Text Guide
This document is a guide to displaying dialogue text in PMDO.
Text Tester
This utility can be found in the Scripting tab of the dev panel:
Enter text into the textbox, and click on the “Dialogue” box to display a textbox with the dialogue.
Make sure that you are currently in a ground or dungeon map (Not the title screen!). You can jump to one of those maps by using F12 or F1+F12 respectively.
Text Tags
Color Text
Welcome to [color=#FFC663]Treasure Town[color]!
Pause Text
Ready,[pause=30] set,[pause=0] GO!
Break Text into Multiple Windows
Curiosity killed the cat.[br]But satisfaction brought it back.
Scroll To Next Window
Curiosity killed the cat.[scroll]But satisfaction brought it back.
Call Script (WIP)
I’m talking,[script=0] and as I talk someone emoted.
Special Characters
Use unicode escape characters to achieve special characters:
The total comes to 500\uE024. Will you pay? Thanks! \u266A Please come again \u266A
Most special letters are placed in the Private Reserved Area:
Shop Prices: \uE100-\uE109
Type icons: \uE080-\uE092
Item icons: \uE0A0-\uE0B2
Button icons: \uF000-\uF029
There are many more than listed here, and more may be added with new control schemes…
If you shift the characters in your text by E000, you will automatically translate English letters to Unown. Make sure everything is capitalized.
Misc Icons: