystery Egg/Data|ItemLinkWithSprite}}, which is unique and can only be obtained once.&lt;br /&gt;
&lt;br /&gt;
==== Taking the Treasure  ====&lt;br /&gt;
The dungeon changes when the Mystery Egg is picked up by the player. The music track changes to [https://www.youtube.com/watch?v=1iQ7dbvOkkA You Shall Not Take the Treasure of the Sea].&lt;br /&gt;
&lt;br /&gt;
There are no exit stairs present on the floor. Instead, the player must take reverse stairs to go back floors, aiming to reach the exit stairs on B1F. New {{Pokemon}} begin to spawn on the floors, attacking with far-reaching, status, and trapping moves that will slow down the player.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Clamperl&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Clamp, Whirlpool, Iron Defense&lt;br /&gt;
|notes=Held: [[Pearl]]&amp;lt;br&amp;gt;Doesn&#039;t move&amp;lt;br&amp;gt;Randomly spawned on each floor separate from regular dungeon spawns&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Woobat&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=Heart Stamp, Confusion&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Goldeen&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=Horn Attack, Water Pulse&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Seel&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=Icy Wind, Encore&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Carvanha&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=Bite, Screech&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shellos&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=Mud Bomb, Hidden Power&lt;br /&gt;
|notes=East form&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mantyke&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=Wing Attack, Bubble Beam&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Horsea&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=Smokescreen, Twister&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Chinchou&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=Confuse Ray, Spark&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Honedge&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Auotomize, Shadow Sneak&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Psywave, Imprison&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Corphish&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Knock Off, Bubble&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tentacool&lt;br /&gt;
|level=28&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Acid Spray, Wrap&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Corsola&lt;br /&gt;
|level=27&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Spike Cannon, Lucky Chant, Ancient Power&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dratini&lt;br /&gt;
|level=25&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=Twister, Dragon Rage&lt;br /&gt;
|notes=Only spawns in pockets of disconnected water terrain, 1-2 per floor if conditions are met&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Pursuers ===&lt;br /&gt;
These {{pokemon}} begin spawning once the {{:Mystery Egg/Data|ItemLinkWithSprite}} is picked up.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Huntail&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Ice Fang]], [[Sucker Punch]], [[Dive]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gorebyss&lt;br /&gt;
|level=30&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Amnesia]], [[Draining Kiss]], [[Dive]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dhelmise&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=12&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Anchor Shot]], [[Giga Drain]], [[Metal Sound]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Phione&lt;br /&gt;
|level=33&lt;br /&gt;
|start_floor=10&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Supersonic]], [[Bubble Beam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mantine&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=1&lt;br /&gt;
|moves=[[Wide Guard]], [[Psybeam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wailmer&lt;br /&gt;
|level=32&lt;br /&gt;
|start_floor=8&lt;br /&gt;
|end_floor=1&lt;br /&gt;
|moves=[[Whirlpool]], [[Water Pulse]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Grimy&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Abyssal_Island&amp;diff=8176</id>
		<title>Abyssal Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Abyssal_Island&amp;diff=8176"/>
		<updated>2026-04-07T02:27:24Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonSectionInfobox&lt;br /&gt;
|floors=10&lt;br /&gt;
|dungeon_name=Abyssal Island&lt;br /&gt;
|main_type={{TypeAndIcon|type=Flying}} &lt;br /&gt;
|tileset=Chasm Cave (Floor, Abyss)&amp;lt;br&amp;gt;Spacial Rift 1 (Wall)&lt;br /&gt;
|music=Limestone Cavern&lt;br /&gt;
|image=Abyssal_Island.png&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Lava Floe Island|Abyssal Island}}&lt;br /&gt;
== Exploration ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Octillery&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Hyper Beam]],[[Gunk Shot]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Salazzle&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Toxic]],[[Flame Burst]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Drifblim&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Ominous Wind]],[[Minimize]],[[Baton Pass]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Splash]],[[Dragon Dance]],[[Aqua Tail]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Seismic Toss]],[[Dynamic Punch]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Eruption]],[[Earthquake]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Castform&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Weather Ball]],[[Sunny Day]],[[Rain Dance]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|level=62&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=[[Muddy Water]],[[Recover]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
This dungeon has no items.&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
This dungeon has no traps.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
[[Category:Side Path]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Moonlit_Temple&amp;diff=8175</id>
		<title>Moonlit Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Moonlit_Temple&amp;diff=8175"/>
		<updated>2026-04-07T02:25:24Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonSectionInfobox&lt;br /&gt;
|floors=6&lt;br /&gt;
|dungeon_name=Moonlit Temple&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Wish Cave 1&lt;br /&gt;
|music=Dark Temple of Espina&lt;br /&gt;
|image=Moonlit_Temple.png&lt;br /&gt;
|main_type={{TypeAndIcon|type=Fairy}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Moonlit Courtyard|Moonlit Temple}}&lt;br /&gt;
&#039;&#039;&#039;Moonlit Temple&#039;&#039;&#039; is a [[side path]] of [[Moonlit Courtyard]].&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
The dungeon uses [[GridPathBranch]] to generate a simple path of rooms to traverse. Rooms generated are [[Round Room|round]] and [[Square Room|square]]. Circular rooms with a pond shaped in a phase of the moon spawn from combing 2x2 cells of rooms, once per floor.&lt;br /&gt;
&lt;br /&gt;
[[Water (terrain)|Water]] spawns throughout the dungeon, typically in small smooth paths of one tile.&lt;br /&gt;
&lt;br /&gt;
On each floor, exit stairs will spawn that take the player out of the dungeon. Additionally, on each floor but 1F, the stairway which allows the player to proceed to the next floor spawns as a hidden tile. It must be revealed in order to proceed through the dungeon.&lt;br /&gt;
=== 6F ===&lt;br /&gt;
The stairs to proceed are locked behind a [[Mirage Tile|mirage tile]] boss. One defeated, the way to the stairs will unlock, allowing the player to proceed to the moonlit chamber.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Moonlit Chamber ===&lt;br /&gt;
A level 50 [[Cresselia]] is found inside of the chamber. She will ask to join the player&#039;s team. Once recruited, the chamber will be empty on a return visit.&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mr. Mime&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Quick Guard]],[[Psybeam]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kirlia&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Heal Pulse]],[[Disarming Voice]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Glameow&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Fake Out]],[[Fury Swipes]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Drowzee&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Hypnosis]],[[Meditate]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Wobbuffet&lt;br /&gt;
|level=26&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Counter]],[[Safeguard]]&lt;br /&gt;
|ability=Shadow Tag&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Lunatone&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Embargo]],[[Moonblast]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Floette&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Grass Terrain]],[[Wish]]&lt;br /&gt;
|notes=Assorted colours with equal chance (except white)&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Floette&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Grass Terrain]],[[Wish]]&lt;br /&gt;
|notes=White only&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mirage Tile ===&lt;br /&gt;
All mirage bosses are scaled to level 30.&lt;br /&gt;
{{Mirage/PinkWall|start=6|end=6}}&lt;br /&gt;
{{Mirage/Celestial|start=6|end=6}}&lt;br /&gt;
{{Mirage/Charm|start=6|end=6}}&lt;br /&gt;
{{Mirage/RaltsP|start=6|end=6}}&lt;br /&gt;
{{Mirage/Eclipse|start=6|end=6}}&lt;br /&gt;
{{Mirage/FireflyP|start=6|end=6}}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slumber&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Seal&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Warp&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
[[Category:Side Path]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Moonlit_Courtyard&amp;diff=8174</id>
		<title>Moonlit Courtyard</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Moonlit_Courtyard&amp;diff=8174"/>
		<updated>2026-04-07T02:23:24Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonInfobox&lt;br /&gt;
|dungeon_name=Moonlit Courtyard&lt;br /&gt;
|zone_id=moonlit_courtyard&lt;br /&gt;
|prerequisites=Complete [[Trickster Maze]]&lt;br /&gt;
|floors=15&lt;br /&gt;
|image=Moonlit_Courtyard_1.png&lt;br /&gt;
|max_items=16&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Moonlit Courtyard|Moonlit Temple}}&lt;br /&gt;
&#039;&#039;&#039;Moonlit Courtyard&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. It has a [[side path]] called [[Moonlit Temple]].&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
{{SectStub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{DunAreaHeader}}&lt;br /&gt;
{{DunAreaRowMajor&lt;br /&gt;
|image=Moonlit Courtyard 1.png&lt;br /&gt;
|name=Flower Maze&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Moonlit Courtyard&lt;br /&gt;
|music=Star Cave&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{DunAreaRowMajor&lt;br /&gt;
|image=Moonlit Courtyard 2.png&lt;br /&gt;
|name=Castle Maze&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Moonlit Courtyard 2&lt;br /&gt;
|music=Star Cave&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{DunAreaRowMajor&lt;br /&gt;
|image=Moonlit Courtyard 3.png&lt;br /&gt;
|name=Grass Maze&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Moonlit Courtyard 3&lt;br /&gt;
|music=Star Cave&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Ralts&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=2&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Teleport]],[[Growl]]&lt;br /&gt;
|notes=Does not randomly respawn &amp;lt;br&amp;gt; Held: [[Key|Key(1)]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Flabébé&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Fairy Wind]],[[Razor Leaf]]&lt;br /&gt;
|notes=Assorted colours&amp;lt;br&amp;gt;Spawns in formations of 3 anywhere on the floor&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Follow Me]], [[Disarming Voice]]&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cutiefly&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Draining Kiss]], [[Struggle Bug]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mime Jr.&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Copycat]],[[Encore]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Roselia&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|moves=[[Magical Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|level=40&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|moves=[[Moonlight]],[[Confuse Ray]],[[Assurance]],[[Toxic]]&lt;br /&gt;
|notes=Does not randomly respawn &amp;lt;br&amp;gt; Spawns asleep &amp;lt;br&amp;gt; Held: [[Pass Scarf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Gloom&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Mega Drain]],[[Moonlight]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bayleef&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Magical Leaf]],[[Synthesis]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Lunatone&lt;br /&gt;
|level=23&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Embargo]],[[Moonblast]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Floette&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Grassy Terrain]],[[Wish]]&lt;br /&gt;
|notes=Assorted colours with equal chance&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Volbeat&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Flash]],[[Struggle Bug]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Illumise&lt;br /&gt;
|level=24&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|moves=[[Wish]],[[Struggle Bug]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
=== Shops ===&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slumber&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Seal&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Exotic_Wilds&amp;diff=8173</id>
		<title>Exotic Wilds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Exotic_Wilds&amp;diff=8173"/>
		<updated>2026-04-07T02:20:25Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Exotic Wilds&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Mystery Jungle 1&lt;br /&gt;
|music=Random Dungeon Theme 3&lt;br /&gt;
|music_link=&lt;br /&gt;
|image=Exotic_Wilds.png&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Overgrown Wilds|Exotic Wilds}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exotic Wilds&#039;&#039;&#039; is a [[side path]] of [[Overgrown Wilds]].&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Exotic Wilds does not use a grid based generation method, instead using [[RoomFloorGen]] by spawning rooms wherever they will fit, then connecting them together using hallways. This results in an overall more untamed and unorganized look of sprawling rooms. The overall tile dimensions of the floors are 72x54.&lt;br /&gt;
&lt;br /&gt;
The rooms are [[Bump Room|bump]] and [[Cave Room|cave]] shaped. On average they span up to 4-7 tiles, but occasionally cave rooms that span 8-13 tiles will generate.  Tunnels are also generated cutting through rooms, connecting them together randomly.&lt;br /&gt;
&lt;br /&gt;
2-5 items, 1-3 money piles, 6-8 traps, 5-7 wonder tiles, and 6-7 {{Pokemon}} can spawn per floor.&lt;br /&gt;
&lt;br /&gt;
[[Water (terrain)|Water]] and [[Grass (terrain)|tall grass]] spawn in moderate quantities throughout the dungeon.&lt;br /&gt;
&lt;br /&gt;
In the [[release candidate]], a [[move tutor]] that teaches {{TypeAndIcon|type=Fire}}, {{TypeAndIcon|type=Poison}}, or {{TypeAndIcon|type=Bug}} may appear.&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
&amp;lt;!-- last version updated: 0.8.11 ---&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Whirlwind]],[[Magical Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Leavanny&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Razor Leaf]],[[Bug Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Weepinbell&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Vine Whip]],[[Poison Powder]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Yanma&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Sonic Boom]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Duskull&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Shadow Sneak]],[[Astonish]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Servine&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Leaf Tornado]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Seedot&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Harden]],[[Nature Power]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pineco&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Bug Bite]],[[Take Down]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
&lt;br /&gt;
=== Houses ===&lt;br /&gt;
An item [[house]] has a 20% chance of spawning on each floor.&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Apple&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
[[Category:Side Path]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Exotic_Wilds&amp;diff=8172</id>
		<title>Exotic Wilds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Exotic_Wilds&amp;diff=8172"/>
		<updated>2026-04-07T02:20:11Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Exotic Wilds&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Mystery Jungle 1&lt;br /&gt;
|music=Random Dungeon Theme 3&lt;br /&gt;
|music_link=&lt;br /&gt;
|image=Exotic_Wilds.png&lt;br /&gt;
|main_type={{TypeAndIcon|type=Bug}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Overgrown Wilds|Exotic Wilds}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exotic Wilds&#039;&#039;&#039; is a [[side path]] of [[Overgrown Wilds]].&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Exotic Wilds does not use a grid based generation method, instead using [[RoomFloorGen]] by spawning rooms wherever they will fit, then connecting them together using hallways. This results in an overall more untamed and unorganized look of sprawling rooms. The overall tile dimensions of the floors are 72x54.&lt;br /&gt;
&lt;br /&gt;
The rooms are [[Bump Room|bump]] and [[Cave Room|cave]] shaped. On average they span up to 4-7 tiles, but occasionally cave rooms that span 8-13 tiles will generate.  Tunnels are also generated cutting through rooms, connecting them together randomly.&lt;br /&gt;
&lt;br /&gt;
2-5 items, 1-3 money piles, 6-8 traps, 5-7 wonder tiles, and 6-7 {{Pokemon}} can spawn per floor.&lt;br /&gt;
&lt;br /&gt;
[[Water (terrain)|Water]] and [[Grass (terrain)|tall grass]] spawn in moderate quantities throughout the dungeon.&lt;br /&gt;
&lt;br /&gt;
In the [[release candidate]], a [[move tutor]] that teaches {{TypeAndIcon|type=Fire}}, {{TypeAndIcon|type=Poison}}, or {{TypeAndIcon|type=Bug}} may appear.&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
&amp;lt;!-- last version updated: 0.8.11 ---&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=Whirlwind]],[[Magical Leaf]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Leavanny&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Razor Leaf]],[[Bug Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Weepinbell&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Vine Whip]],[[Poison Powder]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Yanma&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Sonic Boom]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Duskull&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Shadow Sneak]],[[Astonish]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Servine&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Leaf Tornado]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Seedot&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Harden]],[[Nature Power]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pineco&lt;br /&gt;
|level=21&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Bug Bite]],[[Take Down]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
&lt;br /&gt;
=== Houses ===&lt;br /&gt;
An item [[house]] has a 20% chance of spawning on each floor.&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Apple&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
[[Category:Side Path]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Overgrown_Wilds&amp;diff=8171</id>
		<title>Overgrown Wilds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Overgrown_Wilds&amp;diff=8171"/>
		<updated>2026-04-07T02:17:07Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Overgrown Wilds&lt;br /&gt;
|zone_id=overgrown_wilds&lt;br /&gt;
|prerequisites=Complete [[Fertile Valley]]&lt;br /&gt;
|floors=13 (Overgrown Wilds)&amp;lt;br&amp;gt;12 (Exotic Wilds)&lt;br /&gt;
|image=Overgrown_Wilds.png&lt;br /&gt;
|darkness=No&lt;br /&gt;
|tileset=Lush Prairie (1F-4F)&amp;lt;br&amp;gt;Purity Forest 9 (5F-8F)&amp;lt;br&amp;gt;Southern Jungle (9F-13F)&lt;br /&gt;
|music=Random Dungeon Theme 3&lt;br /&gt;
|music_link=&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Overgrown Wilds|Exotic Wilds}}&lt;br /&gt;
&#039;&#039;&#039;Overgrown Wilds&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. It can be accessed after completing [[Fertile Valley]]. It has a [[side path]] called &#039;&#039;&#039;Exotic Wilds&#039;&#039;&#039;.&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Floors are generated grid style, using [[GridPathBranch]], which creates a simple branching path of rooms. The rooms spawned in the dungeon are [[Bump Room|bump]] and [[Cave Room|cave]] shapes. Tunnels are also generated cutting through rooms, connecting them together randomly.&lt;br /&gt;
&lt;br /&gt;
[[Grass (terrain)|tall grass]] is present throughout the dungeon. The grass occurs in blobs on each floor, increasing in amount and size deeper into the dungeon.&lt;br /&gt;
&lt;br /&gt;
On 1F-8F, [[Water (terrain)|water]] can spawn in small amounts, replacing walls.&lt;br /&gt;
&lt;br /&gt;
At least one [[vault]] that can be opened using a [[switch]] will spawn in the dungeon.&lt;br /&gt;
&lt;br /&gt;
In the [[release candidate]], at least one [[move tutor]] that teaches {{TypeAndIcon|type=Fire}}, {{TypeAndIcon|type=Poison}}, or {{TypeAndIcon|type=Bug}} moves appears in the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Final Floor ===&lt;br /&gt;
The final floor of the dungeon contains a treasure room. It contains a Heavy Box, which contains a {{TypeAndIcon|type=Grass}} [[exclusive item]] of rarity 2. A [[key]] can be used to collect a Deluxe Box that contains [[Grass Dust]].&lt;br /&gt;
&lt;br /&gt;
=== Secret Room ===&lt;br /&gt;
[[Secret Stairs|Secret stairs]] will spawn at least once throughout the dungeon, leading to &lt;br /&gt;
a [[Secret Room|GSC plant secret room]]. It contains a Heavy Box, which contains a {{TypeAndIcon|type=Grass}} [[family item]] of rarity 2.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Cherubi&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Leech Seed]],[[Tackle]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Snivy&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Growth]],[[Vinewhip]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Taillow&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|moves=[[Focus Energy]],[[Quick Attack]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Seedot&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Harden]],[[Nature Power]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Exeggcute&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Barrage]],[[Reflect]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Flabébé&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Fairy Wind]]&lt;br /&gt;
|notes=Red form&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Girafarig&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Stomp]],[[Confusion]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bellsprout&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Growth]],[[Vine Whip]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Horn Attack]],[[Arm Thrust]]&lt;br /&gt;
|notes=Spawns asleep&amp;lt;br&amp;gt;Held: Any typed [[gummi]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Venonat&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Leech Life]],[[Poison Powder]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Grovyle&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Pursuit]],[[Fury Cutter]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pineco&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=12&lt;br /&gt;
|moves=[[Bug Bite]],[[Self Destruct]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Maze&amp;diff=8170</id>
		<title>Trickster Maze</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Maze&amp;diff=8170"/>
		<updated>2026-04-07T02:14:57Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Trickster Maze&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Purity Forest 8&lt;br /&gt;
|music=Random Dungeon Theme 2&lt;br /&gt;
|music_link=&lt;br /&gt;
|image=Trickster_Maze.png&lt;br /&gt;
|main_type={{TypeAndIcon|type=Normal}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Trickster Woods|Trickster Maze}}&lt;br /&gt;
[[Trickster Maze]] is a [[side path]] of [[Trickster Woods]]. Completing it unlocks [[Moonlit Courtyard]].&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
The dungeon wraps in on itself, allowing the player to cross one side of the screen to reach the other. The floor&#039;s grid has 5x5 cells, with a size of 7x7. The floors are generated using [[GridPathBranch]], creating a simple branching series of rooms that connect to each other.&lt;br /&gt;
&lt;br /&gt;
Rooms of the [[Cross Room|cross]] and [[Block Room|block]] type are generated throughout the dungeon.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Buizel&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Aqua Jet]],[[Sonic Boom]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Woobat&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Heart Stamp]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Hatenna&lt;br /&gt;
|level=22&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Life Dew]],[[Disarming Voice]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Combee&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Gust]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Houndour&lt;br /&gt;
|level=20&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Roar]],[[Smog]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Deerling&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Take Down]],[[Leech Seed]]&lt;br /&gt;
|notes=Equal chance of any seasonal variant&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Mud&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Poison&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Self-Destruct&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slumber&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trigger&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
[[Category:Side Path]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Woods&amp;diff=8169</id>
		<title>Trickster Woods</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Woods&amp;diff=8169"/>
		<updated>2026-04-07T02:13:43Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Trickster Woods&lt;br /&gt;
|zone_id=trickster_woods&lt;br /&gt;
|prerequisites=Complete [[Faultline Ridge]]&lt;br /&gt;
|floors=10 (both routes)&lt;br /&gt;
|image=Trickster_Woods.png&lt;br /&gt;
|team_size=1&lt;br /&gt;
|darkness=No&lt;br /&gt;
|tileset=Pitfall Valley 1(1F-5F)&amp;lt;br&amp;gt;Grass Maze(6F-10F)&lt;br /&gt;
|music=Sky Peak Forest&lt;br /&gt;
|music_link=&lt;br /&gt;
|main_type={{TypeAndIcon|type=Normal}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Trickster Woods|Trickster Maze}}&lt;br /&gt;
&#039;&#039;&#039;Trickster Woods&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. It can be accessed after completing [[Faultline Ridge]]. It has a [[side path]] called [[Trickster Maze]].&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Floors are generated grid style, using [[GridPathBranch]]. The room types [[Cross Room|cross]] and [[Round Room|round]] generate throughout the dungeon. Rooms may merge into larger rooms during generation.&lt;br /&gt;
&lt;br /&gt;
[[Secret stairs]] that lead to a secret room will spawn at least once on floors 1F-9F.&lt;br /&gt;
&lt;br /&gt;
=== 1F-5F ===&lt;br /&gt;
The floor&#039;s grid has 4x3 cells, with a size of 12x12. Alongside the other room types, the [[Block Room|block]] room generates here. &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== 6F-10F ===&lt;br /&gt;
[[File:Trickster_Woods_Ring.png|200px|thumb|right|The Fairy Ring.]] &lt;br /&gt;
The floor&#039;s grid has 5x5 cells, with a size of 7x7.&lt;br /&gt;
&lt;br /&gt;
On 6F, a [[Fairy Ring]] is guaranteed to spawn. Interacting with it as a {{TypeAndIcon|type=Fairy}}-type {{Pokemon}} will cause a [[secret stairway]] to spawn, which will lead to Trickster Maze.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Fennekin&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Ember]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Paras&lt;br /&gt;
|level=15&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Leech Life]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Luxio&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Spark]],[[Charge]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Slowpoke&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Curse]],[[Tackle]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Hyper Fang]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mankey&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Seismic Toss]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sandshrew&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Rapid Spin]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bidoof&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Defense Curl]],[[Tackle]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Poochyena&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Howl]],[[Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|level=12&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Teleport]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are spawned using patterned behavior of a checkerboard pattern.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Grimy&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Woods&amp;diff=8168</id>
		<title>Trickster Woods</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Trickster_Woods&amp;diff=8168"/>
		<updated>2026-04-07T02:13:31Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Trickster Woods&lt;br /&gt;
|zone_id=trickster_woods&lt;br /&gt;
|prerequisites=Complete [[Faultline Ridge]]&lt;br /&gt;
|floors=10 (both routes)&lt;br /&gt;
|image=Trickster_Woods.png&lt;br /&gt;
|team_size=1&lt;br /&gt;
|darkness=No&lt;br /&gt;
|tileset=Pitfall Valley 1(1F-5F)&amp;lt;br&amp;gt;Grass Maze(6F-10F)&lt;br /&gt;
|music=Sky Peak Forest&lt;br /&gt;
|music_link=&lt;br /&gt;
|main_type={{TypeAndIcon|type=Normal}}&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Trickster Woods|Trickster Maze}}&lt;br /&gt;
&#039;&#039;&#039;Trickster Woods&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. It can be accessed after completing [[Faultline Ridge]]. It has a [[side path]] called [[Trickster Maze]].&lt;br /&gt;
&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Floors are generated grid style, using [[GridPathBranch]]. The room types [[Cross Room|cross]] and [[Round Room|round]] generate throughout the dungeon. Rooms may merge into larger rooms during generation.&lt;br /&gt;
&lt;br /&gt;
[[Secret stairs]] that lead to a secret room will spawn at least once on floors 1F-9F.&lt;br /&gt;
&lt;br /&gt;
=== 1F-5F ===&lt;br /&gt;
The floor&#039;s grid has 4x3 cells, with a size of 12x12. Alongside the other room types, the [[Block Room|block]] room generates here. &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=== 6F-10F ===&lt;br /&gt;
[[File:Trickster_Woods_Ring.png|200px|thumb|right|The Fairy Ring.]] &lt;br /&gt;
The floor&#039;s grid has 5x5 cells, with a size of 7x7.&lt;br /&gt;
&lt;br /&gt;
On 6F, a [[Fairy Ring]] is guaranteed to spawn. Interacting with it as a {{TypeAndIcon|type=Fairy}}-type {{Pokemon}} will cause a [[secret stairway]] to spawn, which will lead to Trickster Maze.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Fennekin&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=Ember&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Paras&lt;br /&gt;
|level=15&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Leech Life]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Luxio&lt;br /&gt;
|level=18&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Spark]],[[Charge]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Slowpoke&lt;br /&gt;
|level=19&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Curse]],[[Tackle]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Hyper Fang]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Mankey&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Seismic Toss]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sandshrew&lt;br /&gt;
|level=17&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Rapid Spin]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bidoof&lt;br /&gt;
|level=16&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=5&lt;br /&gt;
|moves=[[Defense Curl]],[[Tackle]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Poochyena&lt;br /&gt;
|level=14&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Howl]],[[Bite]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|level=12&lt;br /&gt;
|start_floor=6&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|moves=[[Teleport]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{{Sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are spawned using patterned behavior of a checkerboard pattern.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{TrapHeader}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Trip&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Slow&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Chestnut&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Gust&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
{{TrapRow&lt;br /&gt;
|trap=Grimy&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Grid_Path_Steps&amp;diff=8145</id>
		<title>Grid Path Steps</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Grid_Path_Steps&amp;diff=8145"/>
		<updated>2026-03-09T17:29:39Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pyramid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Grid Path Steps&#039;&#039;&#039; are a family of [[floor generation steps]]. They are used exclusively in [[GridFloorGen]]. Their typical priority is &#039;&#039;&#039;-4&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Grid path steps are used to generate a path of rooms and hallways in grid floors. Each different variant of the step does so through different methods.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
The following different grid path steps exist in PMDO.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Example !! Variation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beetle Step Example.png|frameless]]  || [[Grid Path Beetle|Beetle]] || One large room is generated in the middle. Then, other rooms are generated connecting to this large room. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grid Branch Step Example.png|frameless]] || [[Grid Path Branch|Branch]] || The rooms and hallways are spawned in a continuous path, which is calculated by the minimum spanning tree algorithm. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grid Spread Branch Step Example.png|frameless]] || [[Grid Path Branch Spread|Branch Spread]] || The rooms and hallways are spawned in a continuous path, which is calculated by the minimum spanning tree algorithm. It is prioritized to spread them apart as much as possible, in which cells have the least adjacent cells are preferred to be traversed to.|| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Circle Step Example.png|frameless]] || [[Grid Path Circle|Circle]] || A ring of rooms is generated on the outer cells of the grid. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cross Step Example.png|frameless]] || [[Grid Path Cross|Cross]] || One center room with hallways and rooms coming off of it in the four cardinal directions (north, south, west, east) is generated. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Edge Step Example.png|frameless]] || [[Grid Path Edge|Edge]] || All rooms are placed on one side of the map. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grid Step Example.png|frameless]] || [[Grid Path Grid|Grid]] || A perimeter of rooms is formed on the outside cells, while hallways are formed inside the cells. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tiered Step Example.png|frameless]] || [[Grid Path Tiered|Tiered]] || The floor is generated in tiers of different rooms. Then, a random value of hallways connect each tier together. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treads Step Example.png|frameless]] || [[Grid Path Treads|Treads]] || Two large &amp;quot;treads&amp;quot; of rooms are generated on the sides of the grid, with smaller rooms and hallways generating in between them. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Two Sides Step Example.png|frameless]]  || [[Grid Path Two Sides|Two Sides]] || A path consisting of rooms on the far right and far left of the grid are generated.|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Variations ==&lt;br /&gt;
These variations are unique in that they are not meant to be used in the editor, and have several different odd properties about them.&lt;br /&gt;
&lt;br /&gt;
=== Pyramid ===&lt;br /&gt;
A very specific path step for generating the pyramid in [[Forsaken Desert]]. It places a giant room in the center of the floor and a connecting room below it. From that connecting room, it behaves like Grid. &#039;&#039;&#039;It is recommended to not use this step, as it is complex and will likely be broken down into separate generators in the future.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Specific ===&lt;br /&gt;
This populates a room by creating a specific path of rooms. It is &#039;&#039;&#039;editor unfriendly&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Floor Generation Step]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Tutorial:Creating_Dungeons&amp;diff=8144</id>
		<title>Tutorial:Creating Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Tutorial:Creating_Dungeons&amp;diff=8144"/>
		<updated>2026-03-09T17:03:36Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dungeon creation is a complex process.  For modders just starting out, it is usually easier to take an existing dungeon, and modify parts of it to suit their goals, rather than create one from scratch.  This guide walks through that approach, using the Tropical Path.&lt;br /&gt;
&lt;br /&gt;
The most common aspects of a dungeon that people are interested in editing are:&lt;br /&gt;
* Attributes such as Dungeon Name, Music, [[Darkness]]&lt;br /&gt;
* Tileset&lt;br /&gt;
* Floor Features&lt;br /&gt;
* Number of Floors&lt;br /&gt;
* Item Tables&lt;br /&gt;
* Enemy Spawn tables&lt;br /&gt;
* Events occurring on completion&lt;br /&gt;
&lt;br /&gt;
We will change them in that order.&lt;br /&gt;
&lt;br /&gt;
This tutorial assumes you have completed the tutorial for [[Creating Ground Maps]], and the [[Creating Dungeon Maps]], although it does not use the ground and dungeon map created in it until the last section, “Editing Completion Events”.&lt;br /&gt;
&lt;br /&gt;
Before starting, it is highly recommended you begin with your game set to a mod with the [[Modding Intro]], so that you’re editing a mod instead of the base game. The tutorial will move forward with that assumption.&lt;br /&gt;
&lt;br /&gt;
== Editing Name ==&lt;br /&gt;
Begin by opening up Tropical Path in the Zones list.&lt;br /&gt;
&lt;br /&gt;
[[File:DevPanel_Data.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:DataEditor_ZoneList.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_Start.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Click on the Edit button for Name.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_Name.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Let’s rename it to Lava Path.  Delete the LocalTexts too; they are the name of the dungeon in different languages!&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_NameAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Next, scroll down to the Segments list:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_Segments.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Every dungeon consists of one or more segments.  Each segment has its own name.&lt;br /&gt;
Tropical Path has 3 segments: one is the main path, and two are secret paths. People also make more segments to split the dungeon up between a first and second section, ie. Mt. Thunder -&amp;gt; Mt. Thunder Peak.&lt;br /&gt;
We only need the first segment; you can safely delete the other two. Then double-click “Tropical Path 4F” to edit it.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_LayeredSegment.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Every segment consists of a list of floors, and a list of Zone Steps.  You can think of a Zone Step as an operation that is applied to every floor in the segment.&lt;br /&gt;
Edit the FloorNameIDZoneStep.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorName.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
On every floor, this Zone Step takes the map that is currently being generated, and changes its name to “Tropical Path\n{0}F”, where the {0} represents the floor number.&lt;br /&gt;
Change it to “Lava Path\nB{0}F”&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorNameAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Click OK to go back to the Segment editor.&lt;br /&gt;
&lt;br /&gt;
== Editing Music/Darkness ==&lt;br /&gt;
We are going to change the music next.  To do this, we need to edit the floor itself.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorNameStepAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Double-click on the first item in Floors, GridFloorGen, to edit it.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorPlan.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Every floor is made up of Gen Steps.  These are a sequence of operations that are performed on an empty map to generate the terrain, spawn items, set music, etc.&lt;br /&gt;
&lt;br /&gt;
These steps are performed in the order of priority.  A lower priority step will be done before moving on to the higher priority step.&lt;br /&gt;
&lt;br /&gt;
Double-click and edit the MapDataStep with priority -6:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MapDataStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
You can change the basic attributes of the map here.&lt;br /&gt;
* Music is the song that plays on the given floor.&lt;br /&gt;
* Time Limit is the number of turns before the player is blown out of the dungeon.  Warnings begin when there are 400 turns left.&lt;br /&gt;
* Tile Sight controls the player’s vision in regards to tiles.&lt;br /&gt;
* Char Sight controls the player’s vision in regards to enemies (and vice versa).&lt;br /&gt;
&lt;br /&gt;
Sight has several settings:&lt;br /&gt;
* Clear: You can see any character/tile as long as it’s in your screen.&lt;br /&gt;
* Dark: You can see any character/tile as long as it’s not blocked by a wall.&lt;br /&gt;
* Murky: You can only see the character/tile right in front of you.&lt;br /&gt;
* Blind: You can’t see anything.&lt;br /&gt;
* Any: Unused.&lt;br /&gt;
See [[Darkness|this page]] for screenshots of what these settings look like in use.&lt;br /&gt;
&lt;br /&gt;
Change them to the settings below:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MapDataStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Click OK to save changes and return to the Floor editor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Editing Tileset/Terrain ==&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenTerrain.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Currently, our dungeon is using a beach-like tileset from Howling Forest.&lt;br /&gt;
Edit the MapTextureStep in the list of GenSteps.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MapTextureStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_MapTextureStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We want to change this to use Dark Crater’s tileset from PMD2.  We will also change the ground element to Fire.  The Ground Element dictates what element the map will be.  This is used for various moves such as Camouflage or Nature Power, as well as certain environment-dependent evolutions such as Magnezone.&lt;br /&gt;
&lt;br /&gt;
Click OK to save changes and return to the Floor Editor.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenWater.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We’ve changed our tileset to use lava, but we must also change the tiles themselves to be lava.&lt;br /&gt;
There are 3 Gen Steps that work with water from a gameplay perspective:&lt;br /&gt;
* PerlinWaterStep: This step generates water (or lava, or abyss) terrain based on perlin noise.  It creates realistic looking pools and lakes this way.&lt;br /&gt;
* DropDiagonalBlockStep: This step removes awkward situations where two water tiles are diagonally adjacent to each other.&lt;br /&gt;
* EraseIsolatedStep: This step removes water pools that are completely surrounded by walls.&lt;br /&gt;
&lt;br /&gt;
Technically, to add water to a floor you only need the first step, but the latter two steps are used to make the bodies of water appear more natural.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Edit each of them and change the Terrain variable to Variable-Texture Lava:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_PerlinWaterStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_PerlinWaterStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_DropDiagonalBlockStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_DropDiagonalBlockStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_EraseIsolatedStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_EraseIsolatedStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The resulting steps should show the change as well:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenWaterAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
== Editing Stairs ==&lt;br /&gt;
We’re making a dungeon that goes down, so we need to switch to using downward stairs.&lt;br /&gt;
Edit the FloorStairsStep at Priority 2:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorStairsStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
This step stores a list of all Entrance and Exit objects.  When it runs, it finds a tile to place each entrance and exit on.&lt;br /&gt;
&lt;br /&gt;
Entrances only store directional data.  If you want to change the direction the player is looking when spawning in, change the Entrance’s direction.&lt;br /&gt;
&lt;br /&gt;
Exits store data of the entire stairs tile.&lt;br /&gt;
&lt;br /&gt;
It’s possible to specify multiple entrances and exits for a floor.  However, we will just work with one right now.&lt;br /&gt;
&lt;br /&gt;
Edit the single Exit:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_Exit.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_ExitEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
There are two stairs in the tile ID list.  Stairs 1 goes up, while stairs 2 goes down.&lt;br /&gt;
Change the ID to stairs 2 and click OK until you return to the list of Gen Steps. &lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenStairsAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
== Introduction to Dungeon Algorithm ==&lt;br /&gt;
&lt;br /&gt;
Tropical Path uses a Grid-style floor generation.&lt;br /&gt;
&lt;br /&gt;
This means that it starts off as a grid of cells:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Cells.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Then, the individual grid cells are filled in (blue) with connecting halls specified between them (yellow):&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Cells_Chosen.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Each room and hall filled in here are also assigned an algorithm at this step.&lt;br /&gt;
&lt;br /&gt;
The individual room algorithms then choose their size and location:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Cells_To_Rooms.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The rooms then signal their connection requirements to the halls, which then have their sizes chosen:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Cells_To_Rooms_Halls.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The grid is then made into a list of rooms and halls:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Rooms_Halls.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The algorithms in each room are then asked to generate:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Rooms_To_Tiles.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Then, the hall algorithms are asked to generate:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Rooms_Halls_To_Tiles.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
This leaves us with a finished floor:&lt;br /&gt;
&lt;br /&gt;
[[File:FloorGen_Grid_Tiles.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
For a more in-depth explanation, visit the [[Floor Generation Overview]].&lt;br /&gt;
&lt;br /&gt;
== Editing Floor Size ==&lt;br /&gt;
The current floor size for Tropical Path is quite small, due to being a first-time dungeon.  Let’s increase the size.&lt;br /&gt;
&lt;br /&gt;
Edit the InitGridPlanStep at Priority -5:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_InitGridPlanStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
All floors that use a Grid-style room generation are broken up into a grid of cells:&lt;br /&gt;
* CellWidth and CellHeight decide the width and height of each cell in tiles.&lt;br /&gt;
* CellX and CellY decide the number of cells per row, and the number of cells per column.&lt;br /&gt;
* CellWall decides the thickness of the borders separating cells, in tiles.&lt;br /&gt;
&lt;br /&gt;
The settings above would result in a grid like this, where the red tiles are the borders between cells:&lt;br /&gt;
&lt;br /&gt;
[[File:DungeonProcess_Grid.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Let’s make the floor larger by adding more rooms.  Turn it into a 6x4-celled grid where each cell is 10x8:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_InitGridPlanStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The end result would be a grid like this:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridResult.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Click OK to save the size settings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Editing Enemy Density ==&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenGridAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
With the floor taking on a larger size, it would now be wise to increase the enemy spawn count.&lt;br /&gt;
Edit the MobSpawnSettingsStep at Priority 1.2.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnSettingsStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnSettingsStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Max Foes is the maximum number of enemy teams that are allowed on the map.  Set this to 10.&lt;br /&gt;
Respawn Time is the number of turns before an enemy team is respawned.  Set this to 30.&lt;br /&gt;
The keyword here is team.  All spawning in this game is based on a per-team basis, not a per-Pokemon basis.  A single team can have 1 or more Pokemon.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenMobSettingsAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We’ve increased the spawn cap and rate of respawn, but we still need to increase the initial spawns.&lt;br /&gt;
&lt;br /&gt;
To edit the number of Pokemon Teams that are spawned when the map is first entered, open up PlaceRandomMobsStep at Priority 6.2:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_PlaceRandomMobsStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_PlaceRandomMobsStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
There are many settings here, but we are only worried about the Amount, which controls how many teams are spawned at the beginning.&lt;br /&gt;
&lt;br /&gt;
It is currently set to a range of 2-3 inclusive.  Set it to a range of 6-9.&lt;br /&gt;
&lt;br /&gt;
Click OK to save.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenPlaceMobAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
== Editing Item Density ==&lt;br /&gt;
Now that the amount of enemies has been increased, it’s time to move on to item spawns.  Due to the larger floors, we should also spawn more items.&lt;br /&gt;
&lt;br /&gt;
Open up DueSpawnStep at Priority 6.1:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_DueSpawnStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_DueSpawnStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Similar to PlaceRandomMobsStep, we are only worried about the Amount, which controls how many items are spawned during generation.&lt;br /&gt;
&lt;br /&gt;
It is currently set to a range of 2-3.  Set it to a range of 5-7.&lt;br /&gt;
&lt;br /&gt;
Click OK to save.&lt;br /&gt;
&lt;br /&gt;
Money spawns are handled separately.  Open up TerminalSpawnStep at Priority 6:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TerminalSpawnStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_TerminalSpawnStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The map generator takes the total Money assigned to this floor (specified elsewhere), and divides it into X piles.&lt;br /&gt;
&lt;br /&gt;
The number of piles is specified in Div Amount, currently set to a range of 1-2.  Set it to 6-10.  Note that since we have divided the money into more piles, the amount from each pickup will be less. We will need to increase the money amount later.&lt;br /&gt;
&lt;br /&gt;
Click OK to save.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_GridFloorGenMoneyAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We have finished changing all the settings we want for a single floor.  We’ll worry about items and enemies later.&lt;br /&gt;
&lt;br /&gt;
For now, click OK through everything, and test out the new dungeon.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TestFloor.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
You should expect to see a much more sprawling floor layout, with the new tileset and music in place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changing Multiple Floors ==&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TestFloorNext.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
However, if you were to get to the next floor, you will find that the layout is back to the original Tropical Path.  We’ve only edited floor 1 of our dungeon so far.&lt;br /&gt;
Return to the Segment Editor:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
There are 4 floors in total.  Right click the first one with all of the Lava Path data we want, and you will see the option to copy and paste individual floors.&lt;br /&gt;
&lt;br /&gt;
Paste this floor 3 more times, and then delete all the older floors.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorCopied.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We now have all 4 floors changed, but for our dungeon, we want more.  We can add more until there are 7, using the same pasting method:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_FloorExtended.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
There are now 7 floors in the floor list.&lt;br /&gt;
&lt;br /&gt;
Click OK through everything to save the dungeon settings.  You should now see the entire dungeon is consistent in its floor features.  You may also notice the floor number has changed for the segment.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TestFloorNextDone.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_SegmentAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
== Editing Item Tables ==&lt;br /&gt;
Lastly, we will change the item and enemy encounter tables.  Open up the Segment editor and edit the Money Spawn Zone Step:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_LayeredSegmentMoneySpawnZoneStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_MoneySpawnZoneStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
This zone step is responsible for assigning a total money value to every floor, for which the floor itself divides into its specified number of money spawns.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MoneySpawnZoneStepEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The Start Amount is the range for the total amount on floor 1.  Set this to 50-100.&lt;br /&gt;
The Add Amount is the range of how much money is added each floor.  Set this to 50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click OK to save these values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the money amount increased, we will move on to items.  Within the Segment editor, and edit the Item Spawn Zone Step:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_LayeredSegmentItemSpawnZoneStep.png|frameless]]&lt;br /&gt;
-&amp;gt;&lt;br /&gt;
[[File:ModdingDungeons_ItemSpawnZoneStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Item spawns are broken up into groups of spawn tables.  Here in Tropical Path, there are only two tables:  one for necessities and one for special items.  You as the editor can name these spawn groups whatever you want, but generally PMDO splits them up into the following categories:&lt;br /&gt;
* Necessities: Common replenishing items for HP, PP and belly.  Includes Reviver Seeds and Link Boxes.&lt;br /&gt;
* Snacks: One-time-use, edible items.  Most Berries and Seeds fall under this list.&lt;br /&gt;
* Boosters: Permanent stat boosters intended to pop up occasionally.  Includes gummis and stat drinks.&lt;br /&gt;
* Ammo: Stackable, throwable items such as Gravelerock and Iron Thorn.  Wands fall under this category too.&lt;br /&gt;
* Special: Apricorns, Keys, and Assembly Boxes.&lt;br /&gt;
* Orbs: All Orbs.&lt;br /&gt;
* Held: All Held items.&lt;br /&gt;
* TMs: All TMs.&lt;br /&gt;
&lt;br /&gt;
This way, it is easy to adjust the rarity of all TMs, held items, etc. as a whole, and then adjust the rarity of individual items within each category.&lt;br /&gt;
&lt;br /&gt;
For this tutorial, we will modify the necessities items to include grimy food and less apples, and add some held items as a new category.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Open the necessities category to edit the spawns.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawn.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Every spawn in this list has a Start, End, and Weight:&lt;br /&gt;
* Start and End are the first and last floors the item can appear in.&lt;br /&gt;
* Weight controls how common the item is within this spawn group.  To get its percent chance of appearing in a given floor out of all possible items within this category, add together the weights of all the items and divide the item’s weight.&lt;br /&gt;
&lt;br /&gt;
If you add up the weights of all items on floor 4, you get:&lt;br /&gt;
&lt;br /&gt;
9+12+10+10+5+9=55&lt;br /&gt;
&lt;br /&gt;
Which means the Leppa Berry has a 9/55=16.36% of appearing among items in its group.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnApple.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Let’s modify the Apple spawn to the above image. You must first by select it.&lt;br /&gt;
* Lower the weight of the apple to 5.  You can do this by changing the numeric value for weight.&lt;br /&gt;
* Increase the End value of the apple to 7.  You can do this by changing the numeric value for End.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let’s also click Add to add a new item, the Grimy Food:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_InvItem.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Let’s also make it spawn only on floors 5-7.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_InvItemAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
As a result, if you go to floors 5-7, you will have a 5/15=33.3% chance of finding an apple, and a 10/15=66.6% chance of finding a grimy food, and nothing else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, let’s move on to SpawnRates. The Start and End control which floors the entire category of items appear in, and the Value controls the chance that the category itself has to spawn.&lt;br /&gt;
Currently the “necessities” category itself is set to spawn only on floors 1-4, with a weight of 14.&lt;br /&gt;
&lt;br /&gt;
The other category in the list, “special”, has a weight of 7.  As a result, the “necessities” category has a 7/(7+14)=33.33% chance of being chosen when spawning items.&lt;br /&gt;
&lt;br /&gt;
Add a new Spawn Rate.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_SpawnRange.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_SpawnRangeRate.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Give it a range of 5-7, and a weight of 10.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_SpawnRangeAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
This allows the category to have a lower rate of appearing on floors 5-7.  It doesn’t matter right now since no other categories spawn at floor 5-7, but we will soon make a new category.&lt;br /&gt;
Click OK to save the info.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Next, click on Add to add a new category for held items.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnNew.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Give it the name “held”&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnNewEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Make the changes as shown in the above screenshot:&lt;br /&gt;
* Add a Power Band and Defense Scarf, both with a Start of 1 and End of 7, so that it appears on floors 1-7.&lt;br /&gt;
* Make this spawn group appear on floors 1-7, with a weight of 5. For floors 1-4, this will result in a total weight of 7+14+5=26, meaning it has a 5/26=19.23% chance of being chosen. For floors 5-7, the total weight is 10+5=15, which means a 5/15=33.33% chance of being chosen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click OK to save this new item category.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnDone.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
You can preview a calculated percentage list of ALL items from ALL categories for a floor, by selecting the floor number at the bottom and clicking Get Summary.  For example, this is what the full item table for floor 1 looks like:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ItemCategorySpawnSummary.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Click OK to save the item table as a whole.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_LayeredSegmentTeamSpawnZoneStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
== Editing Encounter Tables ==&lt;br /&gt;
Next, edit the Team Spawn Zone Step:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TeamSpawnZoneStep.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
With enemy spawning, there are no categories like with items.  Instead, you just choose what spawns on what floor directly.  However, enemies will always spawn in teams of 1 or more.&lt;br /&gt;
&lt;br /&gt;
The Spawns table controls the pool from which the Pokemon are selected from.  These Pokemon are level 2, though there are some that are level 5 later in the dungeon.&lt;br /&gt;
&lt;br /&gt;
The Team Sizes table controls how many members are in a given spawned team.  In Tropical Path, it is set to 1 for all floors 1-4, so Pokemon will always spawn alone and never in groups.&lt;br /&gt;
&lt;br /&gt;
Specific Spawns are pre-made teams that will spawn all at once, without relying on chance to create the desired team composition.  This is rarely used, and won’t be used in this tutorial.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let’s make this into a tougher dungeon.  Begin by editing the Lv. 2 Sentret.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawn.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The attributes of this editor window are as follows:&lt;br /&gt;
* You can choose the Pokemon spawned, including its species, form, skin (shiny or not), or gender.&lt;br /&gt;
* You can leave Skin and Gender blank and they will be rolled based on their typical probabilities.&lt;br /&gt;
* You can specify a min and max level for the Pokemon to spawn at.  PMDO typically uses only a single level rather than a range.&lt;br /&gt;
* Specified Skills are moves that the Pokemon will carry.  If you choose less than 4, the remaining moves will be rolled from its level-up set.&lt;br /&gt;
* Intrinsic is the ability.  You can leave this blank to let the spawner roll it randomly.&lt;br /&gt;
* Change Tactic to change the AI of the Pokemon.&lt;br /&gt;
* Spawn Conditions make it such that the Pokemon only appears under certain conditions. Typically, this is used for version exclusives.&lt;br /&gt;
* Spawn Features are additional modifications made to the Pokemon when it is spawned.  Typically, most use MobSpawnWeak and MobSpawnMovesOff.&lt;br /&gt;
* Role is the role that the spawned Pokemon has in the team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Possible roles include:&lt;br /&gt;
* Normal: Can be added as a part of the team in any circumstance.&lt;br /&gt;
* Leader: Can only be added as the leader of the team, meaning at most one per team.&lt;br /&gt;
* Support: Can only be added as support to the team. It will only show up in teams of size 2 or greater.&lt;br /&gt;
* Loner: Can only spawn alone.&lt;br /&gt;
&lt;br /&gt;
Let’s change this into a level 25 Quilava with a more fitting move, and smarter AI:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnEdited.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The changes in the above screenshot are as follows:&lt;br /&gt;
* Set the species to Quilava.  The form will automatically be set.&lt;br /&gt;
* Set the level to 25.  Lowest and Highest bound will be the same.&lt;br /&gt;
* Give it Flame Wheel instead of Scratch.&lt;br /&gt;
* Set the AI to Smart Wander.  Similar to Dumb Wander, this AI will wander the floor and attack the player on sight.  Unlike Dumb Wander, it will always use the longest-range move that can hit the player.&lt;br /&gt;
* We’ve also given it the Leader role.  Only one will spawn per team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click OK to save the Pokemon.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnAdded.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Remove all other spawns, and change the Start and End of this spawn to 1-7 so that it spawns in the entire dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next, add a new spawn.  This time, we will create a Magmar with multiple moves.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnNew.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Give it the MobSpawnWeak feature, just like Quilava.  This feature lowers the PP and belly of the Pokemon when it spawns.&lt;br /&gt;
Also give it MobSpawnMovesOff, but set the StartAt to 2.  This will turn off any move after the 2nd move index, making it only use Sunny Day and Fire Punch.&lt;br /&gt;
Lastly, give it the Support role.  It will spawn as the follower to the team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Click OK to save the Pokemon, and make it appear on all floors.&lt;br /&gt;
&lt;br /&gt;
Then, add one more Pokemon.&lt;br /&gt;
&lt;br /&gt;
This will be a Rhydon with Smack Down and Bulldoze.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_MobSpawnNew2.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
We’ve also given it a Loner role.&lt;br /&gt;
&lt;br /&gt;
Click OK to save this, and make it appear on all floors.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TeamSpawnZoneStepExtended.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Lastly, we will alter the team sizes.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TeamSpawnZoneStepSizes.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Currently, team sizes of 1 exist for floors 1-4, with weight 12.&lt;br /&gt;
&lt;br /&gt;
Let’s add another Team Size of 1 for floors 5-7, but give it a weight of 4.&lt;br /&gt;
&lt;br /&gt;
Then, let’s add another team size of 3 to floors 1-7, with weight 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This makes floors 1-4 have a 12/20=60% chance to spawn a lone enemy, and a 8/20=40% chance of spawning a team of 3.&lt;br /&gt;
&lt;br /&gt;
Then, at floors 5-7 there will be a 4/12=33% chance to spawn a lone enemy, and a 8/12=66% chance of spawning a team of 3.&lt;br /&gt;
&lt;br /&gt;
Click OK, and give the ZoneSteps list one more view:&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_RemoveNeutralNPCs.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
You may notice in your last playtest that you ran into some neutral NPCs wandering the map.  The SpreadStepZoneStep is responsible for adding them randomly to the dungeon as a whole.  Remove this step to delete those NPCs from the dungeon.&lt;br /&gt;
&lt;br /&gt;
Then, click OK through everything and save the whole dungeon.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TestFull.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Your can now run through the fully modified dungeon with all of its altered features.  Once you exit the dungeon, however, you will land in the Forest Camp.  What we want to do is have this dungeon end in a boss room with a cutscene.  To do this, we will need to edit the completion events.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Editing Completion Events ==&lt;br /&gt;
For this section, we will be using the ground map created in the tutorial for [[Creating Ground Maps]], and the boss map created in the tutorial for [[Creating Dungeon Maps]].  Make sure Temporal Pinnacle is groundmap 13 of the Zone 1: Guildmaster Island, and that there is a 13th map in Layered segment 00:&lt;br /&gt;
&lt;br /&gt;
[[File:MapEditor_Travel.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Completion events are controlled entirely in a zone’s script.&lt;br /&gt;
&lt;br /&gt;
Navigate to &amp;lt;code&amp;gt;Data/Script/Zone/&amp;lt;/code&amp;gt; in your PMDO folder.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ScriptFolder.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
This is where scripting for every zone is stored.  When making mods that change scripts, we need to make a copy from the base game and place it in our mod.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ScriptFolderTo.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
The result should look like this.&lt;br /&gt;
&lt;br /&gt;
Open the folder tropical_path, and open &amp;lt;code&amp;gt;init.lua&amp;lt;/code&amp;gt; in a text editor (Notepad++ recommended)&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_Script.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
All dungeons have a script that gets called when the zone is loaded (Init), when a rescue is performed (Rescued), when a segment a entered (EnterSegment), and when a segment is exited (ExitSegment).  We’re interested in the last one.&lt;br /&gt;
&lt;br /&gt;
ExitSegment currently checks to see if we completed the dungeon within a rescue mission (Line 30)&lt;br /&gt;
&lt;br /&gt;
Then it checks to see if the outcome of the segment wasn’t a success (Line 32).  This block is for cases like fainting in a dungeon, escaping, or timing out due to wind.&lt;br /&gt;
&lt;br /&gt;
Lastly, after all those checks, we know that the player has completed the segment (Line 34).&lt;br /&gt;
&lt;br /&gt;
Within this block, we check which segment the player cleared, and act accordingly.&lt;br /&gt;
&lt;br /&gt;
We are interested in Line 36:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
COMMON.EndDungeonDay(result, &amp;quot;guildmaster_island&amp;quot;, -1, 3, 0)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This method call is a general dungeon completion event, which increments the day count, restores everyone’s HP, displays the win/lose screen, and then warps them to the specified destination.  In this case, it is warping the player to Guildmaster Island.  Segment -1: Ground maps.  Ground Map 3: Forest Camp.  Entry 0: Default Entrance.&lt;br /&gt;
&lt;br /&gt;
We don’t want to end the dungeon adventure just yet.  We just want to warp the player to the ground map for Temporal Pinnacle so that it can start the boss battle.  Replace it with the following call:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
GAME:EnterZone(&amp;quot;guildmaster_island&amp;quot;, -1, 13, 0)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will send the player into Temporal Pinnacle.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can see lines 37, 38, and 39 all reference an exit through the secret room, to unlock a new dungeon.  Since we removed the secret room, we can remove those lines too.&lt;br /&gt;
&lt;br /&gt;
Save this file, reload the scripts, and retry a run through the dungeon.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_TestExit.gif|frameless]]&lt;br /&gt;
&lt;br /&gt;
It now leads to Temporal Pinnacle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lastly, if we want to end the dungeon properly on completing the boss battle, we need to include a call to EndDungeonDay in the zone script where the boss battle takes place.  In this case, it is in &amp;lt;code&amp;gt;Data/Script/Zone/guildmaster_island&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ScriptEndFolder.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
Copy this folder to your mod.&lt;br /&gt;
&lt;br /&gt;
[[File:ModdingDungeons_ScriptEndFolderTo.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
And then open the contents.&lt;br /&gt;
&lt;br /&gt;
The ExitSegment block should look like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function guildmaster_island.ExitSegment(zone, result, rescue, segmentID, mapID)&lt;br /&gt;
  DEBUG.EnableDbgCoro() --Enable debugging this coroutine&lt;br /&gt;
&lt;br /&gt;
  COMMON.ExitDungeonMissionCheck(zone.ID, segmentID)&lt;br /&gt;
  if rescue == true then&lt;br /&gt;
    COMMON.EndRescue(zone, result, segmentID)&lt;br /&gt;
  elseif result ~= RogueEssence.Data.GameProgress.ResultType.Cleared then&lt;br /&gt;
    COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
  else&lt;br /&gt;
    if segmentID == 0 then&lt;br /&gt;
	  if mapID == 3 then&lt;br /&gt;
	    COMMON.EndSession(result, &#039;guildmaster_island&#039;, -1,3,0)&lt;br /&gt;
	  else&lt;br /&gt;
	    PrintInfo(&amp;quot;No exit procedure found!&amp;quot;)&lt;br /&gt;
		COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
	  end&lt;br /&gt;
    else&lt;br /&gt;
      PrintInfo(&amp;quot;No exit procedure found!&amp;quot;)&lt;br /&gt;
	  COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
    end&lt;br /&gt;
  end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We want to detect a case where the player has cleared segment 0, map 13.  Then, we want to end the dungeon day with the destination set to Guildmaster Island, Segment -1, Map 1, Entrance 0.  Aka Base Camp:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
COMMON.EndDungeonDay(result, &amp;quot;guildmaster_island&amp;quot;, -1, 1, 0)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The result should look like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function guildmaster_island.ExitSegment(zone, result, rescue, segmentID, mapID)&lt;br /&gt;
  DEBUG.EnableDbgCoro() --Enable debugging this coroutine&lt;br /&gt;
&lt;br /&gt;
  COMMON.ExitDungeonMissionCheck(zone.ID, segmentID)&lt;br /&gt;
  if rescue == true then&lt;br /&gt;
    COMMON.EndRescue(zone, result, segmentID)&lt;br /&gt;
  elseif result ~= RogueEssence.Data.GameProgress.ResultType.Cleared then&lt;br /&gt;
    COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
  else&lt;br /&gt;
    if segmentID == 0 then&lt;br /&gt;
	  if mapID == 3 then&lt;br /&gt;
	    COMMON.EndSession(result, &#039;guildmaster_island&#039;, -1,3,0)&lt;br /&gt;
	  elseif mapID == 13 then&lt;br /&gt;
	    COMMON.EndSession(result, &#039;guildmaster_island&#039;, -1,1,0)&lt;br /&gt;
	  else&lt;br /&gt;
	    PrintInfo(&amp;quot;No exit procedure found!&amp;quot;)&lt;br /&gt;
		COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
	  end&lt;br /&gt;
    else&lt;br /&gt;
      PrintInfo(&amp;quot;No exit procedure found!&amp;quot;)&lt;br /&gt;
	  COMMON.EndDungeonDay(result, SV.checkpoint.Zone, SV.checkpoint.Segment, SV.checkpoint.Map, SV.checkpoint.Entry)&lt;br /&gt;
    end&lt;br /&gt;
  end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Save the script, and run through the dungeon once more.  Defeating Dialga should properly end the dungeon with a victory screen now.&lt;br /&gt;
&lt;br /&gt;
This tutorial is able to show you the main aspects of dungeon editing.  However, you may want to make an entirely new dungeon and attach it to the existing game.  To learn how to do that, visit the dungeon adding tutorial: [[Creating Dungeons from Scratch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Generation]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Faded_Trail&amp;diff=8143</id>
		<title>Faded Trail</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Faded_Trail&amp;diff=8143"/>
		<updated>2026-03-08T18:46:49Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleSectionDungeonInfobox&lt;br /&gt;
|dungeon_name=Faded Trail&lt;br /&gt;
|zone_id=faded_trail&lt;br /&gt;
|prerequisites=Reach [[Forest Camp]]&lt;br /&gt;
|floors=7&lt;br /&gt;
|image=Faded_Trail.png&lt;br /&gt;
|darkness=No&lt;br /&gt;
|tileset=Tiny Meadow&lt;br /&gt;
|music=O, Forgotten Road ~ Faded Trail&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=Sh_-MZPcBXg&lt;br /&gt;
|main_type={{TypeIcon|type=Normal}}Normal&lt;br /&gt;
}}&lt;br /&gt;
{{SidePathTabs|Faded Trail|Hidden Trail}}&lt;br /&gt;
&#039;&#039;&#039;Faded Trail&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Forest Camp]]. This is one of the two standard dungeons initially accessible from Forest Camp, the other being [[Bramble Woods]].&lt;br /&gt;
&lt;br /&gt;
Faded Trail is a branching dungeon, with a side path called &#039;&#039;&#039;Hidden Trail&#039;&#039;&#039;. Completing Faded Trail will take the player to [[Cliff Camp]].&lt;br /&gt;
== Exploration ==&lt;br /&gt;
Floors 1-4 of this dungeon have a 4x3 grid layout using [[Cross Room|cross]] and [[Round Room|round]] room types. &lt;br /&gt;
&lt;br /&gt;
Floors 5-7 of this dungeon have a 4x3 [[Grid Path Beetle|beetle]] layout with all rooms being [[Bump Room|bump]] type. [[Water (terrain)|Water]] is present on all floors.&lt;br /&gt;
&lt;br /&gt;
A [[Secret Stairs|secret stairs]] tile will always spawn in a [[vault]] on 5F, which can be opened by a [[Switch Tile|switch tile]] on the same floor. This will take the player to Hidden Trail.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
Floors 5-7 will always spawn exactly two Starly each floor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sentret&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Scratch]], [[Defense Curl]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Kricketot&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Growl]], [[Bide]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shinx&lt;br /&gt;
|level=5&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Tackle]], [[Leer]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Starly&lt;br /&gt;
|level=6&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|moves=[[Tackle]], [[Growl]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Aipom&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Scratch]], [[Sand Attack]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shinx&lt;br /&gt;
|level=7&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Tackle]], [[Leer]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Starly&lt;br /&gt;
|level=7&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Tackle]], [[Growl]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Vulpix&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Ember]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Tangela&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Vine Whip]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Poliwag&lt;br /&gt;
|level=8&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Water Gun]]&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Petilil&lt;br /&gt;
|level=10&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=7&lt;br /&gt;
|moves=[[Sleep Powder]], [[Absorb]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{ItemSpawnHeader | title=Main Spawn Pool}}&lt;br /&gt;
{{ItemSpawnRow | item=Leppa Berry | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Oran Berry | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Apple | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Lum Berry | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Reviver Seed | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Blast Seed | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Warp Seed | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Sleep Seed | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Stick | stack_size=3 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Whirlwind Wand | stack_size=2 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Pounce Wand | stack_size=3 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Warp Wand | stack_size=1 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Lob Wand | stack_size=2 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Geo Pebble | stack_size=2 | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Rebound Orb | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=All Protect Orb | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Luminous Orb | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Mirror Orb | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Power Band | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Special Band | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Defense Scarf | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Blue Apricorn | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Green Apricorn | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=White Apricorn | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Red Apricorn | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Yellow Apricorn | start_floor=1 | end_floor=7}}&lt;br /&gt;
{{ItemSpawnRow | item=Key | stack_size=1 | start_floor=3 | end_floor=7}}&lt;br /&gt;
|}&lt;br /&gt;
== Traps ==&lt;br /&gt;
This section features no traps.&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8142</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8142"/>
		<updated>2026-03-04T20:27:06Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Lost Grandma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Family Members ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{MissionHeader}}&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the sister, [[Chikorita]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock Faultline Ridge, wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=6&lt;br /&gt;
|dungeon=Faultline Ridge&lt;br /&gt;
|reward=[[entercard|Sun Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the mother, [[Swellow]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock [[Castaway Cave]], wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=8&lt;br /&gt;
|dungeon=Castaway Cave&lt;br /&gt;
|reward=[[entercard|Water Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the pet, [[Haxorus]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=N/A&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=11&lt;br /&gt;
|dungeon=Wayward Wetlands&lt;br /&gt;
|reward=[[entercard|Grass Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the father, [[Azumarill]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock [[Overgrown Wilds]]&amp;lt;br&amp;gt;? (other preqs unknown)&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Exotic Wilds&lt;br /&gt;
|reward=[[entercard|Sand Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the brother, [[Wooper]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Reach [[Blizzard Camp]], wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Glacial Path&lt;br /&gt;
|reward=[[entercard|Mist Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the grandma, [[Carbink]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=???&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Clouded Road&lt;br /&gt;
|reward=[[entercard|Wind Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lost Sister ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Chikorita is found initially on [[Faultline Ridge]] 6F. She can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking, a day after the dungeon is unlocked. She drops the [[entercard|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
=== Lost Brother ===&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found initially on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He can be rescued after [[Swinub]] appears in [[Blizzard Camp]] and reports that they couldn&#039;t rescue a {{Pokemon}} from the dungeon. He drops the [[entercard|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Mother ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[entercard|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Father ===&lt;br /&gt;
{{SectStub|when do team runaway report not being able to rescue him?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He becomes available when [[Pachirisu]] and [[Duduo]] comment on finding a {{Pokemon}} that didn&#039;t return with them on using an [[Escape Orb]]. He drops the [[entercard|Sand Card]] as a reward.&lt;br /&gt;
=== Lost Grandma ===&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[entercard|Wind Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Pet ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[entercard|Grass Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8141</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8141"/>
		<updated>2026-03-04T20:26:26Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Family Members ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{MissionHeader}}&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the sister, [[Chikorita]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock Faultline Ridge, wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=6&lt;br /&gt;
|dungeon=Faultline Ridge&lt;br /&gt;
|reward=[[entercard|Sun Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the mother, [[Swellow]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock [[Castaway Cave]], wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=8&lt;br /&gt;
|dungeon=Castaway Cave&lt;br /&gt;
|reward=[[entercard|Water Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the pet, [[Haxorus]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=N/A&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=11&lt;br /&gt;
|dungeon=Wayward Wetlands&lt;br /&gt;
|reward=[[entercard|Grass Card]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the father, [[Azumarill]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Unlock [[Overgrown Wilds]]&amp;lt;br&amp;gt;? (other preqs unknown)&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Exotic Wilds&lt;br /&gt;
|reward=[[entercard|Sand Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the brother, [[Wooper]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=Reach [[Blizzard Camp]], wait a day&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Glacial Path&lt;br /&gt;
|reward=[[entercard|Mist Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Escort and rescue the grandma, [[Carbink]]&lt;br /&gt;
|source=N/A&lt;br /&gt;
|preq=???&lt;br /&gt;
|type=Escort&lt;br /&gt;
|floor=2&lt;br /&gt;
|dungeon=Clouded Road&lt;br /&gt;
|reward=[[entercard|Wind Card]]&lt;br /&gt;
|notes=Temporary dungeon&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lost Sister ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Chikorita is found initially on [[Faultline Ridge]] 6F. She can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking, a day after the dungeon is unlocked. She drops the [[entercard|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
=== Lost Brother ===&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found initially on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He can be rescued after [[Swinub]] appears in [[Blizzard Camp]] and reports that they couldn&#039;t rescue a {{Pokemon}} from the dungeon. He drops the [[entercard|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Mother ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[entercard|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Father ===&lt;br /&gt;
{{SectStub|when do team runaway report not being able to rescue him?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He becomes available when [[Pachirisu]] and [[Duduo]] comment on finding a {{Pokemon}} that didn&#039;t return with them on using an [[Escape Orb]]. He drops the [[entercard|Sand Card]] as a reward.&lt;br /&gt;
== Lost Grandma ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}Family Questline • Supply Corps • Silk Mission &lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[entercard|Wind Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
=== Lost Pet ===&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[entercard|Grass Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8140</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8140"/>
		<updated>2026-03-04T20:15:02Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Lost Grandma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Lost Sister ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Chikorita is found initially on [[Faultline Ridge]] 6F. She can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking, a day after the dungeon is unlocked. She drops the [[Card (Key Item)|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
== Lost Brother ==&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found initially on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He can be rescued after [[Swinub]] appears in [[Blizzard Camp]] and reports that they couldn&#039;t rescue a {{Pokemon}} from the dungeon. He drops the [[Card (Key Item)|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Mother ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[Card (Key Item)|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Father ==&lt;br /&gt;
{{SectStub|when do team runaway report not being able to rescue him?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He becomes available when [[Pachirisu]] and [[Duduo]] comment on finding a {{Pokemon}} that didn&#039;t return with them on using an [[Escape Orb]]. He drops the [[Card (Key Item)|Sand Card]] as a reward.&lt;br /&gt;
== Lost Grandma ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[Card (Key Item)|Wind Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Pet ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[Card (Key Item)|Grass Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Supply_Corps&amp;diff=8139</id>
		<title>Supply Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Supply_Corps&amp;diff=8139"/>
		<updated>2026-03-04T20:11:05Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Supply_Corps.png|frameless|right]]The &#039;&#039;&#039;supply corps&#039;&#039;&#039; are a group of {{Pokemon}} on [[Guildmaster Island]] that deliver supplies between each camp. As the player explorers the island, they will offer a series of [[mission|missions]], progressing across the camps as the player assists them. &lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{MissionHeader}}&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Defeat [[Snorlax]] in [[Forest Camp]]&lt;br /&gt;
|source=[[Machop]] &amp;amp; [[Ponyta]]&lt;br /&gt;
|preq=None&lt;br /&gt;
|type=Boss&lt;br /&gt;
|floor=-&lt;br /&gt;
|dungeon=Forest Camp&lt;br /&gt;
|reward={{:Big Apricorn/Data|ItemLinkWithSprite}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve stolen item in [[Faded Trail]]&lt;br /&gt;
|source=[[Swalot]]&lt;br /&gt;
|preq=[[Cliff Camp]] is unlocked&amp;lt;br&amp;gt;Complete previous mission, then wait a day&lt;br /&gt;
|type=Outlaw&lt;br /&gt;
|dungeon=Faded Trail&lt;br /&gt;
|floor=6&lt;br /&gt;
|reward={{:Huge Apple/Data|ItemLinkWithSprite}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve stolen item in [[Flyaway Cliffs]]&lt;br /&gt;
|source=[[Swalot]]&lt;br /&gt;
|preq=[[Ravine Camp]] is unlocked&amp;lt;br&amp;gt;Complete previous mission, then wait a day&lt;br /&gt;
|type=Ambush&lt;br /&gt;
|dungeon=Flyaway Cliffs&lt;br /&gt;
|floor=7&lt;br /&gt;
|reward={{:Big Banana/Data|ItemLinkWithSprite}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Defeat the boss of [[Ambush Forest]]&lt;br /&gt;
|source=[[Swalot]]&lt;br /&gt;
|preq=[[Ravine Camp]] is unlocked&amp;lt;br&amp;gt;Complete previous mission, then wait a day&lt;br /&gt;
|type=Boss&lt;br /&gt;
|dungeon=Ambush Forest&lt;br /&gt;
|floor=21&lt;br /&gt;
|reward=Bag expansion&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Defeat the outlaw&lt;br /&gt;
|source=[[Swalot]]&lt;br /&gt;
|preq=[[Cave Shelter]] is unlocked&amp;lt;br&amp;gt;Complete previous mission, then wait a day&lt;br /&gt;
|type=Outlaw&lt;br /&gt;
|dungeon=Copper Quarry&lt;br /&gt;
|floor=5&lt;br /&gt;
|reward={{:TM Sludge Bomb/Data|ItemLinkWithSprite}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue [[Swalot]]&lt;br /&gt;
|source=[[Machop]] &amp;amp; [[Ponyta]]&lt;br /&gt;
|preq=[[Blizzard Camp]] is unlocked&amp;lt;br&amp;gt;Complete previous mission, then wait a day&lt;br /&gt;
|type=Ambush&lt;br /&gt;
|dungeon=Snowbound Path&lt;br /&gt;
|floor=13&lt;br /&gt;
|reward={{:TM Focus Blast/Data|ItemLinkWithSprite}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Defeat the boss of [[Treacherous Mountain]]&lt;br /&gt;
|source=[[Machop]] &amp;amp; [[Ponyta]]&lt;br /&gt;
|preq=Complete previous mission, then wait a day&lt;br /&gt;
|type=Boss&lt;br /&gt;
|dungeon=Treacherous Mountain&lt;br /&gt;
|floor=21&lt;br /&gt;
|reward=Bag Expansion&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Mission]]&lt;br /&gt;
&lt;br /&gt;
=== Mission 1 ===&lt;br /&gt;
The first time the Player enters [[Forest Camp]], they will find a Snorlax sleeping in front of a tent, with a nearby Ponyta and Machop complaining that he is impeding them from taking their supplies to their manager in [[Cliff Camp]]. If the Player chooses to wake Snorlax, a boss fight will ensue.&lt;br /&gt;
&lt;br /&gt;
After scaring Snorlax off, Ponyta and Machop will reward the Player with a [[Big Apricorn]], and the two will later be found with Swalot in Cliff Camp.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|level=20&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|moves=Defense Curl, Lick, Yawn, Chip Away&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Mission 2 ===&lt;br /&gt;
If at least one day has passed since Mission 1, Swalot will inform the Player that a carrier has been attacked in [[Faded Trail]] and their package was stolen, asking the Player to retrieve it. The thief, a Murkrow, will be encountered upon entering floor 6, and the package will be recovered after defeating him. After it is returned to Swalot, the Player will be rewarded with a [[Huge Apple]].&lt;br /&gt;
&lt;br /&gt;
Swalot can later be found in [[Ravine Camp]], waiting for Ponyta and Machop to arrive.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=15&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=Astonish, Pursuit, Haze, Wing Attack&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Mission 3 ===&lt;br /&gt;
After a day has passed, Swalot will once again inform the Player that a carrier has been attacked, this time in [[Flyaway Cliffs]]. Upon encountering Toxicroak on floor 7, he will declare that you have fallen for his trap and summon a [[Monster House]] on the location. After defeating him and returning the package, Swalot will reward the Player with a [[Big Banana]], lamenting that something needs to be done about the thieves.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|moves=Pursuit, Feint Attack, Revenge, Swagger&lt;br /&gt;
|notes=Summons a [[Monster House]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Mission 4 ===&lt;br /&gt;
After another day, Swalot will inform the Player that they&#039;ve discovered the outlaws&#039; hideout, [[Ambush Forest]], and ask the Player to help them take the group down. After reaching the end of Ambush Forest the Player will confront [[Honchkrow]], who lays himself claim to the entire island and its supply lines. After he and his goons are defeated, Swalot will reward the Player with a new bag, increasing the Player&#039;s item slots by 8.&lt;br /&gt;
=== Mission 5 ===&lt;br /&gt;
The trio will later be found in [[Cave Shelter]], once again informing the Player that supplies have been stolen, this time in [[Copper Quarry]]. The culprit is a Weavile, who will be encountered on floor 5 of the dungeon. After defeating him, Swalot will reward the Player with a [[TM]] for [[Sludge Bomb]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|moves=Nasty Plot, Metal Claw, Hone Claws, Fling&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
=== Mission 6 ===&lt;br /&gt;
Later, Ponyta and Machop will be found in [[Blizzard Camp]], claiming that Swalot has disappeared. They explain that he should still be somewhere in [[Snowbound Path]] and ask you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Swalot will be found on floor 13 of the dungeon. He claims to be alright, and says he&#039;ll be on his way back soon. However, if the Player leaves him be and returns to Blizzard Camp, they will find that he does not return. Instead, the Player must continue to question the Swalot, until he gives up the ruse and reveals himself to actually be a Zoroark disguising himself as the real Swalot. Alternatively, if the Player has any attacks or items that can hit allied Pokémon, Zoroark may be attacked while still disguised as Swalot, at which point he will drop his disguise in shock and question how the Player knew.&lt;br /&gt;
&lt;br /&gt;
In either case, after revealing his true form Zoroark will summon a [[Monster House]], and must be defeated. At this point the quest will be completed, and the real Swalot will safely return to Blizzard Camp. He will thank the Player for their help, and reward them with a [[TM]] for [[Focus Blast]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Hisuian Zoroark&lt;br /&gt;
|level=45&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Illusion&lt;br /&gt;
|moves=Knock Off, Spite, Agility, Shadow Ball&lt;br /&gt;
|notes=Disguised as Swalot&amp;lt;br&amp;gt;Summons a [[Monster House]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mission 7 ===&lt;br /&gt;
After a day, Swalot will inform the Player that they&#039;ve found the hideout of another outlaw group in [[Treacherous Mountain]], and once again task the Player with apprehending them. After reaching the end of the dungeon they will meet [[Salamence]], who thanks the Player for taking the rivaling Honchkrow gang out of the picture for him, giving his own gang exclusive rights to the island. He and his goons then attack. &lt;br /&gt;
&lt;br /&gt;
After they have been defeated, Swalot will once again thank the Player for all of their help, and give them the biggest storage bag they have, increasing the Player&#039;s bag size by another 8 slots. If the Player has not reached the summit yet, the trio will wish them luck in reaching the top.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8138</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8138"/>
		<updated>2026-03-04T20:10:51Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Lost Sister ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Chikorita is found initially on [[Faultline Ridge]] 6F. She can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking, a day after the dungeon is unlocked. She drops the [[Card (Key Item)|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
== Lost Brother ==&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found initially on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He can be rescued after [[Swinub]] appears in [[Blizzard Camp]] and reports that they couldn&#039;t rescue a {{Pokemon}} from the dungeon. He drops the [[Card (Key Item)|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Mother ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[Card (Key Item)|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Father ==&lt;br /&gt;
{{SectStub|when do team runaway report not being able to rescue him?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He becomes available when [[Pachirisu]] and [[Duduo]] comment on finding a {{Pokemon}} that didn&#039;t return with them on using an [[Escape Orb]]. He drops the [[Card (Key Item)|Sand Card]] as a reward.&lt;br /&gt;
== Lost Grandma ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}Family Questline • Supply Corps • Silk Mission &lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[Card (Key Item)|Wind Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Pet ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[Card (Key Item)|Grass Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Mission&amp;diff=8137</id>
		<title>Mission</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Mission&amp;diff=8137"/>
		<updated>2026-03-04T20:10:36Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
A [[mission]] is a task given to the player by other {{Pokemon}} which requests them to do something in a [[dungeon]]. Each mission gives a reward when accomplished. All missions in the base game (as of current) are static, which become unlockable after enough time has passed and/or after certain conditions have been met. &lt;br /&gt;
&lt;br /&gt;
Randomly generated missions can be added into the game by using the intergrated Enable Mission Board mod, although it is currently considered deprecated and will be replaced by [[Mod:Nebula&#039;s Mission Board|Nebula&#039;s Mission Board]] in the future.&lt;br /&gt;
&lt;br /&gt;
== Mission Types ==&lt;br /&gt;
{{SectStub}}&lt;br /&gt;
The following generic mission types may be received in PMDO. &lt;br /&gt;
&lt;br /&gt;
=== Rescue ===&lt;br /&gt;
The objective is to find and rescue the requested {{Pokemon}}. They spawn on a floor in the dungeon as an explorer, and when talked to can be rescued. The mission is completed once the player successfully rescues the target {{Pokemon}}. &lt;br /&gt;
&lt;br /&gt;
=== Find Item ===&lt;br /&gt;
A requested item must be found, usually from a specific dungeon. The mission is completed once the player obtains the item and talks to the quest giver to give them the item. In PMDO, these items are typically a mission item.&lt;br /&gt;
&lt;br /&gt;
=== Criminal ===&lt;br /&gt;
There are a few subtypes of missions involving criminals.&lt;br /&gt;
&lt;br /&gt;
==== Apprehend ====&lt;br /&gt;
Find the criminal {{Pokemon}} and knock them out to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==== Recover Item ====&lt;br /&gt;
Find the criminal {{Pokemon}} and recover the item they are holding to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==== Ambush ====&lt;br /&gt;
The criminal spawns a [[Monster House]] when encountered. Knock the criminal out to complete the mission.&lt;br /&gt;
&lt;br /&gt;
=== Escort ===&lt;br /&gt;
Escort a {{Pokemon}} through a dungeon without fainting. &lt;br /&gt;
&lt;br /&gt;
== Available Missions ==&lt;br /&gt;
{{SectStub|Several available missions are missing, some missions need their conditions figured out}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{MissionHeader}}&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue Doduo of [[Team Runaway]]&lt;br /&gt;
|source=[[Pachirisu]] of [[Team Runaway]]&lt;br /&gt;
|preq=? days pass after [[Team Runaway]] appears in [[Cliff Camp]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Trickster Woods&lt;br /&gt;
|floor=7&lt;br /&gt;
|reward=[[Yellow Silk]] &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve a special berry for Shuckle&lt;br /&gt;
|preq=?&lt;br /&gt;
|source=Bartender [[Shuckle]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Bramble Woods&lt;br /&gt;
|reward=Juice mixing unlocked&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Find a dropped satchel&lt;br /&gt;
|preq=?&lt;br /&gt;
|source=[[Mightyena]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Flyaway Cliffs&lt;br /&gt;
|reward=[[Black Silk]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue [[Seviper]]&lt;br /&gt;
|preq=? days after Seviper and Zangoose progress to [[Ravine Camp]]&lt;br /&gt;
|source=[[Zangoose]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Copper Quarry&lt;br /&gt;
|reward=[[Pink Silk]]&lt;br /&gt;
|floor=7&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue [[Zangoose]]&lt;br /&gt;
|preq=? days after Seviper and Zangoose progress to [[Cave Shelter]]&lt;br /&gt;
|source=[[Seviper]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Thunderstruck Pass&lt;br /&gt;
|reward=[[White Silk]]&lt;br /&gt;
|floor=11&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve [[Herba Mystica]]&lt;br /&gt;
|preq=Wait a day after unlocking [[Sickly Hollow]]&lt;br /&gt;
|source=[[Chimecho]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Sickly Hollow&lt;br /&gt;
|reward=[[Grass Silk]]&amp;lt;br&amp;gt;[[Secret Garden]] hint from Sunkern&lt;br /&gt;
|floor=11&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve [[Lost Scarf]]&lt;br /&gt;
|preq=Wait a day after clearing the boss of [[Ambush Forest]]&lt;br /&gt;
|source=[[Donphan]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Ambush Forest&lt;br /&gt;
|reward=[[Brown Silk]]&lt;br /&gt;
|floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Family Questline ===&lt;br /&gt;
{{Main|Family Questline}}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
[[Category:Base PMDO]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Mission&amp;diff=8136</id>
		<title>Mission</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Mission&amp;diff=8136"/>
		<updated>2026-03-04T20:09:41Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
A [[mission]] is a task given to the player by other {{Pokemon}} which requests them to do something in a [[dungeon]]. Each mission gives a reward when accomplished. All missions in the base game (as of current) are static, which become unlockable after enough time has passed and/or after certain conditions have been met. &lt;br /&gt;
&lt;br /&gt;
Randomly generated missions can be added into the game by using the intergrated Enable Mission Board mod, although it is currently considered deprecated and will be replaced by [[Mod:Nebula&#039;s Mission Board|Nebula&#039;s Mission Board]] in the future.&lt;br /&gt;
&lt;br /&gt;
== Mission Types ==&lt;br /&gt;
{{SectStub}}&lt;br /&gt;
The following generic mission types may be received in PMDO. &lt;br /&gt;
&lt;br /&gt;
=== Rescue ===&lt;br /&gt;
The objective is to find and rescue the requested {{Pokemon}}. They spawn on a floor in the dungeon as an explorer, and when talked to can be rescued. The mission is completed once the player successfully rescues the target {{Pokemon}}. &lt;br /&gt;
&lt;br /&gt;
=== Find Item ===&lt;br /&gt;
A requested item must be found, usually from a specific dungeon. The mission is completed once the player obtains the item and talks to the quest giver to give them the item. In PMDO, these items are typically a mission item.&lt;br /&gt;
&lt;br /&gt;
=== Criminal ===&lt;br /&gt;
There are a few subtypes of missions involving criminals.&lt;br /&gt;
&lt;br /&gt;
==== Apprehend ====&lt;br /&gt;
Find the criminal {{Pokemon}} and knock them out to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==== Recover Item ====&lt;br /&gt;
Find the criminal {{Pokemon}} and recover the item they are holding to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==== Ambush ====&lt;br /&gt;
The criminal spawns a [[Monster House]] when encountered. Knock the criminal out to complete the mission.&lt;br /&gt;
&lt;br /&gt;
=== Escort ===&lt;br /&gt;
Escort a {{Pokemon}} through a dungeon without fainting. &lt;br /&gt;
&lt;br /&gt;
== Available Missions ==&lt;br /&gt;
{{SectStub|Several available missions are missing, some missions need their conditions figured out}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{MissionHeader}}&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue Doduo of [[Team Runaway]]&lt;br /&gt;
|source=[[Pachirisu]] of [[Team Runaway]]&lt;br /&gt;
|preq=? days pass after [[Team Runaway]] appears in [[Cliff Camp]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Trickster Woods&lt;br /&gt;
|floor=7&lt;br /&gt;
|reward=[[Yellow Silk]] &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve a special berry for Shuckle&lt;br /&gt;
|preq=?&lt;br /&gt;
|source=Bartender [[Shuckle]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Bramble Woods&lt;br /&gt;
|reward=Juice mixing unlocked&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Find a dropped satchel&lt;br /&gt;
|preq=?&lt;br /&gt;
|source=[[Mightyena]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Flyaway Cliffs&lt;br /&gt;
|reward=[[Black Silk]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue [[Seviper]]&lt;br /&gt;
|preq=? days after Seviper and Zangoose progress to [[Ravine Camp]]&lt;br /&gt;
|source=[[Zangoose]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Copper Quarry&lt;br /&gt;
|reward=[[Pink Silk]]&lt;br /&gt;
|floor=7&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Rescue [[Zangoose]]&lt;br /&gt;
|preq=? days after Seviper and Zangoose progress to [[Cave Shelter]]&lt;br /&gt;
|source=[[Seviper]]&lt;br /&gt;
|type=Rescue&lt;br /&gt;
|dungeon=Thunderstruck Pass&lt;br /&gt;
|reward=[[White Silk]]&lt;br /&gt;
|floor=11&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve [[Herba Mystica]]&lt;br /&gt;
|preq=Wait a day after unlocking [[Sickly Hollow]]&lt;br /&gt;
|source=[[Chimecho]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Sickly Hollow&lt;br /&gt;
|reward=[[Grass Silk]]&amp;lt;br&amp;gt;[[Secret Garden]] hint from Sunkern&lt;br /&gt;
|floor=11&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{MissionRow&lt;br /&gt;
|mission=Retrieve [[Lost Scarf]]&lt;br /&gt;
|preq=Wait a day after clearing the boss of [[Ambush Forest]]&lt;br /&gt;
|source=[[Donphan]]&lt;br /&gt;
|type=Find Item&lt;br /&gt;
|dungeon=Ambush Forest&lt;br /&gt;
|reward=[[Brown Silk]]&lt;br /&gt;
|floor=12&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Family Questline ===&lt;br /&gt;
{{Main|Family Questline}}&lt;br /&gt;
&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
[[Category:Base PMDO]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:PMDO_Mission&amp;diff=8135</id>
		<title>Template:PMDO Mission</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:PMDO_Mission&amp;diff=8135"/>
		<updated>2026-03-04T20:09:06Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; margin:auto;&amp;quot;  ! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=3| Missions |- |align=&amp;quot;center&amp;quot;, colspan=3|Family Questline • Supply Corps • Silk Mission |}&amp;lt;noinclude&amp;gt;Category:Wiki Directory&amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:70%; margin:auto;&amp;quot; &lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=3| [[Mission|Missions]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;, colspan=3|[[Family Questline]] • [[Supply Corps]] • [[Silk Mission]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Wiki Directory]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Category:Mission&amp;diff=8134</id>
		<title>Category:Mission</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Category:Mission&amp;diff=8134"/>
		<updated>2026-03-04T20:06:52Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Requests and mission objectives in PMDO.&lt;br /&gt;
{{PMDO Mission}}&lt;br /&gt;
[[Category:Base PMDO]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/AmbushForest&amp;diff=8133</id>
		<title>Template:Boss/AmbushForest</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/AmbushForest&amp;diff=8133"/>
		<updated>2026-03-04T20:04:05Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Grove Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=[[Night Slash]], [[Roost]], [[Snarl]], [[Quash]]&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Prankster&lt;br /&gt;
|moves=[[Night Slash]], [[Tailwind]], [[Astonish]], [[Taunt]]&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Prankster&lt;br /&gt;
|moves=[[Night Slash]], [[Tailwind]], [[Astonish]], [[Torment]]&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|moves=[[Bullet Punch]], [[Bug Bite]], [[Metal Claw]], [[Fient]]&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Long Reach&lt;br /&gt;
|moves=[[Spirit Shackle]], [[Energy Ball]], [[Sucker Punch]], [[Brave Bird]]&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|moves=[[Sucker Punch]], [[Poison Jab]], [[Revenge]], [[Stone Edge]]&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8132</id>
		<title>Template:Boss/Summit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8132"/>
		<updated>2026-03-04T20:01:59Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Summit Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|moves=[[Aura Sphere]],[[Dragon Pulse]],[[Bone Rush]],[[Drain Punch]]&lt;br /&gt;
|notes=[[Drain Punch]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Assault Vest]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Magic Bounce&lt;br /&gt;
|moves=[[Future Sight]], [[Wish]],[[Air Slash]],[[Ominous Wind]]&lt;br /&gt;
|notes=[[Omnious Wind]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Reviver Seed]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Competitive&lt;br /&gt;
|moves=[[Sing]],[[Dazzling Glean]],[[Disable]],[[Hyper Voice]]&lt;br /&gt;
|notes=[[Hyper Voice]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Lum Berry]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +94 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Boss&amp;diff=8131</id>
		<title>Boss</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Boss&amp;diff=8131"/>
		<updated>2026-03-04T20:01:32Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Created page with &amp;quot;{{Release Candidate|pmdo-version=0.8.11}}  &amp;#039;&amp;#039;See Mirage Tile for information about mirage bosses.&amp;#039;&amp;#039;  A &amp;#039;&amp;#039;&amp;#039;boss&amp;#039;&amp;#039;&amp;#039; is a special story encounter that can be found throughout PMDO. Orbs cannot be used during these fights, and the player is automatically switched into team mode.   == Bosses in PMDO == The following bosses can be found in the game:  {{Boss/AmbushForest}}  {{Boss/TreacherousMountain}}  {{Boss/CaveShelter}}  {{Boss/Summit}}  Category:Base PMDO&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See [[Mirage Tile]] for information about mirage bosses.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;boss&#039;&#039;&#039; is a special story encounter that can be found throughout [[PMDO]]. Orbs cannot be used during these fights, and the player is automatically switched into team mode. &lt;br /&gt;
&lt;br /&gt;
== Bosses in PMDO ==&lt;br /&gt;
The following bosses can be found in the game:&lt;br /&gt;
&lt;br /&gt;
{{Boss/AmbushForest}}&lt;br /&gt;
&lt;br /&gt;
{{Boss/TreacherousMountain}}&lt;br /&gt;
&lt;br /&gt;
{{Boss/CaveShelter}}&lt;br /&gt;
&lt;br /&gt;
{{Boss/Summit}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base PMDO]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:MonRow&amp;diff=8130</id>
		<title>Template:MonRow</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:MonRow&amp;diff=8130"/>
		<updated>2026-03-04T19:57:21Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Alignment for ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 0px;  width: 5%;&amp;quot; |[[File:Portrait {{{pokemon|Substitute}}}.png]]&lt;br /&gt;
| style=&amp;quot;border-left: 0px;  width: 10%;&amp;quot; |[[{{{pokemon|Missingno.}}}]] {{#if: {{{amount|}}} | x{{{amount|1}}} }}&lt;br /&gt;
| style=&amp;quot;width: 10%;&amp;quot;| Lv. {{{level|0}}}&lt;br /&gt;
| style=&amp;quot;width: 10%; text-align:center&amp;quot;| {{#if: {{{gender|}}} | {{{gender}}} | Genderless}}&lt;br /&gt;
| style=&amp;quot;width: 15%; text-align:center&amp;quot;|  {{#if: {{{ability|}}} | [[{{{ability}}}]] | Random}}&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align:center&amp;quot;| {{#replace:{{{moves|[[Regular attack]]}}}|, |&amp;lt;br&amp;gt;}}&lt;br /&gt;
| style=&amp;quot;width: 25%;&amp;quot;| {{{notes|}}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Table Row]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Team&amp;diff=8129</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Team&amp;diff=8129"/>
		<updated>2026-03-04T19:55:46Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Imbion moved page Team to Team (mob spawning): Clarification in preperation of a team page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Team (mob spawning)]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Team_(mob_spawning)&amp;diff=8128</id>
		<title>Team (mob spawning)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Team_(mob_spawning)&amp;diff=8128"/>
		<updated>2026-03-04T19:55:46Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Imbion moved page Team to Team (mob spawning): Clarification in preperation of a team page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
A &#039;&#039;&#039;team&#039;&#039;&#039; is a paring of particular [[mobs]] together, spawned on a [[map]]. They are defined typically using their own [[spawn table]], and are used to generate configurations of enemy mobs together.[[Category:Dungeon Generation]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8127</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8127"/>
		<updated>2026-03-04T19:54:48Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Lost Sister ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Chikorita is found initially on [[Faultline Ridge]] 6F. She can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking, a day after the dungeon is unlocked. She drops the [[Card (Key Item)|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
== Lost Brother ==&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found initially on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He can be rescued after [[Swinub]] appears in [[Blizzard Camp]] and reports that they couldn&#039;t rescue a {{Pokemon}} from the dungeon. He drops the [[Card (Key Item)|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Mother ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[Card (Key Item)|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Father ==&lt;br /&gt;
{{SectStub|when do team runaway report not being able to rescue him?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He becomes available when [[Pachirisu]] and [[Duduo]] comment on finding a {{Pokemon}} that didn&#039;t return with them on using an [[Escape Orb]]. He drops the [[Card (Key Item)|Sand Card]] as a reward.&lt;br /&gt;
== Lost Grandma ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[Card (Key Item)|Wind Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Pet ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[Card (Key Item)|Grass Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8126</id>
		<title>Family Questline</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Family_Questline&amp;diff=8126"/>
		<updated>2026-03-04T19:48:59Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
&lt;br /&gt;
The [[Family Questline]] is a series of [[mission|missions]] in PMDO that involves rescuing several lost {{Pokemon}}. It is implied through in-game text that all of them are transformed humans that are part of the same family, and are named as such.&lt;br /&gt;
&lt;br /&gt;
Each family member is found in their respective dungeon and floor wandering around. Unlike [[Rescue Mission|rescue missions]], these {{Pokemon}} must be escorted through the entire dungeon to rescue them. The player can begin rescuing them by talking to them and choosing to take them along. They are not controllable by the player and must be protected from fainting to succeed the escort. They can only use the regular attack.&lt;br /&gt;
&lt;br /&gt;
If the escort failed, either from leaving the dungeon early (such as a loss, using an [[Escape Orb]], or the fainting of the escort), their spawn location changes to the last floor they were escorted to.&lt;br /&gt;
&lt;br /&gt;
When rescued, all members of the lost family will congregate in [[Base Town]]. The player obtains an [[entercard]] when rescuing a family member. Where the first family member is rescued, [[mysteriosity]] has a chance to occur, increasing as more cards are gathered.&lt;br /&gt;
&lt;br /&gt;
== Lost Sister ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=10&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The sister can be rescued once [[Noctowl]] and [[Luxio]] change their positions to be seen talking. She is found on [[Faultline Ridge]] 6F. She drops the [[Card (Key Item)|Sun Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
== Lost Brother ==&lt;br /&gt;
{{Sectstub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wooper&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Wooper can be found on [[Glacial Path]] 2F, a temporary location until his intended dungeon releases. He drops the [[Card (Key Item)|Mist Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Mother ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|gender=Female&lt;br /&gt;
|level=25&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Swellow can be found initially on [[Castaway Cave]] B8F. She becomes available to rescue a day after Castaway Cave is unlocked, when [[Wingull]] changes their position to look out to the sea. She drops the [[Card (Key Item)|Water Card]] as a reward.&lt;br /&gt;
&lt;br /&gt;
== Lost Father ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Azumarill can be found on [[Exotic Wilds]] 2F, a temporary location until his intended dungeon releases. He drops the [[Card (Key Item)|Sand Card]] as a reward, which is stashed as a key item. &lt;br /&gt;
== Lost Grandma ==&lt;br /&gt;
{{SectStub|what circumstances cause availability?}}&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Carbink&lt;br /&gt;
|level=45&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Carbink can be found on [[Clouded Road]] 2F, a temporary location until her intended dungeon releases. She drops the [[Card (Key Item)|Wind Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
== Lost Pet ==&lt;br /&gt;
{|- class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Haxorus&lt;br /&gt;
|gender=Male&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
Haxorus can be found on [[Wayward Wetlands]] 11F. He has no prerequisite to spawn and can always be found in the dungeon. He drops the [[Card (Key Item)|Grass Card]] as a reward, which is stashed as a key item.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mission]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/CaveShelter&amp;diff=8125</id>
		<title>Template:Boss/CaveShelter</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/CaveShelter&amp;diff=8125"/>
		<updated>2026-03-04T19:43:24Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Cave Shelter Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|moves=Iron Tail, Metal Burst, Rock Tomb, Rock Slide&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Alolan Golem&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|moves=Spark, Stealth Rock, Steamroller, Heavy Slam&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Loudred&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Soundproof&lt;br /&gt;
|moves=Uproar, Roar, Supersonic, Stomp&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|level=32&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|moves=Screech, Mean Look, Leech Life, Wing Attack&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/TreacherousMountain&amp;diff=8124</id>
		<title>Template:Boss/TreacherousMountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/TreacherousMountain&amp;diff=8124"/>
		<updated>2026-03-04T19:42:41Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Treacherous Mountain Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|level=45&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|moves=[[Dragon Rush]], [[Dragon Dance]], [[Fire Fang]], [[Zen Headbutt]]&lt;br /&gt;
|notes=Held: [[Potion]]&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Unnerve&lt;br /&gt;
|moves=[[Captivate]], [[Fake Out]], [[Play Rough]], [[Assurance]]&lt;br /&gt;
|amount=2&lt;br /&gt;
|notes=(Left) Held: [[Rare Fossil]] (9)&amp;lt;br&amp;gt;(Right) Held: [[Golden Thorn]] (9)&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|moves=[[Snatch]], [[Embargo]], [[Ice Shard]], [[Night Slash]]&lt;br /&gt;
|notes=Held: [[Warp Wand]] (9)&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|moves=[[Spikes]], [[Steel Wing]], [[Roost]], [[Sand Attack]]&lt;br /&gt;
|notes=Held: [[Silver Spike]] (9)&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/TreacherousMountain&amp;diff=8123</id>
		<title>Template:Boss/TreacherousMountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/TreacherousMountain&amp;diff=8123"/>
		<updated>2026-03-04T19:42:30Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Treacherous Mountain Boss&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|level=45&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|moves=[[Dragon Rush]], [[Dragon Dance]], [[Fire Fang]], [[Zen Headbutt]]&lt;br /&gt;
|notes=Held: [[Potion]]&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Unnerve&lt;br /&gt;
|moves=[[Captivate]], [[Fake Out]], [[Play Rough]], [[Assurance]]&lt;br /&gt;
|amount=2&lt;br /&gt;
|notes=(Left) Held: [[Rare Fossil]] (9)&amp;lt;br&amp;gt;(Right) Held: [[Golden Thorn]] (9)&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|moves=[[Snatch]], [[Embargo]], [[Ice Shard]], [[Night Slash]]&lt;br /&gt;
|notes=Held: [[Warp Wand]] (9)&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|moves=[[Spikes]], [[Steel Wing]], [[Roost]], [[Sand Attack]]&lt;br /&gt;
|notes=Held: [[Silver Spike]] (9)&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/AmbushForest&amp;diff=8122</id>
		<title>Template:Boss/AmbushForest</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/AmbushForest&amp;diff=8122"/>
		<updated>2026-03-04T19:41:52Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Grove Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|moves=Night Slash, Roost, Snarl, Quash&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Prankster&lt;br /&gt;
|moves=Night Slash, Tailwind, Astonish, Taunt&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Prankster&lt;br /&gt;
|moves=Night Slash, Tailwind, Astonish, Torment&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|moves=Bullet Punch, Bug Bite, Metal Claw, Fient&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Long Reach&lt;br /&gt;
|moves=Spirit Shackle, Energy Ball, Sucker Punch, Brave Bird&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|level=25&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|moves=Sucker Punch, Poison Jab, Revenge, Stone Edge&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8121</id>
		<title>Template:Boss/Summit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8121"/>
		<updated>2026-03-04T19:41:09Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Summit Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|moves=[[Aura Sphere]],[[Dragon Pulse]],[[Bone Rush]],[[Drain Punch]]&lt;br /&gt;
|notes=[[Drain Punch]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Assault Vest]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Magic Bounce&lt;br /&gt;
|moves=[[Future Sight]], [[Wish]],[[Air Slash]]],[[Ominous Wind]]&lt;br /&gt;
|notes=[[Omnious Wind]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Reviver Seed]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Competitive&lt;br /&gt;
|moves=[[Sing]],[[Dazzling Glean]],[[Disable]],[[Hyper Voice]]&lt;br /&gt;
|notes=[[Hyper Voice]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Lum Berry]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +94 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8120</id>
		<title>Template:Boss/Summit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8120"/>
		<updated>2026-03-04T19:40:55Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Summit Boss&lt;br /&gt;
|-&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|moves=[[Aura Sphere]],[[Dragon Pulse]],[[Bone Rush]],[[Drain Punch]]&lt;br /&gt;
|notes=[[Drain Punch]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Assault Vest]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Magic Bounce&lt;br /&gt;
|moves=[[Future Sight]], [[Wish]],[[Air Slash]]],[[Ominous Wind]]&lt;br /&gt;
|notes=[[Omnious Wind]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Reviver Seed]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Competitive&lt;br /&gt;
|moves=[[Sing]],[[Dazzling Glean]],[[Disable]],[[Hyper Voice]]&lt;br /&gt;
|notes=[[Hyper Voice]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Lum Berry]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +94 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8119</id>
		<title>Template:Boss/Summit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8119"/>
		<updated>2026-03-04T19:38:04Z</updated>

		<summary type="html">&lt;p&gt;Imbion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|moves=[[Aura Sphere]],[[Dragon Pulse]],[[Bone Rush]],[[Drain Punch]]&lt;br /&gt;
|notes=[[Drain Punch]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Assault Vest]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Magic Bounce&lt;br /&gt;
|moves=[[Future Sight]], [[Wish]],[[Air Slash]]],[[Ominous Wind]]&lt;br /&gt;
|notes=[[Omnious Wind]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Reviver Seed]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Competitive&lt;br /&gt;
|moves=[[Sing]],[[Dazzling Glean]],[[Disable]],[[Hyper Voice]]&lt;br /&gt;
|notes=[[Hyper Voice]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Lum Berry]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +94 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Wigglytuff.png&amp;diff=8118</id>
		<title>File:Portrait Wigglytuff.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Wigglytuff.png&amp;diff=8118"/>
		<updated>2026-03-04T19:37:14Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Category:Portraits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portraits]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Xatu.png&amp;diff=8117</id>
		<title>File:Portrait Xatu.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Xatu.png&amp;diff=8117"/>
		<updated>2026-03-04T19:36:43Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Category:Portraits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portraits]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Lucario.png&amp;diff=8116</id>
		<title>File:Portrait Lucario.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=File:Portrait_Lucario.png&amp;diff=8116"/>
		<updated>2026-03-04T19:36:17Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Category:Portraits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portraits]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8115</id>
		<title>Template:Boss/Summit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/Summit&amp;diff=8115"/>
		<updated>2026-03-04T19:35:32Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Created page with &amp;quot;{| class=&amp;quot;wikitable mw-collapsible&amp;quot; {{MonHeader}} {{MonRow |pokemon=Lucario |level=50 |gender=Male |ability=Steadfast |moves=Aura Sphere,Dragon Pulse,Bone Rush,Drain Punch |notes=Drain Punch usable at a quarter health&amp;lt;br&amp;gt;Held: Assault Vest&amp;lt;br&amp;gt;EV&amp;#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed }} {{MonRow |pokemon=Xatu |level=50 |gender=Male |ability=Magic Bounce |moves=Future Sight, Wish,Air Slash],Ominous Wind |notes=Omnious...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|moves=[[Aura Sphere]],[[Dragon Pulse]],[[Bone Rush]],[[Drain Punch]]&lt;br /&gt;
|notes=[[Drain Punch]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Assault Vest]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Magic Bounce&lt;br /&gt;
|moves=[[Future Sight]], [[Wish]],[[Air Slash]]],[[Ominous Wind]]&lt;br /&gt;
|notes=[[Omnious Wind]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Reviver Seed]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +64 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Competitive&lt;br /&gt;
|moves=[[Sing]],[[Dazzling Glean]],[[Disable]],[[Hyper Voice]]&lt;br /&gt;
|notes=[[Hyper Voice]] usable at a quarter health&amp;lt;br&amp;gt;Held: [[Lum Berry]]&amp;lt;br&amp;gt;EV&#039;s: +256 HP, +94 Defense, +64 Sp. Defense, +64 Speed&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Cave_Shelter&amp;diff=8114</id>
		<title>Cave Shelter</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Cave_Shelter&amp;diff=8114"/>
		<updated>2026-03-04T19:21:14Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
[[File:Cave_Shelter.png|frameless|right]]&lt;br /&gt;
&#039;&#039;&#039;Cave Shelter&#039;&#039;&#039; is the fifth camp on [[Guildmaster Island]]. It is reached by travelling through [[Lodestone Quarry]]. It currently is only accessible in the [[release candidate]] version of the game. It is preceded by [[Ravine Camp]], and succeeded [[Blizzard Camp]].&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: large&amp;quot;, align=&amp;quot;center&amp;quot;, colspan=&amp;quot;7&amp;quot; | Cave Shelter&lt;br /&gt;
{{DungeonHeader}}&lt;br /&gt;
{{DungeonRow&lt;br /&gt;
|dungeon=Thunderstruck Pass&lt;br /&gt;
|floors=14&lt;br /&gt;
|level=30&lt;br /&gt;
}}&lt;br /&gt;
{{DungeonRow&lt;br /&gt;
|dungeon=Veiled Ridge&lt;br /&gt;
|floors=17&lt;br /&gt;
|level=35&lt;br /&gt;
}}&lt;br /&gt;
{{DungeonRow&lt;br /&gt;
|dungeon=Snowbound Path&lt;br /&gt;
|floors=18&lt;br /&gt;
|level=40&lt;br /&gt;
|preq=Clear [[Thunderstruck Pass]]&lt;br /&gt;
|notes=No EXP&lt;br /&gt;
}}&lt;br /&gt;
{{DungeonRow&lt;br /&gt;
|dungeon=Treacherous Mountain&lt;br /&gt;
|floors=20&lt;br /&gt;
|level=40&lt;br /&gt;
|preq=Progress [[Supply Corps]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
On first visit, the player startles some {{Pokemon}}, resulting in a boss fight. The Cave Shelter will not be unlocked as a camp until the player wins this fight. If the fight is lost, the player can re-challenge it by clearing [[Lodestone Quarry]] again.&lt;br /&gt;
{{Boss/CaveShelter}}&lt;br /&gt;
&lt;br /&gt;
Once this boss fight has been defeated, the Cave Shelter becomes a navigable camp. NPCs will not appear here until the player has cleared a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Supply Corps ===&lt;br /&gt;
{{Main|Supply Corps}}&lt;br /&gt;
Thugs in [[Copper Quarry]] beat up some of their pack carriers, and they would like you to teach them a lesson.&lt;br /&gt;
&lt;br /&gt;
=== Team Dragon ===&lt;br /&gt;
{{Main|Team Dragon}}&lt;br /&gt;
Gyarados and Aerodactyl request that the player goes to [[Snowbound Path]] to rescue Charizard. &lt;br /&gt;
&lt;br /&gt;
=== Rivals ===&lt;br /&gt;
{{Main|Rival Questline}}&lt;br /&gt;
Seviper requests the player to rescue Zangoose from [[Thunderstruck Pass]].&lt;br /&gt;
&lt;br /&gt;
=== Pack of Loudreds ===&lt;br /&gt;
The annoyed rock type {{Pokemon}} ask you to find the leader of the Loudred pack so they&#039;ll move out and stop being so loud, who was last seen in [[Veiled Ridge]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cave_Shelter_Full.png|Full view of Cave Shelter&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Camp]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/CaveShelter&amp;diff=8113</id>
		<title>Template:Boss/CaveShelter</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Template:Boss/CaveShelter&amp;diff=8113"/>
		<updated>2026-03-04T19:21:01Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Created page with &amp;quot;{| class=&amp;quot;wikitable mw-collapsible&amp;quot; {{MonHeader}} {{MonRow |pokemon=Aggron |level=35 |gender=Male |ability=Rock Head |moves=Iron Tail, Metal Burst, Rock Tomb, Rock Slide }} {{MonRow |pokemon=Alolan Golem |level=35 |gender=Male |ability=Sturdy |moves=Spark, Stealth Rock, Steamroller, Heavy Slam }} {{MonRow |pokemon=Loudred |level=30 |gender=Male |ability=Soundproof |moves=Uproar, Roar, Supersonic, Stomp |amount=2 }} {{MonRow |pokemon=Golbat |level=32 |gender=Male |ability...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
{{MonHeader}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|moves=Iron Tail, Metal Burst, Rock Tomb, Rock Slide&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Alolan Golem&lt;br /&gt;
|level=35&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|moves=Spark, Stealth Rock, Steamroller, Heavy Slam&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Loudred&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Soundproof&lt;br /&gt;
|moves=Uproar, Roar, Supersonic, Stomp&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
{{MonRow&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|level=32&lt;br /&gt;
|gender=Male&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|moves=Screech, Mean Look, Leech Life, Wing Attack&lt;br /&gt;
|amount=2&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Boss Encounter]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Treacherous_Mountain&amp;diff=8112</id>
		<title>Treacherous Mountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Treacherous_Mountain&amp;diff=8112"/>
		<updated>2026-03-04T19:19:46Z</updated>

		<summary type="html">&lt;p&gt;Imbion: /* Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Release Candidate|pmdo-version=0.8.11}}&lt;br /&gt;
{{DungeonInfobox&lt;br /&gt;
|dungeon_name=Treacherous Mountain&lt;br /&gt;
|zone_id=treacherous_mountain&lt;br /&gt;
|prerequisites=Progress [[Supply Corps]] to [[Blizzard Camp]]&lt;br /&gt;
|floors=20&lt;br /&gt;
|image=Treacherous_Mountain_1.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treacherous Mountain&#039;&#039;&#039; is a dungeon in [[PMDO]] accessible from [[Cave Shelter]]. &lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Exploration ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
=== Area 1 ===&lt;br /&gt;
{{DungeonSectionInfoboxImageless&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Treacherous Mountain (1F-4F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Zero Isle South 2&lt;br /&gt;
|main_type={{TypeAndIcon|type=Dragon}}&lt;br /&gt;
|music=Chasm Cave&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=yXBWSGdgl0o&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Area 2 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Treacherous Mountain (5F-8F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Mt Horn&lt;br /&gt;
|main_type={{TypeAndIcon|type=Dragon}}&lt;br /&gt;
|music=Chasm Cave&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=yXBWSGdgl0o&lt;br /&gt;
|image=Treacherous_Mountain_2.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Area 3 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Treacherous Mountain (9F-12F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Mt Thunder&lt;br /&gt;
|main_type={{TypeAndIcon|type=Dragon}}&lt;br /&gt;
|music=Dark Crater&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=Qc1bH-gcfQI&lt;br /&gt;
|image=Treacherous_Mountain_3.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Area 4 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Treacherous Mountain (13F-16F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Southern Cavern 1&lt;br /&gt;
|main_type={{TypeAndIcon|type=Dragon}}&lt;br /&gt;
|music=Dark Crater&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=Qc1bH-gcfQI&lt;br /&gt;
|image=Treacherous_Mountain_4.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=== Area 5 ===&lt;br /&gt;
{{DungeonSectionInfobox&lt;br /&gt;
|floors=4&lt;br /&gt;
|dungeon_name=Treacherous Mountain (17F-20F)&lt;br /&gt;
|darkness=Yes&lt;br /&gt;
|tileset=Craggy Peak&lt;br /&gt;
|main_type={{TypeAndIcon|type=Dragon}}&lt;br /&gt;
|music=Mt Blaze Peak&lt;br /&gt;
|music_link=https://www.youtube.com/watch?v=CGKZL7dqG94&lt;br /&gt;
|image=Treacherous_Mountain_5.png&lt;br /&gt;
}}{{Sectstub}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cave ===&lt;br /&gt;
Upon clearing the dungeon for the first time, the player finds themselves in Treacherous Mountain Cave. They are attacked by Salamence and his goons. They must be defeated to complete the [[Supply Corps]] quest. &lt;br /&gt;
{{Boss/TreacherousMountain}}&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{EncounterHeader}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Marshtomp&lt;br /&gt;
|level=34&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Mud Bomb, Water Gun&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Piloswine&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Endure, Take Down, Ice Shard&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Pupitar&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=6&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Screech, Rock Slide&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Snorunt&lt;br /&gt;
|level=34&lt;br /&gt;
|start_floor=1&lt;br /&gt;
|end_floor=4&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|moves=Powder Snow, Double Team&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Graveler&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=3&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=Galvanize&lt;br /&gt;
|moves=Self Destruct, Stealth Rock&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Drampa&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=Sap Sipper&lt;br /&gt;
|moves=Dragon Rage, Twister&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Duskull&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=10&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Night Shade, Disable&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Yanmega&lt;br /&gt;
|level=35&lt;br /&gt;
|start_floor=5&lt;br /&gt;
|end_floor=8&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Sonic Boom&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shelgon&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=7&lt;br /&gt;
|end_floor=11&lt;br /&gt;
|ability=Overcoat&lt;br /&gt;
|moves=Dragon Breath, Protect&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Bronzong&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Imprison, Extrasensory&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Nuzleaf&lt;br /&gt;
|level=36&lt;br /&gt;
|start_floor=9&lt;br /&gt;
|end_floor=13&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Torment, Razor Leaf&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Ninjask&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=14&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Swords Dance, Slash&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=11&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=Pickpocket&lt;br /&gt;
|moves=Embargo, Night Slash&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dunsparce&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Spite, Ancient Power, Screech&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dusclops&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=13&lt;br /&gt;
|end_floor=16&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|moves=Will-O-Wisp, Bind&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Dugtrio&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|moves=Earth Power, Bulldoze&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Shiftry&lt;br /&gt;
|level=37&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=18&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Razor Wind, Leaf Tornado&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Swampert&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=15&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=&lt;br /&gt;
|moves=Muddy Water&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Froslass&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|moves=Captivate, Draining Kiss&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Sandslash&lt;br /&gt;
|level=38&lt;br /&gt;
|start_floor=17&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|moves=Magnitude, Crush Claw&lt;br /&gt;
}}&lt;br /&gt;
{{EncounterRow&lt;br /&gt;
|pokemon=Glalie&lt;br /&gt;
|level=39&lt;br /&gt;
|start_floor=19&lt;br /&gt;
|end_floor=20&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|moves=Frost Breath, Double Team&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Items ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
== Traps ==&lt;br /&gt;
{{sectstub}}&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
{{PMDO Dungeons}}&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
	<entry>
		<id>https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Category:Boss_Encounter&amp;diff=8111</id>
		<title>Category:Boss Encounter</title>
		<link rel="alternate" type="text/html" href="https://wiki.pmdo.pmdcollab.org/wiki/index.php?title=Category:Boss_Encounter&amp;diff=8111"/>
		<updated>2026-03-04T17:18:03Z</updated>

		<summary type="html">&lt;p&gt;Imbion: Created page with &amp;quot;Pre-made tables for the bosses in PMDO.  Category:Pre-Made Table&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pre-made tables for the bosses in PMDO.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pre-Made Table]]&lt;/div&gt;</summary>
		<author><name>Imbion</name></author>
	</entry>
</feed>