Text Guide
This document is a guide to displaying dialogue text in PMDO.
Text Tester
This utility can be found in the Scripting tab of the dev panel:
Enter text into the textbox, and click on the “Dialogue” box to display a textbox with the dialogue.
Make sure that you are currently in a ground or dungeon map (Not the title screen!). You can jump to one of those maps by using F12 or F1+F12 respectively.
Text Tags
Color Text
Welcome to [color=#FFC663]Treasure Town[color]!
Pause Text
Ready,[pause=30] set,[pause=0] GO!
Break Text into Multiple Windows
Curiosity killed the cat.[br]But satisfaction brought it back.
Scroll To Next Window
Curiosity killed the cat.[scroll]But satisfaction brought it back.
Call Script (WIP)
I’m talking,[script=0] and as I talk someone emoted.
Special Characters
Use unicode escape characters to achieve special characters:
The total comes to 500\uE024. Will you pay? Thanks! \u266A Please come again \u266A
Most special letters are placed in the Private Reserved Area:
Shop Prices: \uE100-\uE109
Type icons: \uE080-\uE092
Item icons: \uE0A0-\uE0B2
Button icons: \uF000-\uF029
There are many more than listed here, and more may be added with new control schemes…
Unown Font: \uE041-\uE05A
\uE03F
\uE021
If you shift the characters in your text by E000, you will automatically translate English letters to Unown. Make sure everything is capitalized.
Misc Icons:
\uE10A
\uE10B
\uE10C
\uE10D
\uE023
\uE024
\uE040